Concept Skill: Curse Seal (elite)

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Curse Seal (elite)
5 energy
2 second casting time
15 second recharge time

Elite Skill. If target foe is suffering from a necromancer hex, that hex spell is "sealed" for 2...18 seconds. When "sealed" this hex cannot be removed, but when is ends, that hex is also removed.

Okay, so yeah, this is to "cover" up hexes a lot better, depending on how fast that guy reacts to the hex. But to keep long hexes from lasting such as Spiteful Spirit, when this ends, the hex also ends.
Also, keep in mind that if there's any other hex that was put on before or after the "sealed" hex, those can be removed, just not the sealed one.
Once "sealed", the hex icon will have a necromancer icon on top of it (the icon would be the same as the run icons). Then below the hex duration, a red bar will be there just to show how long the seal lasts.
Then yeah.. that's all!

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

Name come from Naruto?

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

bleh no thx on this lol too complicated and kinda useless

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

Quote:
Originally Posted by tenshi_strife
bleh no thx on this lol too complicated and kinda useless
lol wut?

need longer casting time but interesting skill

Frazzy

Frazzy

Banned

Join Date: Dec 2006

Canada

Unavailable

Mo/Me

How would you use that skill with spiteful spirit.
/notsigned
its a pointless skill anyways

Ozric

Ozric

Lion's Arch Merchant

Join Date: May 2005

Texas

Phoolz Like Us

E/Me

Kinda difficult keepin' those smites hexed, huh?

seriously wrong

Ascalonian Squire

Join Date: Apr 2006

UMD

Mo/W

honestly i think it would be a bit overpowered.. imo.. aka. you could maintain migraine on a monk in pvp(in cooperation with a mesmer) permently... cool idea just it would be hard to balance thats all

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by seriously wrong
honestly i think it would be a bit overpowered.. imo.. aka. you could maintain migraine on a monk in pvp(in cooperation with a mesmer) permently... cool idea just it would be hard to balance thats all
Eh hem.. I said Necromancer hex if you care to read.
Name from Naruto? wtf? No idea man.