Need Help With Skills/Attributes for E/Mo

Allistair

Pre-Searing Cadet

Join Date: Apr 2007

Well I just started this game after a long WOW addiction and I'm very excited about it. I need help with where to put my skill points. I have the Prophecies portion of the game so I know that limits some of the abilities and, thus, where I should put some of my points. I don't plan on doing any pvp. I'm mostly going to be doing solo pve due to time constraints irl, so any help would be appreciated to help me be successful at this game.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

This belongs in the elementalist section, for starters.

By solo, do you mean solo farming? How far along are you? What elites do you have?

Enix

Enix

Krytan Explorer

Join Date: Mar 2005

I am in a transitional period.

GRE

Well, Eles usually invest in one Elemental line, then Energy storage. Fire produces the most damage in general and the game is geared to move you that direction in Proph. Pick up Fire Attunement as soon as you can and your energy should be fine. You can do a two-way elemental split, but dont waste points on that until you have all 200 skill points. Aura of Restoration is fine for self-healing in PvE, so no reason to go /mo secondary until you are familiar with the game. /Mo's ALWAYS should bring rez. You lose a skill slot, but that's the way it is.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Enix
Well, Eles usually invest in one Elemental line, then Energy storage. Fire produces the most damage in general and the game is geared to move you that direction in Proph. Pick up Fire Attunement as soon as you can and your energy should be fine. You can do a two-way elemental split, but dont waste points on that until you have all 200 skill points. Aura of Restoration is fine for self-healing in PvE, so no reason to go /mo secondary until you are familiar with the game. /Mo's ALWAYS should bring rez. You lose a skill slot, but that's the way it is. They don't really "lose" a skill slot, since every other person brings a ressig.

Aura of Restoration is horrible, by the way.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by LightningHell
Aura of Restoration is horrible, by the way. Not in Elona

It's saved my energy management countless times.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Aura is close to unplayable only if you have Nightfall. If you don't have Nightfall, it's a weak, but effective cover enchantment.

Until you learn the game a bit better, I'd recommend putting your points in Fire and using different Fire skills to figure out what you like. You can't make a really good damage ele using just Prophecies, just do the best you can with what's available. PvE is easy enough that you don't need a perfect build to enjoy the game.

Peace,
-CxE