Anyone good at testing DPS?

uby

uby

Frost Gate Guardian

Join Date: Dec 2005

P/

Hi,

I was pleasantly surprised by what seemed like decent damage from the following build, and was wondering if anyone could help me figure out what the breakdowns are:

A/Mo
Critical Strikes 13 (9 + 3 <superior> +1)
Dagger Mastery 13 (11 + 2 <major>)
Shadow Arts 10 (8 + 2 <major>)
Smiting Prayers 8

Critical Eye
Locust's Fury
Judge's Insight
Strength of Honor
Shadowy Burden
Golden Lotus Strike
Wild Strike
Critical Strike

Used Daggers of Xuekao for Dmg +15% while enchanted, 20% longer enchants, 20/20 Sundering

some stats:
double strike = 28% + 50% = 78%
critical = 18.3% + 13% = 31.3%

basic damage formula:
effective damage = (raw dmg * scaling * armor)+adding dmg
total scaling here is 15% while enchanted + 20% customized = 35%
added dmg = +6
armor level is -20, with 20% armor penetration always and another 20% penetration 20% of the time

long story short, when everything was up and running my auto attack hits were over 50 dmg on average on the 80 armor dummy in isle of the nameless. and there were a ton of double strikes and criticals. energy wasn't much of an issue - although recasting judge's insight (2 second cast) was a pain in the butt.

thoughts?

Saphatorael

Saphatorael

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Wait... 1 Superior AND 2 Major runes?

Got a death wish? :s

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

-145 Health, +0 from Weapon.

Only 1 Major or Superior Assassin Rune is needed on a sin, imo..

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

I stopped using majors/superiors unless there's a breakpoint I really need, on ever profession.