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Picklocks, % and opportunity to use them
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Originally Posted by mqstout
Another place where titles are affecting game play. I knew it'd turn bad when they were added, but it just keeps getting worse and worse.
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Picks should be 50/50, and maybe a little better odds if you have some titles, but paying 1.5k for something that breaks 90% of the time is Bull.
(and chests are the best way to get decent loot in some areas - I don't want 3g grawl necklaces, I want nice items for my work, thank you.)
I just got my first lockpick drop in Kryta. I was going to hold onto it for a higher level area, but temptation took over and I used it. It broke and left me with a purple req 13 shield.
It's a nice idea, but if there's such a high chance of immediate breakage, I'm not sure I see the point over simply boosting key drops a bit. I certainly won't be buying any.
It's a nice idea, but if there's such a high chance of immediate breakage, I'm not sure I see the point over simply boosting key drops a bit. I certainly won't be buying any.
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Let's dispense with the myth that titles actually affect the lockpick rate. Like one of the posters earlier, I have 3 ranks towards Lucky and 7 ranks (max) towards chesting. For kicks, I bought a lockpick just to see what my preservation rate was (I expected 70% or higher, not knowing the calculations). It turned out to be 37%... whoop-de, a whopping 27% higher chance than a person with no ranks toward either! Suffice to say I won't be lockpicking any chests soon -- the rates are terrible whether you've got 10,000 chests or 0 chests to your name 

I agree that they should have a higher percentage of NOT breaking regardless of titles (grind titles that cost a lot none-the-less). I purchased 4 of these lockpicks and all 4 broke on me. I have lvl 1 treasure hunter and lvl 3 luck title. (so close to level 4). The items were ok but not that great..not worth 1.5k it didn't seem.
But that's just in my limited experience with them thus far.
But that's just in my limited experience with them thus far.
I used one with my mesmer who has no titles, it broke on the first try but I recovered quickly from my disapointment when I saw a Sup Vigor. I think I would be pretty disappointed paying that much for a lock pick and getting some purple with high reqs though. I know some people with no titles that got lucky and can use their lock picks roughly 3 times before breaking. Most of us with not titles in my guild have them break after first try.
I think its great, they are basically normal keys now, with about the same(if not better since they drop from all monsters I think) drop rate as the old keys, and they work on any chest in the game with the same or better item rate as the old chests. But now... you get a %chance to keep it after each use! Not much of a chance, but I kept my first pick with only 10% chance to do so with no titles. I'm happy with it.
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Originally Posted by EternalTempest
Don't buy them in a few hours I've had 2 lockpick drop which I've used to open 2 chests.
I would love keys to drop as much as the lock picks are. |
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Originally Posted by mqstout
Another place where titles are affecting game play. I knew it'd turn bad when they were added, but it just keeps getting worse and worse.
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I've determined that the Lucky title is a waste of gold for me personally, and never made much progress on it by choice. Also, you can only make progress on that track sporadically. I.e., whenever Anet feels like putting in the boardwalk.
Another problem with Treasure Hunter in this context is it's character based, not account based. Unlike Wisdom, where you can funnel all the unids you pick up to one character, I quite often open chests with whatever character i'm playing at the time. Thus my, and probably others' like me, progress on this track is spread out between characters.
O
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Originally Posted by Red-Tide
For 1500 gp per lockpick you should never get a purple...
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With a lock pick at least you get the chance you may not have to buy another one.
I will note from my experience so far
2 HM chests opened - lock pick DID NOT BREAK
I have in HM a 21% chance of it not breaking (must work on those titles I know)
then I went to regular mode and opened 1 and still the lockpick did not break
So I am guaranteed to open 4 with my very first lockpick which isn't bad.
What I Found interesting was in Regular Mode when I opened the chest it said I had a 51% chance of it not breaking.
Now I don't know if that was a glitch but if not that means using lock picks in regular mode you start at a base 30% chance of it not breaking
Its not a glitch Guildwiki has it up under lockpick that you get an extra 30% in regular mode
Yep - I stopped buying keys ages ago and finally managed to afford prestige armours as a result. I'll be trading any lockpicks I find in, especially as I only got 104g for the item I got with one.
It sounds to me like people are happy with them, if they were already happy with keys - but if keys felt like a waste of time, then lockpicks aren't a significant enough change.
It sounds to me like people are happy with them, if they were already happy with keys - but if keys felt like a waste of time, then lockpicks aren't a significant enough change.
S
what in gods name are you talking about
only a few elite chests are worth opening pff lol made me laugh
i opened 2 chests, near ascalon (in hardmode)
got a gold aegis recieved dmg -2 in stance, armor 16 req 10
and a gold wingblade 15-22 with +30hp mod
the next monster i killed there lol dropped a spatha with 20/20 sundering and +5 defense mod...
dont talk like that
all chests do have good items in hard mode..
only a few elite chests are worth opening pff lol made me laugh
i opened 2 chests, near ascalon (in hardmode)
got a gold aegis recieved dmg -2 in stance, armor 16 req 10
and a gold wingblade 15-22 with +30hp mod
the next monster i killed there lol dropped a spatha with 20/20 sundering and +5 defense mod...
dont talk like that
all chests do have good items in hard mode..
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Originally Posted by Jongo River
I stopped buying keys ages ago and finally managed to afford prestige armours as a result.
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(at least I am not planing FoW armor at all)You have to realize: Locked Chests are High-end Chests. They have a high chance of golds (so far I have opened ~10 chests: 7 golds, including an Elite Monk Tome). People buy high-end DoA/FoW/Deep/Urgoz etc. keys. If there were no Picklocks, there would be Hard Mode Keys for 1,500; people would buy those. ArenaNet did us a big favor by even giving us the chance for them not to break.
You realize, that if picklocks had 30-50% or so chance of not breaking, no one would buy keys anymore; what would be the point? We are just lucky there is no % chance of them not even opening the chest.
Wisdom doesn't count. It's Treasure Hunter and Lucky.
You realize, that if picklocks had 30-50% or so chance of not breaking, no one would buy keys anymore; what would be the point? We are just lucky there is no % chance of them not even opening the chest.
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Originally Posted by Red-Tide
(lvl 3 in both wisdom and treasure)
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