a Mace
attribute - Malice
some skills-
Spiked Swing 5e 10r - You deal 1....42 dmg to target foe, All adjacent foes suffour bleeding for 3....18sec
Whirling Wack (Elite) 10e 15r For 4...10 seconds each Attack is +10dmg
definition of malice from dictionary.net
. (Law) Any wicked or mischievous intention of the mind; a depraved inclination to mischief; an intention to vex, annoy, or injure another person, or to do a wrongful act without just cause or cause or excuse; a wanton disregard of the rights or safety of others; willfulness.
just a idea probs gona get rejected and not signed but i think its cool anyways, little thom at last would have some use lol
EDIT
perhaps remove hammer mastery and name it as a neutral attribute and perhaps incorperate maces into that, add a few skills and sorted hammer mastery might be used more than it is currently due to maces
