Bonder Build Question

Lurid

Lurid

Jungle Guide

Join Date: Mar 2006

Mo/

1. Life Barrier or Boon Signet or Scribe's Insight or Signet of Removal**
2. Life Bond
3. Signet of Devotion
4. Blessed Signet
5. Ether Signet
6. Mantra of Inscriptions
7. Dismiss Condition
8. Deny Hexes or Holy Veil

** - Probably depending on where i'm bonding and what not, aswell as personal preference.

From the little bit of bonding that i've done so far, i've had fun. However i'd like to get some input, so that I might make my build better. I realize this is a fairly standard bonder build, but it never hurts to get more input. Thank you.

EDIT - Updated the build.

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

You want [skill]Mantra of Inscriptions[/skill] not [skill]Mantra of Signets[/skill], by the time you pay 15e for Signets, you're only getting a tiny bit out of your blessed.

You should have Balthazar's Spirit. It triggers everytime someone gets hit.

I like to run Ether Signet, it's a handy panic button in PVE.

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

I run mine like this:
[skill]Life Barrier[/skill]
[skill]Life Bond[/skill]
[skill]Balthazar's Spirit[/skill]
[skill]Blessed Signet[/skill]
[skill]Mantra of Inscriptions[/skill]
<Optional>
<Optional>
[skill]Rebirth[/skill]

For optional slots, consider:
[skill]Ether Signet[/skill]
[skill]Signet of Devotion[/skill]
[skill]Aegis[/skill]
[skill]Dismiss Condition[/skill]
[skill]Deny Hexes[/skill]
[skill]Vital Blessing[/skill]
[skill]Life Attunement[/skill]

Lurid

Lurid

Jungle Guide

Join Date: Mar 2006

Mo/

Thanks, i've updated the build to add in your suggestions. The error on my stance was a typing error, hehe. In which party size is bonding best used? 4, 6, or 8? How many enchantments can you generally maintain without too much trouble?

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

with 4 people, you can successfully double or triple bond everyone with ease. With 6 people, double bonding is viable. With 8, single bonding is pretty much the only option you have left. However, it can be done with all party sizes. With the larger number of bonds though, you'll just have to stop more often to blessed sig.

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

I can maintain around 12 bonds comfortably outside of combat (without ether signet). When in combat you should be able to hit the maximum of 14 bonds.

Edit: You're still missing balth spirit... ditch signet of devotion or one of the removals for it imo.

Productivity

Productivity

Lion's Arch Merchant

Join Date: Apr 2007

Mo/

Quote:
Originally Posted by Lurid
Thanks, i've updated the build to add in your suggestions. The error on my stance was a typing error, hehe. In which party size is bonding best used? 4, 6, or 8? How many enchantments can you generally maintain without too much trouble? You still don't have Balthazar's Spirit. You're making life very hard for yourself if you don't put it in.

Iron Monkey

Academy Page

Join Date: May 2006

New Dragons [NDR]

Mo/Me

base
[skill]Mantra Of Inscriptions[/skill]
[skill]Blessed Signet[/skill]
[skill]Life Barrier[/skill]
[skill]Life Bond[/skill]
[skill]Balthazar's Spirit[/skill]

options
[skill]Signet Of Devotion[/skill]
[skill]Life Attunement[/skill]
[skill]Vital Blessing[/skill]
[skill]Ether Signet[/skill]
[skill]Watchful Spirit[/skill]
[skill]Dismiss condition[/skill]
[skill]Deny Hexes[/skill]
Rez

but usually, I stick with pure bonds, with sig of devotion and maybe ether signet if I have no Blood Ritualist.

As a bonder, you should not have to care about your health levels, since you should be out of any aggro range. I take sup DF and sup prot.

I find bonding boring rally, but necessary in some missions.

Aries_The_One

Aries_The_One

Pre-Searing Cadet

Join Date: Jan 2007

This is my stance on the matter.

http://gwchambers.com/forums/viewforum.php?f=18

LouAl

Wilds Pathfinder

Join Date: Dec 2005

holy thread-jacking batman!

Back on-topic:

As an answer to the best group size for bonding: any works just fine. You shouldn't be maintaining bonds on your whole party anyway (unless they suck) so it doesn't really matter how many people are in the group as long as the tank does a decent job holding aggro. However, if there are some problems I would put Barrier on everyone (except you obviously), Balth's Spirit on you, and everything else on your tank.

Also, Vital blessing usually isn't a good idea unless you have it well covered (one of my favorite covers is watchful spirit).

Often you don't really need to bring MoI because, again, you don't really need to put everything on everyone. I always like to bring something else instead, like succor for your other monk.