Please make Prophecies armor equal!

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

/signed

I think the Anet's goal is (or should be) making every active player want to buy all 3 campagins. That's why the content of neither of them should be considered 'worse' than in another.
What's the point of adding new armor in Tyria (15k Knights) when it's so unattractive and sub-par statwise?

**The Solution**

My idea and solution to all this is to add an NPC somewhere in *Elona* who can take an armor piece *customized to you* and at a small fee (not higher than 1k) clears that piece of all mods it had and turn it "insigniable".

This way you will still need to own Nightfall to take advantage of the Insignia system, but owning older chapters gives you access to tons of cool skins. So it works in both sides - if you don't have Nightfall, you get another reason to buy it, and if you started with Nightfall, you can get Prophecies or Factions to access the skins with no penalty. Brilliant?

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Hikan Trilear
I thought this too, until I figured out they were adding heroes in EotN. so insignias and inscriptions is the only thing NF has left...
Inscriptions are not a selling point ffs..

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Hikan Trilear
I thought this too, until I figured out they were adding heroes in EotN. so insignias and inscriptions is the only thing NF has left...
No. GW:EN is an expansion. Not a campaign. So it will have things that you have in all of them:

High exp, skill quests and heroes.

Just wait and see.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Yawgmoth
/signed

I think the Anet's goal is (or should be) making every active player want to buy all 3 campagins. That's why the content of neither of them should be considered 'worse' than in another.
What's the point of adding new armor in Tyria (15k Knights) when it's so unattractive and sub-par statwise?

**The Solution**

My idea and solution to all this is to add an NPC somewhere in *Elona* who can take an armor piece *customized to you* and at a small fee (not higher than 1k) clears that piece of all mods it had and turn it "insigniable".

This way you will still need to own Nightfall to take advantage of the Insignia system, but owning older chapters gives you access to tons of cool skins. So it works in both sides - if you don't have Nightfall, you get another reason to buy it, and if you started with Nightfall, you can get Prophecies or Factions to access the skins with no penalty. Brilliant?
Clone of my idea on the 2nd page (Didn't you see?) but yes you have the right idea:

Quote:
Originally Posted by RTSFirebat
I would settle for a NPC which upgrades whatever armour you are wearing to inscribable.

Maybe make it it a one off fee of 5K or 10K per completed armour set. It would work like infusion, only the NPC just makes the amour inscribable.

SuperDave

SuperDave

Frost Gate Guardian

Join Date: Nov 2006

South Africa

Forever Knights

Mo/

/signed

I like the freedom to choose the 15k armor set I think looks coolest, and choosing that set with the stats I want would be way cool

dark_prince2023

dark_prince2023

Frost Gate Guardian

Join Date: Mar 2007

W/Mo

can this also go for weps too??

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

Weapons are a different discussion entirely.

The point still remains that proph only PvE characters do not have access to every style of armour. In a game that revolves around balance how can you justify that?

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

/signed for this.

I have 15k canthan on my elly, 5k kurzick on my monk, and 15k kurzick on my rit.

Compared to these, imo the NF armours look like garbage. Im never going to buy NF armour on my chars because I like the ones I already have a lot more, so please make them equal.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

I don't think this is just about looks.

Remember armour in PvP is inscribable, making them very flexible for PvP. PvE character are at a disadvance because not all of them are inscribable.

Therefore this change should be made for game balance, if anything.

v o i d

v o i d

Ascalonian Squire

Join Date: Nov 2005

Virtual Dragons [vD]

Quote:
Remember armour in PvP is inscribable, making them very flexible for PvP. PvE character are at a disadvance because not all of them are inscribable.
That's true! Perfect equipment for PvE is debatable (though i still would prefer it by far), but in PvP it's a must. So my alternatives are to either buy Factions/Nightfall armor (it's not that bad, but far below Prophecies) or play with an ugly PvP char. My motivation to play PvP would be a lot higher if i could play with my good-looking PvE toon i have since ages.

Dear ANet, is it really that hard to implement? It seems this would make a lot of players happy. Apart from that, this is the only thing left in Guild Wars i don't like.

jasmynth

Ascalonian Squire

Join Date: Jul 2006

Bereg's Dark Legion

N/Me

/signed

I buy my armour based solely on looks - I like my girls to look as cute as possible . In Cantha and Elona, at least you can choose the armour function, and inscribeable armour is even better. I'm not really prepared to spend more money on new armour for all my characters just for the inscriptions when I've spend loads of money already getting most of them 15k armour. I would however like to be able to add inscriptions to the armour they already have even if I wasn't able to change the armour's function.

tytons

Academy Page

Join Date: Jul 2006

/not signed

defeats the purpose of getting new expansion then...i dont know how it would seem unfair since others are paying for the new added materials in game while people who do not purchase the other chapters get the same benefits.

true we get alot more contents but i still see as unfair besides about you not getting a group and all..i dont think it has anything to do with the armor and health.my heros have no rune and they do fine in hardmode..

dont have to always listen to wat ppl say about ur armor and etc..

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by RTSFirebat
I don't think this is just about looks.

Remember armour in PvP is inscribable, making them very flexible for PvP. PvE character are at a disadvance because not all of them are inscribable.

Therefore this change should be made for game balance, if anything.
Your game balance is at the PvP character creation screen, far more easier than PvE. You seem to have it backwards - before you had to grind PvE characters in order to have the top kit, then they gave us a 2-minute creation process, as opposed to 10s of hours of grind.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Skuld
Your game balance is at the PvP character creation screen, far more easier than PvE. You seem to have it backwards - before you had to grind PvE characters in order to have the top kit, then they gave us a 2-minute creation process, as opposed to 10s of hours of grind.
And for those of who who want to use our PvE character in PvP?

My Ranger can be anything it wants to be, and yet I have a Ranger PvP character only because I don't have room for 5 different armour sets. Besides Inscripts for armour are not that expensive.

If anything I don't see no real reason for A.net not to change it.

Also for people who keep saying people don't buy Nightfall if they did, that is incorrect, Nightfall is all about heros.

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

Quote:
Originally Posted by tytons
/not signed

defeats the purpose of getting new expansion then...i dont know how it would seem unfair since others are paying for the new added materials in game while people who do not purchase the other chapters get the same benefits.

true we get alot more contents but i still see as unfair besides about you not getting a group and all..i dont think it has anything to do with the armor and health.my heros have no rune and they do fine in hardmode..

dont have to always listen to wat ppl say about ur armor and etc..
A lot, not alot... pet peeve.

Also your argument doesn't actually address the proposed solution, which is add an inscriber in nightfall, thus meaning you have to buy Nightfall to get the benefit anyway. So it's not unfair to other players. In fact it's unfair to players who have bought 15K armour from another chapter, only to have superior armour arrive afterwards. I spend time working for those armours, and now they gather dust as they're very much obsolete.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Raxxman
A lot, not alot... pet peeve.

Also your argument doesn't actually address the proposed solution, which is add an inscriber in nightfall, thus meaning you have to buy Nightfall to get the benefit anyway. So it's not unfair to other players. In fact it's unfair to players who have bought 15K armour from another chapter, only to have superior armour arrive afterwards. I spend time working for those armours, and now they gather dust as they're very much obsolete.
Glad someone understands, if the NPC is in Nightfall, then it wouldn't effect sales or anything.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

/signed.

I've wanted this change for a long time. There are certain Prophecies armors I'd love to use, if they weren't tied to lousy bonuses - Monk's Sacred, Warrior's Knights are the two that jump right to mind.

And the flexibility would be great even on Factions armors. I have a couple of 15k Factions sets that I'd like to change the bonus on.

The Bard

The Bard

Metal Machine

Join Date: Aug 2006

Scions of Carver [SCAR]

/signed

a nightfall npc to upgrade the armor would be great

Craywulf

Craywulf

Frost Gate Guardian

Join Date: Apr 2007

Righteous and Honorable (RAH)

N/Me

Well I can see where people are coming from in terms of aesthetics, but I think many people forget that the initial Guild Wars (back in 2005) didn't have the armor options it has in Prophecies today.

AreneNet knows full well that hardcore gamers want the aesthetically pleasing armor and the powerful stats for their original characters. Its quite delibrate of them to not allow Prophecies armor to be "inscribable" so that it will motivate you to buy Factions, Nightfall or both.

I think it will be one of the last upgrades they would ever consider doing for prophecies after the Eye of the North expansion and just before the release of Guild Wars 2.

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

/signed


If they ever do this, I'm SO getting my Necro a set of 15k Bonelace.

The Muffen Man

The Muffen Man

Krytan Explorer

Join Date: Sep 2005

Druery Lane

W/

Quote:
Originally Posted by Skuld
Guys, i'm 100% certain they haven't implemented this because they're doing other things, not for any other reason...
Yes like giving us 15k Knights with the most craptastic stats or the fugliest of fugly 15k helms the glads helm.

signed, and the ncp in kamdan sounds liek a great idea.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Even if the NPC in kamadan just removes the stats, leaving empty insignia slots, I would still agree.

I don't mind losing the +1, +2 and +3 fixed energy bonuses in my monk Kurzick's armor if I get to make it to allow insignia.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Removing the stats when making the armor insigniable is a must. The devs have always been using it as a reason why old armors can't be made insigniable, they said that mods AND insignias on one armor is too much (and that's very obvious because that armor would be imbalanced-overpowered this way)

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I meant 'removing the stats' instead of 'tunrning them into insignia'.

The other posible way would be that one, turning a +1 energy helm into a helm with a +1 energy insignia.

Yet the removing would be eeasier.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

you can already buy armor that has the same stats as the droks stuff, if you wanted to. the insignias are there. it would not be that hard to fix the proph armor.

~the rat~

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

My biggest concern is they will make insignias, but not to exisiting armour, only new ones.

scottyboysn

scottyboysn

Ascalonian Squire

Join Date: Apr 2006

USA

Kingdom Of Deities [KOD]

R/

/signed and double-stamped

wish my FoW armor was able to use insignias=(

Predator [CD]

Frost Gate Guardian

Join Date: Apr 2006

\signed 100x times already!

Gaile, PLEASE, take a look at this thread!!! PLEASE!!!

Why should I RE-CRAFT my FoW Armor for be able to use insignias??!

shivanSoule

Frost Gate Guardian

Join Date: Apr 2006

/signed

need proph armor with insignias.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by RTSFirebat
My biggest concern is they will make insignias, but not to exisiting armour, only new ones.
For me personally this would be acceptable as I like the current stats on my armors, so I'd just have to remake some headgear. But for people who have armors more expensive than the cheapest max AL, that would be really annoying, especially if they have FoW. So my position is that all armors should be retroactively changed to insignias at some point, even if that is after the change to new armors.

On the other hand, even once they have a bug-free script to convert all armors, it will take a while for it to run through every single armor piece on every single account and it might cause problems if it happens while people are online. The easiest way to prevent a massive server load while doing the switch might be an NPC that does it (speak to him once, all armors on your account get changed) so that the load is spread out as people talk to him. Its probably best to leave the details of how the change of new armors will take place up to ANET.

The increased demand for insignias after this change can be countered by making them drop in Cantha and Tyria, or just increasing their drop rate in Elona.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Of curse, Insignia and inscription sooner or later should drop anywhere, since they became 'core' by getting into PvP.

Bakh

Bakh

Ascalonian Squire

Join Date: Jun 2006

Icarus Shift

/signed

Quote:
Originally Posted by RTSFirebat
I would settle for a NPC which upgrades whatever armour you are wearing to inscribable.

Maybe make it it a one off fee of 5K or 10K per completed armour set. It would work like infusion, only the NPC just makes the amour inscribable.
That would work too. =D

Radiant insignia on 15k Plate FTW!

matriarch anita

Ascalonian Squire

Join Date: Dec 2006

/signed
I need health insignia on my 15k ranger druids!!!

ksalanpang

ksalanpang

Academy Page

Join Date: Jan 2007

IL

***i still don't know what our guild name means[rise]

Mo/

i want anything other than +15 lightning AL on studded leather (non or 15k)for ranger...that set just looks great...i never got a chance buying them because of the strange stats on it....

I don't know why i still think that there isn't enough armor skin selection out there maybe that's why.

good point void!!!

Exterminate all

Exterminate all

Lion's Arch Merchant

Join Date: Feb 2007

In a house

Not Behind My Back [Back]

W/

/Signed... This is a good idea, universal armor system..nice

deadmonkey4u

deadmonkey4u

Jungle Guide

Join Date: Nov 2005

Hoser Down[HD]

A single armor system like this would be very very nice. The whole insignia deal was a good idea. Now lets implement it on the old stuff to.

Echuu Ishtar

Academy Page

Join Date: Apr 2007

Sacred Forge Knights (SFK)

/signed

Love the idea of a Kamadan NPC that wipes your armors stats so insignias can be used. This would still make it a NF-only feature, which seemed to be the biggest issue with this.

bam23

Lion's Arch Merchant

Join Date: Feb 2006

My monk armor still has the old black dye on it, and I would like to update the boots (I accidentally made those the +armor against elemental dmg). Now that the dye has been "improved", there is no way I can remake the boots and redye them black without having them look wayyyy too dark compared to the rest of the armor.

I would welcome this feature with huge open arms.

Doug the Head

Pre-Searing Cadet

Join Date: Dec 2006

W/

/signed
I would like one armor system across all games. Including, previous bought armor able to be re-crafted with insignia's for a reasonable "fee".
~Doug the Head