30 Apr 2007 at 07:10 - 33
I did just Spirit Shackles, Spirit of Failure, Empathy, Mind Wrack, Wastrel's Demise, Diversion (Don't have Ignorance on my Ranger, otherwise could go with two less Sigs of Rejuv, also a 1k expense, so I would highly suggest that over Diversion), Famine, Storm Chaser.
Max WS
12 Inspiration (which is a 3 energy per miss on SoF allowing you to spam spells)
Rest into Domination.
I just happened to have a Mindclouder so I use that.
Zone out, Storm Chaser out to the wall, cast a quick spell on Byzzr so he doesn't pull back from that blocking wall, forcing you to endanger yourself with the patrolling mob and moving closer, taking up time. Cast Famine, cast Spirit Shackles, SoF, Empathy, Wastrel's Demise, Mind Wrack, cast any recharging spell(s) (while casting your spell(s) Byzzr should cast a Sig of Rejuv) then cast Diversion. Div is a 3 second cast and if you just casted a 1 second spell with a 0.75 second after cast, you can squeeze in a Div just right before the Sig recharged in 8 seconds. I assume it's a little bit faster with Ignorance, but since I'm playing the "AFK in a Ring game" I haven't really tried.
Once the boss dies, target most valuable drop (obviously), SC over, pick it up and others. Watch out for the patrol by Byzzr which might or might not contain a Crip Anguish Mesmer.
I did try lowering Inspiration to a 2 energy SoF on hit, but I felt like I was running low on energy, as I actually triggered Famine on myself once.