Currently, items may have one mini-icon: the 'quick equip' mini-icon, and in the case of stackable items, they may have a number.
My suggestion is to add another mini-icon, with the same size of the 'quick equip' one, but in the opposite side.
That mini icon will appear only in those items that are not identified, that is that has the already the 'non identified' flag active.
Items already identified (that shows the red text 'Item already identified') will not have the mini icon.
The main use of this is to quickly check wich items do you have identified or not, without lookin closely at the 'value' and for those items with no 'value' line, to check if they are identified without having to use a identify kit on them.
With this added, you'll note how many items are not identified and how many gold people (specially new players) are losing for not identifiying items before selling.
The not identified mini-icon could be an interrogation mark or an eye.
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I don't like to bump my suggestions, so I'll link them to my new ones, here:
http://gw.gamewikis.org/wiki/User:Mithran#Misc
GUI Imrovement. Not identified mini-icon.
MithranArkanere
Faer
Seems like more trouble than it'd be worth, to me. I won't speak for everyone else, but I don't have any trouble at all tossing my cursor over an item for a second (or less, in some cases) to see if it is identified, or how much it is worth to the Merchant.
MithranArkanere
Yes, but with this, it not only would be easier to see, but new players will notice that many items they do not identify can be identified.
It's not to 'fix something that is not broken', but 'to make something good even better'.
Did you know you can actually identify you bags? Bot only the newly acquired bags, but the backpack your character carrieshave when it is first created.
And green itesm can be actually identified.
And even collector items that already show the value.
And all the Prophecies item rewards can be identified, most of the time increasing their prices over 100%.
This would help people know that. Not that t should stay as a 'trick' or a 'secret'.
It's not to 'fix something that is not broken', but 'to make something good even better'.
Did you know you can actually identify you bags? Bot only the newly acquired bags, but the backpack your character carrieshave when it is first created.
And green itesm can be actually identified.
And even collector items that already show the value.
And all the Prophecies item rewards can be identified, most of the time increasing their prices over 100%.
This would help people know that. Not that t should stay as a 'trick' or a 'secret'.