Buying unlocked skills with the farming update

Jwh6913

Lion's Arch Merchant

Join Date: Apr 2005

Death Infernal Evil

Mo/R

I'm not even done buying basic sin skills, and already it's 1 plat for each. with the reduced drops, its taking longer to get an full skilled sin, not to mention the elites. I like to have each primary profession to have every single skill. call me anal about that.

the suggestion is, if you already unlocked the specific skill with faction or with other characters, I'd like you to remove the gold requirement, and just increase the cost of skill points to a certain point -- for every previously unlocked 5-10 skills you buy, it would go up by 1. it's easier getting Xp than 5 plat for the very last skill for your profession combination.
the skills you haven't unlocked would still have the gold addenum

the tomes would be basically be free unlocks requiring no skill points, so you have a either-or choice lose gold for a tome, or a few skill points
OR

reduce the cost upgrade by 75%.

With the loss of the skill reward quests in the new campaigns, and with the farming update, it's slightly harder to get skills.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Please, no!

For me is harder to get XP than gold!

I have calculated that I get, by average, 5k at the same time I get 1XP.

So, If they asked for more skll points and less money, I would be in a real trouble to finish getting skill hunters.

I already have all my characters with all the non-elite primaries, and it was no trouble.

And I never farm!

Jwh6913

Lion's Arch Merchant

Join Date: Apr 2005

Death Infernal Evil

Mo/R

well, there's always high xp quests that you didn't take in factions or NF, and most of those areas are +lvl 20 areas and they always gives xp

I usually get 1/3 bar of xp just by killing stuff in missions or running to a place.

SigurdTheBalmung

SigurdTheBalmung

Academy Page

Join Date: Jul 2006

NW Arkansas

Players And Their Handbooks

E/Mo

With hard mode in place I see no point in this. Gold is way to easy to get now. I've made 10 to 15k today just running Ruins of Surmia a few times(4 maybe 5), and selling everything I've gotten to vendor... The weapon upgrades I got probably would have increased that a lot more if I took the time to sell to players, but I didn't feel it. While I wouldn't mind a decrease over time in skill costs, 1k isn't looking so evil anymore.

viper11025

viper11025

Wilds Pathfinder

Join Date: Mar 2007

02/18/05 (Pm me with the place, its a riddle)

A/

This game is for casual players' if we amp up the price ppl will start hating it.
I am not willing to pay anything except 1K for regular skills.If I unlocked something I am willing to pay 2K for it.