Why cap at 20?
eriktheman
Been wondering, why on earth is the level cap as low as 20? C'MON 20? you reach that within' a day or two. Friggin boring.
It could atleast be 40, and some high-level mobs.
Really hope Guild Wars 2 will let players reach levels beyond 20.
It could atleast be 40, and some high-level mobs.
Really hope Guild Wars 2 will let players reach levels beyond 20.
Zaganher Deathbane
I guess your wish will be granted soon in GW2
Etta
By soon, he means it's two years away.
Want higher Lv cap? Maybe GW is not for you then.
Want higher Lv cap? Maybe GW is not for you then.
ss1986v2
thread number 1,362,872 on the level cap...
its 20 because thats what anet wanted. low level cap takes the emphasis off of grind, and onto skill level of the player. it the basis of almost all GW balance.
/thread
its 20 because thats what anet wanted. low level cap takes the emphasis off of grind, and onto skill level of the player. it the basis of almost all GW balance.
/thread
Plague
Technically it could be 100 and still take just as short of a time. It could also be 5 and take as much time.
It's more about how easy it is to distinguish between power and not as powerful, I suppose. 20 is a good marker of a short, reachable goal that allows enough numbers to show the differences of power.
It's more about how easy it is to distinguish between power and not as powerful, I suppose. 20 is a good marker of a short, reachable goal that allows enough numbers to show the differences of power.
eriktheman
Quote:
Originally Posted by Etta
Want higher Lv cap? Maybe GW is not for you then.
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I need challenge.
ss1986v2
Quote:
Originally Posted by eriktheman
Considering that I've hardcore played GW for over a year, and moved on to WoW, perhaps not.
I need challenge. |
level of challenge is dictated by how you play, in any game, WoW included, not how long you play. spending more time does not equate to more challenging, just more time consuming.
Etta
So killing zillions of AI monster to get to lv 70, is a challenge? I see, very challenging indeed.
Morgenstern
IMO, it makes it less of a grind, but still allows you to level around once a mission, which is not to slow that its a grind, not to fast that you dont appreciate it
Dr Strangelove
Just mod your game so that every number that pops up has an extra zero at the end. That way your new level cap is 200 and you can have thousands of life, and duel mighty level 280 monsters.
nekopowa
Grind games allow those with the lack of intelligence and creativity to achieve something by sitting and killing water demons all day gaining 0.001% by 0.001% of their level. They don't have to read, think or even be at the pc because all you have to do is press 1-2-3-1-2-3-1-2-3, a simple bot can replace you (yes, it's that dumb).
You don't really see much variety in the monsters themselves either, it's just the hp, damage reduction and damage output that changes. Oh joy, that's a challenge.
Try Silkroad Online :P you can grind for a year there to get to your max lvl.
You don't really see much variety in the monsters themselves either, it's just the hp, damage reduction and damage output that changes. Oh joy, that's a challenge.
Try Silkroad Online :P you can grind for a year there to get to your max lvl.
eriktheman
How narrow-minded you are. I pity you, fanboys.
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge.
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge.
Etta
Why would you care anyway? Didn't you say, you moved to wow?
Plague
Well, that doesn't have anything to do with levels.
The only thing accelerating grind really does for the game is adds variety and makes your character more identifiable.
Practically everyone in Guild Wars is level 20, and most people have the same armor. Introducing grind does admittedly make having certain kinds of armor more... special, in a way. But then again, it's grind.
Obsidian Armor is the closest GW has to that sort of identifying factor, and it does indeed require grind. And we can all see how well-respected people with Obsidian armor are, right?
Really, the only way you can get that sort of thing in a game like Guild Wars is to place an armor crafter, or whatever, at the end of a very difficult mission, one that's very difficult to reach. If you place an armor crafter at the end of an elite mission, maybe... Perhaps make it so that completing the mission once gives you 1 quest item, and having 5 grants you access to the crafter? Sort of like combining a collector with a crafter, at the end of the most difficult mission in the game. Anyway, random thought.
The only thing accelerating grind really does for the game is adds variety and makes your character more identifiable.
Practically everyone in Guild Wars is level 20, and most people have the same armor. Introducing grind does admittedly make having certain kinds of armor more... special, in a way. But then again, it's grind.
Obsidian Armor is the closest GW has to that sort of identifying factor, and it does indeed require grind. And we can all see how well-respected people with Obsidian armor are, right?
Really, the only way you can get that sort of thing in a game like Guild Wars is to place an armor crafter, or whatever, at the end of a very difficult mission, one that's very difficult to reach. If you place an armor crafter at the end of an elite mission, maybe... Perhaps make it so that completing the mission once gives you 1 quest item, and having 5 grants you access to the crafter? Sort of like combining a collector with a crafter, at the end of the most difficult mission in the game. Anyway, random thought.
ss1986v2
Quote:
Originally Posted by eriktheman
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge.
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its no knock to WoW. its a great game. actually a really great game. but more challenging? again, how you play a game, any game, dictates the level of challenge, not the length.
eriktheman
Quote:
Originally Posted by Plague
Obsidian Armor is the closest GW has to that sort of identifying factor, and it does indeed require grind. And we can all see how well-respected people with Obsidian armor are, right?
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THAT is the real let-down in GW, sword and armor are all the same, the same stats, just different skins, add a quick race to level 20, and you got a game that lasts for about a week or two.
Talon one
Quote:
Originally Posted by eriktheman
I need challenge.
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i prefer it when i can reach max level as soon as possible and play anywhere i want to, to the best of my skill level. and i consider myself smarter than any monster, so why waste time fighting low level stuff with an artificially weakened character
Etta
Again, why would you care? You moved to Wow, a good and fun game also very different to GW. It's like asking, why can't Mario run as fast as Sonic?
cellardweller
Quote:
Originally Posted by eriktheman
Been wondering, why on earth is the level cap as low as 20? C'MON 20? you reach that within' a day or two. Friggin boring.
It could atleast be 40, and some high-level mobs. Really hope Guild Wars 2 will let players reach levels beyond 20. |
Morgenstern
Quote:
Originally Posted by eriktheman
THAT is the real let-down in GW, sword and armor are all the same, the same stats, just different skins, add a quick race to level 20, and you got a game that lasts for about a week or two.
|
MirageMaster
Wow.if this guy dont like the game so much,plase go away and post at WoW forum.
Miral
Quote:
Originally Posted by eriktheman
How narrow-minded you are. I pity you, fanboys.
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge. |
Hard mode is coming this week. same level cap, more content, more challenge. enjoy.
Razorwood
Quote:
Originally Posted by eriktheman
Considering that I've hardcore played GW for over a year, and moved on to WoW,
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Quote:
Originally Posted by eriktheman
add a quick race to level 20, and you got a game that lasts for about a week or two.
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Quote:
Originally Posted by eriktheman
No, not really. Why grind for something that has basically the same stats as the regular 15kish?
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Miral
Quote:
Originally Posted by eriktheman
No, not really. Why grind for something that has basically the same stats as the regular 15kish?
THAT is the real let-down in GW, sword and armor are all the same, the same stats, just different skins, add a quick race to level 20, and you got a game that lasts for about a week or two. |
Dr Strangelove
Quote:
Originally Posted by Etta
Again, why would you care? You moved to Wow, a good and fun game also very different to GW. It's like asking, why can't Mario run as fast as Sonic?
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Etta
Quote:
Originally Posted by Dr Strangelove
Sonic snorts cocaine?
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Gear853
comparing two game is just lame.
have you try getting to level 20 in prophecies? does that take a few hours?
have you try getting to level 20 in prophecies? does that take a few hours?
jummeth
Try PvP, that is pretty much the reason why every top level armour and weapons are the same.
This game is 'balanced' for PvP, its no longer whom has the best equipment and levels wins.
Its whom plays on the broken maps with a choice of skill bars and a bit of skill that wins.
This game is 'balanced' for PvP, its no longer whom has the best equipment and levels wins.
Its whom plays on the broken maps with a choice of skill bars and a bit of skill that wins.
Miral
Quote:
Originally Posted by Gear853
comparing two game is just lame.
have you try getting to level 20 in prophecies? does that take a few hours? |
bilateralrope
Quote:
Originally Posted by eriktheman
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge.
|
Which of the elite missions have you played ?
Jongo River
Quote:
Originally Posted by Miral
I've been playing off and on for over two years, and have yet to even bother with obsidian armor.... most of it looks dumb anyways
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To Erik - I wonder if you could explain what would be different with a higher level cap? Really, I haven't played WOW, so I don't get it. It seems to me that a higher level cap would be balanced by higher level monsters and the game would play largely the same, but it would take longer to get into?
Personally, I want max stats & kit as soon as possible, or I feel like I'm stuck in the kiddy area. It seems to me, that the real game starts when you're capping elite skills and developing your "build". Leveling is just the practice phase.
zwei2stein
Quote:
Originally Posted by eriktheman
No, not really. Why grind for something that has basically the same stats as the regular 15kish?
THAT is the real let-down in GW, sword and armor are all the same, the same stats, just different skins, add a quick race to level 20, and you got a game that lasts for about a week or two. |
a) grinding for prestige armor for sake of prestige and looks is cool. having to grind for prestige armor for sake of stats is pretty lame.
b) ditto weapons, titles, etc ...
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GW is NOT and never was about item stats, it was always about skills. If you want game that makes you no-life, gw is not for you. It never was.
L 20 was not supposed to be ultimate achievent, neither was getting max weapons of max armor, they are just tools.
eriktheman
Wow! You guys dont let anyone else have their own oppinion, do you?
Hell Raiser
Quote:
Originally Posted by zwei2stein
Quote:
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The real game begins after you reach level 20, as it should. I don't want to play Grind Wars; who can grind levels and cash for the highest level and 1337327 armor the best. This game is about your build, not your ability to grind <---- This is what I love about it. Grind != fun.
artay
Its the essence of guild wars philosophy, too bad its gonna change in gw2.
kaheiyeh
Quote:
Originally Posted by eriktheman
Wow! You guys dont let anyone else have their own oppinion, do you?
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dark_prince2023
eirk it's not an MMO everything has to be completely balanced hince pvp in a game that is basicly a multiplayer RPG and this game is just a busness test to see what will and won't work for the real mainstream MMO (GW2) oh and the fact that the game was started for pvp couldn't hurt to mention. pve please don't flame me for the mention of pvp I'm not nor never shell I be a pvp'er and miss the origonal unbalenced skills. Wammo FTW.
p.s. everyone read my misspelled runon its fnu+
p.s. everyone read my misspelled runon its fnu+
Yaga Philipe
I think what they're going to do in GW2 is an unlimited cap or something, but it's either just for show and the attribute points stop going up after some time, or it's easy to gain levels and it all adds up to around what lvl 20 is now.
prism2525
Quote:
Originally Posted by eriktheman
Grind? I want more to do! You know there's raid's, Heroic Mode Instances and stuff like that, now that's a challenge.
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2. Want a challenge? Try DoA Hard mode, if that isn't enough...
Quote:
Originally Posted by Yaga Philipe
I think what they're going to do in GW2 is an unlimited cap or something, but it's either just for show and the attribute points stop going up after some time, or it's easy to gain levels and it all adds up to around what lvl 20 is now.
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dark_prince2023
unblanced and/or high lvl cap = MMO
Balanced/primarily pvp based/story line/everyday person playable/easy pickup/achivable everything for everyday player = CO
p.s. my term for everyday player are for people that only play about 14hrs a week or less.
GW2 is supposes to be going MMO but probubly will keep aspects of a CO hint High lv cap might not be for show but they will probubly have a balance system for pvp implimented to stop high low lvs unbalanced fighting.
p.p.s. as this is the like 20ith thread on lv cap can someone please close it before the guy that nolonger plays this game gits flamed by people that left WOW or further flamed by the comunity he left aka "fanboys"
Balanced/primarily pvp based/story line/everyday person playable/easy pickup/achivable everything for everyday player = CO
p.s. my term for everyday player are for people that only play about 14hrs a week or less.
GW2 is supposes to be going MMO but probubly will keep aspects of a CO hint High lv cap might not be for show but they will probubly have a balance system for pvp implimented to stop high low lvs unbalanced fighting.
p.p.s. as this is the like 20ith thread on lv cap can someone please close it before the guy that nolonger plays this game gits flamed by people that left WOW or further flamed by the comunity he left aka "fanboys"