More Heros in party

tru explorer

Ascalonian Squire

Join Date: Jul 2005

At some point this should be implemented, especially since upcomming releases are advertising a whole host of new heros - believe I saw something about ten more?

Right now there is something like 15 possible heros. Why develop, level and rune and equip them, other than as required to complete the story line, when you can only use so few at a time?

I wind up using the same few heros over and wishing I could substitue my heros, who are better than the henchmen, for the henchmen.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

/signed It is strange that you can only use 3 at a time. I hope they change this, you should be able to use as many as the town allows.

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

/signed 100 times over. Since you can create a full hench team already it only makes sense to extend that to heroes too.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

/signed

Ive never understood why they limited it to only 3. I firmly believe that a party of 7 heroes is no more over-powered than a party of 8 humans.

But are you sure there are 15 heroes at this moment? It doesnt seem that many.

Expect some anti-heroe bashing for this post. The people who blame Heroes for the fall of PUG numbers.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Does this suggestion suggest the same like this one?
http://www.guildwarsguru.com/forum/s...php?t=10137110

I think so. Then you have my answer in that one.