Important Treasure Hunter / Wisdom title suggestions.

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

I think we all know that treasure hunter and wisdom, maxing out at 10,000, are VERY difficult titles to max, if not nearly impossible.

Here are a few, small, recommendations to make them more sensable pve titles.


Wisdom
Identifying a Purple item gives you +1 wisdom title track point.
Identifying a Gold item gives you +2 wisdom title track points.

Treasure Hunter
Opening a chest in normal gives you +1 treasure hunter title track point.
Opening a chest in hard gives you +2 treasure hunter title track points.
Picking up a Green (unique) item while it is assigned to you gives you +3 treasure hunter title track points. (by this, I mean you only get the points if you find the item yourself)

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Well its grind stuffs You dont need those if you dont want .But the highest Treasure hunter rank on a charactor should at least effect all in the account.

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

If treasure hunter and wisdom were not character-only titles, then my suggestions wouldn't be necessary.

But they are.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

I was thinking about hardmode's lock pick.Its bad to waste your lock pick on the lower treasure hunter rank charactors.Because your highest Treasure hunter rank charactor isn't accepted by PuG in hard mode.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

I think this is a good idea, including purples would make the title easier to attain for the more casual gamer, however this may make them be seen as cheap by some, especially the guy who's just shelled out so many 1000k maxing out his title

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

Quote:
Originally Posted by Steboy93
I think this is a good idea, including purples would make the title easier to attain for the more casual gamer, however this may make them be seen as cheap by some, especially the guy who's just shelled out so many 1000k maxing out his title
Which is exactly why I feel this sort of change is needed. You're talking about a title, that if bought, costs well over ten million gold. Adding more ways to get points into these two titles makes it so they're more about earning them, instead of buying them. Not to mention they become possible for people who don't have 400 USD+ to shell out on a title - or spend months farming ectos every day.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by LONGA
Well its grind stuffs You dont need those if you dont want .But the highest Treasure hunter rank on a charactor should at least effect all in the account.
If the title didn't have any gameplay effect I wouldn't mind it at all. Personally I'd like to see the wisdom title account based because, unlike all the other character based titles, the work you do for it doesn't have to be done by the character that gets the title (for instance you acquire golds and ID kits with one character, then ID them on another).

But now that they are account based I feel they should be easier to obtain across all your characters. Making them account based (maybe with higher amounts needed per level) would mean that even the casual players would obtain them eventually. People who really want them will still get them faster.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Quote:
Originally Posted by Dubby
I think we all know that treasure hunter and wisdom, maxing out at 10,000, are VERY difficult titles to max, if not nearly impossible.

Here are a few, small, recommendations to make them more sensable pve titles.


Wisdom
Identifying a Purple item gives you +1 wisdom title track point.
Identifying a Gold item gives you +2 wisdom title track points.

Treasure Hunter
Opening a chest in normal gives you +1 treasure hunter title track point.
Opening a chest in hard gives you +2 treasure hunter title track points.
Picking up a Green (unique) item while it is assigned to you gives you +3 treasure hunter title track points. (by this, I mean you only get the points if you find the item yourself)
WWWWHHHHHAAAAAAAATTT ?!!??!

OMG you NOOB!!! What about everyone elses hours and hours of hard work ? People toil countless hours in their mothers basements with only 1 point per run ! You cant just DECREASE THE GRIND. ( Ignore the fact that GW Is anti grind ) It takes away from the greatness of those who did grind because as well all know grinding takes SKILL unlike actually being able to run builds right which is clearly based on LUCK AND HOURS OF TIME CONSUPTION and furthermore waaah waaah wahhh *Whine**whine**Complain*

</sarcasm>



......



..........


/signed.

lol.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

USD? You know... selling or buying ingame things with real money is against the rules. So.,.. Its not that you have to, It's that you can't to.

Purples: No.
They are way too easy to get. Once thing is to easy the title, other is to give tit for free.

Double treasure points in Hard Mode: Yes. Getting to the chests there is harder.

Green: Even if you solo farm for green you'll sped quite a lot of time, but it should be +1, not +3.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

The wisdom title change would make the title 10x (ten times!) easier to achieve. Most people interested in doing it would get it maxed in a couple weeks, far too easy.
I know that maxing this title currently stupidly hard to max, but this change is just too much.

so definately /not signed for wisdom changes

and about treasure hunter, +1 per any chest is ok as hard mode chestruns arent really harder than normal. a +1 bonus for picking up a green would be nice but im not sure if needed

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

Quote:
Originally Posted by MithranArkanere
USD? You know... selling or buying ingame things with real money is against the rules. So.,.. Its not that you have to, It's that you can't to.
Actually, believe it or not, it's not a "cant", its more of a moral issue. Not that I buy money, but I'm certain people do - otherwise there wouldn't be an out of game economy for gold by the million. Just because its illegal doesn't mean people aren't going to do it.

I chose +3 for green finding because, most of the time, actually getting a green to drop takes many tries. Perfectly doable alone, but still takes many tries. And you are likely to of gotten to many more chests in the time it'd take you to get one green item. +2 for hard mode chests because the "keys" cost substantially more, and the chests are harder to get to because of the increased difficulty. Purples DO drop alot... but if +1 for a purple is too much, then drop it into a decimal bonus - like cartographer points on the map. For instance, +0.25 points per purple.

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Quote:
chest is ok as hard mode chestruns arent really harder than normal.
I beg to differ

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

They are a bit harder, and definitale MORE time consuming.

No matter waht you do you cant get as easy to them, specially since you can't Run at all in Hard mode, since enemies they run as fast as a character with +33% movement increase.

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

All of those things u said make them more than a "bit" harder lol.

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

Ergo the +2 in hardmode for chests.

*Alexiel*

*Alexiel*

Frost Gate Guardian

Join Date: Aug 2006

England, and on here... http://alexiel-star.deviantart.com/

CPx

R/Mo

i think this is a good idea. To me it seems the only really possible way to achieve the wisdom title on max is to buy it which would cost an insaaaanne amount of cash =/ (Which I would never have XD) Unless your some extremely lucky person that drops golds constantly, but for the average player...its just too hard.

I'm only level 4 on wisdom title but I cant see me obtaining level 5 at all anytime soon let alone 10,000 gold items identified! just seems way, way too much to ask considering the way thigns currently are atm.

Liberations

Liberations

Lion's Arch Merchant

Join Date: Nov 2006

Azeroth (shhh)

Ryders of the Sword [FrNd]

E/

With all this loot-scaling stuff, and the constant war against grind... well no doubt about it I accept!

/signed

Mylon

Frost Gate Guardian

Join Date: Jul 2006

Just for the record, I've logged _maybe_ 200 or so hours in GW since the release of the Wisdom title and I have 49 points. 49 points. I don't even have the first rank.

There really needs to be an award for IDing purple items. Maybe, say +1 point for purple, +3 or +5 for gold. Raise the level reqs up for 5x (if gold count for 5) for all I care, purples should at least count for something.

This game is just another grindy aspect about this game. Granted, it's (more or less) optional, but... It's not exactly something I've gotten from regular play.

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

/signed. Make these titles a bit more acessible, since they directly affect the way we can play the game. If they had no effect, I wouldn't care. There's a reason people keep asking about making wisdom/treasure hunter/lucky titles a bit easier, while nobody cares about making the drunkard or Protector titles easier to get.

The minute they gave a reward to certain titles, they gave them a non-vanity value. The titles are no longer "nice to look at," and became "important to have." when lockpicks cost 1.5k gold each.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

/signed - With the latest farming nerf, buying the keys required for the title impossible unless you are a trader.

inscribed

inscribed

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by cellardweller
/signed - With the latest farming nerf, buying the keys required for the title impossible unless you are a trader.
Uhm, reaching the higher ranks of the title was always impossible unless you were a trader, but good job on working the 'farming nerf' into another thread.

On topic,
/signed.

PS. Make them account based too.

Elnai

Elnai

Wilds Pathfinder

Join Date: Jul 2006

Top Rating Loss Guild 5/25

Maybe.. I don't really know.

R/

/notsigned whatsoever. People (like me) have worked their ass off for the title. They shouldn't make it easier if you don't want to have to work for it.

P.S.: You don't have to be a "trader" to get the higher ranks. Just sell the drops you get;chest run in the right places.

Also, i wouldn't mind if it was account based i guess...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by cellardweller
/signed - With the latest farming nerf, buying the keys required for the title impossible unless you are a trader.
Domain of secrets. Normal Mode.

Margonites Battle>Menzies Battle>Monolith Hunt

If done correctly, even with heroes and henchmen, you'll get around 500lightbrineger points, 1500..3000 gold and found over 3..5 chests. And spent around 40 minutes doing that.

You can use the loot in each 'trip' to buy keys for the next one and repeat this 'loop' until you get the tittles.

Waakku

Ascalonian Squire

Join Date: Dec 2006

R/

Quote:
Originally Posted by MithranArkanere
Domain of secrets. Normal Mode.

Margonites Battle>Menzies Battle>Monolith Hunt

If done correctly, even with heroes and henchmen, you'll get around 500lightbrineger points, 1500..3000 gold and found over 3..5 chests. And spent around 40 minutes doing that.

You can use the loot in each 'trip' to buy keys for the next one and repeat this 'loop' until you get the tittles.
At that rate it would take more than 1500 hours to get the highest rank.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by MithranArkanere
Domain of secrets. Normal Mode.

Margonites Battle>Menzies Battle>Monolith Hunt

If done correctly, even with heroes and henchmen, you'll get around 500lightbrineger points, 1500..3000 gold and found over 3..5 chests. And spent around 40 minutes doing that.

You can use the loot in each 'trip' to buy keys for the next one and repeat this 'loop' until you get the tittles.
So your reasoning for not implementing it is that you can grind it alon with another title? Whereas if you had to grind it... well now thats completely different.

They need to either make them account based mainly, your character isn't treasure hunting... you are. Your account is. While killing things.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

1500 hours? I almost have it and took me less than a week.
Next week I'll have it.

Once I have the lightbringer, I'll go to some other area and do the same in hard mode, vanquish an area, buy lockpicks, use them in the next. Titles are not meant to be achieves in few time, you know.

Quote:
Originally Posted by Evilsod
So your reasoning for not implementing it is that you can grind it alon with another title? Whereas if you had to grind it... well now thats completely different.

They need to either make them account based mainly, your character isn't treasure hunting... you are. Your account is. While killing things.
No. With Things like drink, eat or identify items the character does not mater.
Those titles should be account based.

But it's not the same to get to a chest with an Assassin than with a Ritualist.
It's not the same to kill Shiro with an Elementalist than with a monk.
It's not the same to Explore with a Warrior than with Necromancer.
Those titles should stay character based.

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

At 1500 hours, playing 6 hours a day, one would need 35 weeks to obtain the title, doing nothing else but said runs.

This would force most people to just quit guild wars.

savage vapor 33

savage vapor 33

Wilds Pathfinder

Join Date: Nov 2006

Regems Basement

The Malevolent Wolfpack [tMw]

Quote:
Originally Posted by Dubby
At 1500 hours, playing 6 hours a day, one would need 35 weeks to obtain the title, doing nothing else but said runs.

This would force most people to just quit guild wars.
To add to that..imagine how much money. 480+++ gold per key. GG. IMO one of the harder PVE titles to get in the game.

Tonepalu

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by MithranArkanere
USD? You know... selling or buying ingame things with real money is against the rules. So.,.. Its not that you have to, It's that you can't to.

Purples: No.
They are way too easy to get. Once thing is to easy the title, other is to give tit for free.

Double treasure points in Hard Mode: Yes. Getting to the chests there is harder.

Green: Even if you solo farm for green you'll sped quite a lot of time, but it should be +1, not +3.
Why can't purples give A point? Why are only gold items accepted for this? Are they all not treasure? Honestly this is A great idea and it would do wonders for those of us who dont have A great deal of time to run chests for 8 hours straight everyday.