Need to find Chest Run/Route which Enables opening of 20+ LOW-End Chests per Hour!
Critical Cal
Hi, firstly I'm unsure if this is the proper place for this post...I have made several attempts to gather the info I need under the <Community Works> : "Guide to Keys & Lock picks!"
I was unsuccessful on that Thread perhaps If I Start my own?
The Reason I am so desperate for this seemingly Trivial INFO? Quite simply: I'm trying to save myself from the Grind & Cost of AFK'ing the "Lucky Title"!
Using the Nine Rings Method requires Average of 3.5 Plat per hour for roughly 3,400+ points to wards "Lucky Title"...OR? 724 hrs to Max title from zero points!
If I Can Find A chest run Which allows me to quickly run low-end chests? (Using lock Picks in Normal!).....I can reduce the Total time to reach Max "Lucky-Title" to just Under 400 hrs!!!....<Must retain Lock-pick 20 + times per hour...which gives 5,000 points to wards Title>
Please Post any Information (with Maps Etc.) here....Or? Contact me IGN: Cataclysmic Cal
I was unsuccessful on that Thread perhaps If I Start my own?
The Reason I am so desperate for this seemingly Trivial INFO? Quite simply: I'm trying to save myself from the Grind & Cost of AFK'ing the "Lucky Title"!
Using the Nine Rings Method requires Average of 3.5 Plat per hour for roughly 3,400+ points to wards "Lucky Title"...OR? 724 hrs to Max title from zero points!
If I Can Find A chest run Which allows me to quickly run low-end chests? (Using lock Picks in Normal!).....I can reduce the Total time to reach Max "Lucky-Title" to just Under 400 hrs!!!....<Must retain Lock-pick 20 + times per hour...which gives 5,000 points to wards Title>
Please Post any Information (with Maps Etc.) here....Or? Contact me IGN: Cataclysmic Cal
Saelfaer
well i believe you will have to have more than 20 chests in an hour.. if you want to make your plans retaining 20 lockpicks in 1 hour.
as you can see with even maxed titles you'd have only around 60% chance to retain) that would mean, in order to retain 20 picks, you need to open ~33 chests an hour instead o 20. (but then again you do these runs because you want to increase your luck title so i assume you dont have maxed luck title, that would make it 40~50 % chance that makes it 40+ chests in 1 hour in order to retain 20 picks/hour)
i have no idea where you could find such a run.
but i hope you find any...
+ if you are compairing it money wise, afk'ing on the circles is alot cheaper than buying lockpicks.
as you can see with even maxed titles you'd have only around 60% chance to retain) that would mean, in order to retain 20 picks, you need to open ~33 chests an hour instead o 20. (but then again you do these runs because you want to increase your luck title so i assume you dont have maxed luck title, that would make it 40~50 % chance that makes it 40+ chests in 1 hour in order to retain 20 picks/hour)
i have no idea where you could find such a run.
but i hope you find any...
+ if you are compairing it money wise, afk'ing on the circles is alot cheaper than buying lockpicks.
Critical Cal
Quote:
Originally Posted by Saelfaer
well i believe you will have to have more than 20 chests in an hour.. if you want to make your plans retaining 20 lockpicks in 1 hour.
as you can see with even maxed titles you'd have only around 60% chance to retain) that would mean, in order to retain 20 picks, you need to open ~33 chests an hour instead o 20. (but then again you do these runs because you want to increase your luck title so i assume you dont have maxed luck title, that would make it 40~50 % chance that makes it 40+ chests in 1 hour in order to retain 20 picks/hour) i have no idea where you could find such a run. but i hope you find any... + if you are comparing it money wise, afk'ing on the circles is alot cheaper than buying lockpicks. |
At my present Ranks in the "2" Titles? :
I HAVE A 79% chance of retaining my Lockpicks.....Acceptable Level of Risk for ME!....And? certainly beats the pants off of losing 3-4 plat per Hour Standing in a circle pretending to be Anti-social!
SotiCoto
Run around Ascalon.
Start at the ending spot for the first mission.... run outside and head south.
Loop around due south, then west when you hit the bottom... then north back up to Ascalon City..... then do it again.
Lets face it.... the chests that you'll have the best chance of retaining the pick from are Ascalonian, Shing Jea and Istani...
Shing Jea Island is too non-linear I'd imagine... and I wouldn't know about Istan since I haven't even explored most of it.
Start at the ending spot for the first mission.... run outside and head south.
Loop around due south, then west when you hit the bottom... then north back up to Ascalon City..... then do it again.
Lets face it.... the chests that you'll have the best chance of retaining the pick from are Ascalonian, Shing Jea and Istani...
Shing Jea Island is too non-linear I'd imagine... and I wouldn't know about Istan since I haven't even explored most of it.
TempusReborn
Just updated the Lockpick Thread but Ive been calculating Cal - no matter what you do it will always be cheaper to AFK in the circle than go after 35 low level chests per hour (which I dont think is possible but im interested in finding out who can come up with the route witht the most chests) Sorry friend but if you just want the title it's "pretending to be antisocial" ftw
Seraphic Divinity
Quote:
Originally Posted by TempusReborn
Just updated the Lockpick Thread but Ive been calculating Cal - no matter what you do it will always be cheaper to AFK in the circle than go after 35 low level chests per hour (which I dont think is possible but im interested in finding out who can come up with the route witht the most chests) Sorry friend but if you just want the title it's "pretending to be antisocial" ftw
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20 chests -minimum- per hour? Meaning 3 chests per minute -constantly- non-stop for 29 days straight... non-stop as in complete grind.... Wow... it's AFK for me O_x... GL finding your 29-day low-end chest running.. seriously
Critical Cal
Quote:
Originally Posted by TempusReborn
Just updated the Lockpick Thread but Ive been calculating Cal - no matter what you do it will always be cheaper to AFK in the circle than go after 35 low level chests per hour (which I dont think is possible but im interested in finding out who can come up with the route witht the most chests) Sorry friend but if you just want the title it's "pretending to be antisocial" ftw
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Well? since you've posted Discouraging Comments at every turn?...
Please allow me to Provide A Quote From the Movie "Be Cool" :
"Stop Hating and Start Participating!" <--My Personal Favorite Movie Quote And? Highly appropriate considering the Fact that you have Completely over-looked...All the Information that I've posted in this thread & Others!
So? Instead of making discouraging Posts? Start "Participating" If you'll recall?.....
The Information/Help which could benefit the Communitty?...Was:
Finding/Posting Areas?....Maps? ....Locations, ETC. which would allow for a 20 <Low-End> Chest (using Lock-picks & retaining them) Run or Runs to be completed in under 1 hours time!
Oh and Btw?....If I have a 79% chance to Retain my Lock-Picks?....Then theoretically it would require a Total number of 24 -25 chests needing to be Opened! (Allowing for the 21% of times my Lock-Picks would break!)
Seraphic Divinity
If you're trying to help the community then take into account the math, suppose on average in order to retain 20 lock picks per hour you have to open 30 chests (this is at a 66% retain-rate to keep things average and simple), you would have to open 30 chests in 60 minutes.... meaning... you would have to open a chest every 2 minutes for 700 hours non-stop.
When I say non-stop I mean it to the fullest extent of the phrase. So physically you would have to go 29 days and 30 minutes without EVER once taking a single break from your route (this includes never stopping to buy keys, this include never logging out, this includes never tying in chat guild or otherwise).
What I'm trying to say is that grinding for 29 PURE days of my life on a chest run that is almost impossible (don't know ANYWHERE you can get a chest every 2 minutes faithfully non-stop... if someone -does- know, then wow) is far less valuable to the community than suggesting that they go out, buy factions, use the boardwalk.
You know when that /age thing tells you that you've been playing fo xxxx hours? yeah.... I'm willing to bet that for every 1,000 hours most people were only REALLY hard-core playing for about 500... grinding 700 hours for one title could take well-over a year for people... Anet added the lucky points in as a bonus to using lock-picks, not necessarily a logical alternate means of attaining the title.
If you want to spend more time opening chests than staying afk for 29 days of your life, be my guest, but don't say that this is for the Community, when it's rather -worse- for people.
When I say non-stop I mean it to the fullest extent of the phrase. So physically you would have to go 29 days and 30 minutes without EVER once taking a single break from your route (this includes never stopping to buy keys, this include never logging out, this includes never tying in chat guild or otherwise).
What I'm trying to say is that grinding for 29 PURE days of my life on a chest run that is almost impossible (don't know ANYWHERE you can get a chest every 2 minutes faithfully non-stop... if someone -does- know, then wow) is far less valuable to the community than suggesting that they go out, buy factions, use the boardwalk.
You know when that /age thing tells you that you've been playing fo xxxx hours? yeah.... I'm willing to bet that for every 1,000 hours most people were only REALLY hard-core playing for about 500... grinding 700 hours for one title could take well-over a year for people... Anet added the lucky points in as a bonus to using lock-picks, not necessarily a logical alternate means of attaining the title.
If you want to spend more time opening chests than staying afk for 29 days of your life, be my guest, but don't say that this is for the Community, when it's rather -worse- for people.
evenfall
http://gw.gamewikis.org/wiki/Luck_titles_guide
A nice person has already done the maths. From the article, "Chest running is more cost-efficient at >85% retention rates".
A nice person has already done the maths. From the article, "Chest running is more cost-efficient at >85% retention rates".
Critical Cal
What is it with you guys?.....Math was my Absolute worst subject! However?....I CAN Do simple math...
Seraphic Divinity?....<For Future Refrence?...It helps to have reviewed all the INFO!>
(It also helps if It's located in 1 central Location) Let's Review, Shall We?
This Information Was Compiled from Threads here on Guru & also from the "Titles" guide on Guild-Wiki!
Newest Rank/Tier of "Lucky" Title Requires us to Reach 2,500,000 points to "MAX" out! Using The "Nine-Rings" AFK Method costs an average of 3,500 gold per hour with a Gain of Roughly the same amount of "Winning Tickets" that are applied as points towards "Lucky" Title!...........This equals a TOTAL OF: 2,206,000 Gold paid out To Stand AFK for 724 HOURS!...(Almost 32 Days straight!)
Starting with Zero points in the "Lucky & "Treasure Hunter" title tracks?....Allows for: a 65% chance to retain your Lock-Picks when used on Lowest-End Chests in NORMAL MODE!
Now Here comes the Simple Math Ready?....Using these <Lowest-End Chest>...If we can Find? Open? & Retain our Costly Lock-Picks 20 times per hour? Then we'd be gaining : + 250 x 20 = 5,000 "Lucky" points per Hour
<1,500 more points each Hour than AFK'N "Nine-Rings"> for a TOTAL of 500 HOURS!....Which IS? 224 hours or 9.3 days faster than The AFK Route!
WORST CASE? our % to Retain Lock-Picks never Increased? Meaning the Number of Chest needed per hour would Total 27 (20 x Lock-Pick was retained / 7 x when Lock-Pick was Lost <8400 gold loss per hour>
However?...Our % chance to retain does increase! I'm at 79% chance to retain my Lock-Picks...And My Chance to Retain will continue to Improve which in turn? Lowers the Number of Lockpicks lost over time!
SO to SUM it ALL UP?....STOP HATING And Start Participating!
Seraphic Divinity?....<For Future Refrence?...It helps to have reviewed all the INFO!>
(It also helps if It's located in 1 central Location) Let's Review, Shall We?
This Information Was Compiled from Threads here on Guru & also from the "Titles" guide on Guild-Wiki!
Newest Rank/Tier of "Lucky" Title Requires us to Reach 2,500,000 points to "MAX" out! Using The "Nine-Rings" AFK Method costs an average of 3,500 gold per hour with a Gain of Roughly the same amount of "Winning Tickets" that are applied as points towards "Lucky" Title!...........This equals a TOTAL OF: 2,206,000 Gold paid out To Stand AFK for 724 HOURS!...(Almost 32 Days straight!)
Starting with Zero points in the "Lucky & "Treasure Hunter" title tracks?....Allows for: a 65% chance to retain your Lock-Picks when used on Lowest-End Chests in NORMAL MODE!
Now Here comes the Simple Math Ready?....Using these <Lowest-End Chest>...If we can Find? Open? & Retain our Costly Lock-Picks 20 times per hour? Then we'd be gaining : + 250 x 20 = 5,000 "Lucky" points per Hour
<1,500 more points each Hour than AFK'N "Nine-Rings"> for a TOTAL of 500 HOURS!....Which IS? 224 hours or 9.3 days faster than The AFK Route!
WORST CASE? our % to Retain Lock-Picks never Increased? Meaning the Number of Chest needed per hour would Total 27 (20 x Lock-Pick was retained / 7 x when Lock-Pick was Lost <8400 gold loss per hour>
However?...Our % chance to retain does increase! I'm at 79% chance to retain my Lock-Picks...And My Chance to Retain will continue to Improve which in turn? Lowers the Number of Lockpicks lost over time!
SO to SUM it ALL UP?....STOP HATING And Start Participating!
Engel the Fallen
You do know opening any chest will not do. You need to open high level chests with keys that cost 600 or more. Thus lowering your retain rate.
Seraphic Divinity
Quote:
Originally Posted by Critical Cal
What is it with you guys?.....Math was my Absolute worst subject! However?....I CAN Do simple math...
Seraphic Divinity?....<For Future Refrence?...It helps to have reviewed all the INFO!> (It also helps if It's located in 1 central Location) Let's Review, Shall We? This Information Was Compiled from Threads here on Guru & also from the "Titles" guide on Guild-Wiki! Newest Rank/Tier of "Lucky" Title Requires us to Reach 2,500,000 points to "MAX" out! Using The "Nine-Rings" AFK Method costs an average of 3,500 gold per hour with a Gain of Roughly the same amount of "Winning Tickets" that are applied as points towards "Lucky" Title!...........This equals a TOTAL OF: 2,206,000 Gold paid out To Stand AFK for 724 HOURS!...(Almost 32 Days straight!) Starting with Zero points in the "Lucky & "Treasure Hunter" title tracks?....Allows for: a 65% chance to retain your Lock-Picks when used on Lowest-End Chests in NORMAL MODE! Now Here comes the Simple Math Ready?....Using these <Lowest-End Chest>...If we can Find? Open? & Retain our Costly Lock-Picks 20 times per hour? Then we'd be gaining : + 250 x 20 = 5,000 "Lucky" points per Hour <1,500 more points each Hour than AFK'N "Nine-Rings"> for a TOTAL of 500 HOURS!....Which IS? 224 hours or 9.3 days faster than The AFK Route! WORST CASE? our % to Retain Lock-Picks never Increased? Meaning the Number of Chest needed per hour would Total 27 (20 x Lock-Pick was retained / 7 x when Lock-Pick was Lost <8400 gold loss per hour> However?...Our % chance to retain does increase! I'm at 79% chance to retain my Lock-Picks...And My Chance to Retain will continue to Improve which in turn? Lowers the Number of Lockpicks lost over time! SO to SUM it ALL UP?....STOP HATING And Start Participating! |
So you're suggesting that people GRIND for 20 days NON-STOP, not only is that ludicrous, it's quite pathetic...
You're trying to -force- an alternate means of getting the title and claiming it to be 'better' than 9-rings. You're saying that it's faster and less costly. -I- would Suggest people EBAY gold then spend 20 days straigh non-stop for this title due to the Health hazards of it.
If you plan on -casually- doing this, then going afk 1 weekend out of ever 4-6 boardwalk events a year is by far more beneficial, especially if you equate the whole Real-time vs. In-game gold.
Due to the unhealthy nature of this venture and the outrageous time efforts and absolute Grinding required to -force- the title, I highly look down on this as a benefit to the community.
Enko
Quote:
Originally Posted by Engel the Fallen
You do know opening any chest will not do. You need to open high level chests with keys that cost 600 or more. Thus lowering your retain rate.
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for the lucky title no. as long as you retain the key, no matter the quality of chest, you will get 250 lucky points.