My idea is to add a function to either let our hero/henchie monks heal minions, or to not heal them. I am tired of being in PvE with my MM hero and my henchie/hero monk healing minions instead of healing Me and/or the rest of the group. Henchies/Heros will spam their heals like crazy on these minions, wasting precious energy. Also the Monks in the Venta Cemetary mission overly heal the minions also.
Please! Leave the healing of minions to the...drum roll....MINION MASTER!
Hero/Hench Monk Control
El Panty Bandito
Mr_Cynical
Hmm... I'm not too bothered about them healing minions. What would be more useful is an ally 'targeting' system for hero monks. You can tell your killing hero to focus all of its killing on one monster, so why can't you (for example) tell your healing hero to focus all of its healing on that mission-critical NPC?