The issue we have here is to limit the armor system so that starting players can't go out and buy one of these masks to have max AL on their head. I've come up with a few ideas on how to allow level 20s to access the helmet at their standard max AL while starting levels will not have any or much benefit over their other armor.
---
System One - Armor Based On Level
1. Go to the Festival Hat Maker if you don't already have a Festival Hat. Buy one for 10g.
2. Pay the Festival Hat Maker some money (For the sake of this suggestion, we'll make it 5k), and he will give it an armor rating that will be appropriate to your level, the same way that armor increases by level with Heroes. This customization of your Festival Hat will have a label that shows up the same way that "Infused" would show up on any piece of armor.
3. Customize your Festival Hat with runes or insignias, and dye if possible and desired.
Under this plan, the headgear's usefulness increases only with your level, so there could still be an imbalance with your other armor, since the hat's AL changes every level, and the rest of your armor is whatever you bought it as. This idea puts standard max AL at level 20s and, depending on their level, can force lower levels to buy real armor because it has a higher AL.
Runes, insignias, and dyes would all function normally, and would probably be of better use on this helm, since you wouldn't be later discarding it for a higher level piece of armor.
Concerning the +1 attribute of the mask:
Originally Posted by tenshi_strife
you should also make it like hero armors where you get +1 to attribute depending on the rune attached, cause really all helms provide the +1 bonus.
|
Suggested by Lynxius Pardonus
Originally Posted by Lynxius Pardonus
How about an extra litle optional armour slot of vanity?
Where you drag your hats into? >.> Seems much simpler me thinks, the original headgear would still be there (hidden if the festival hat was in use), and the hat would be decorating your char without having 0 AL. |
Some festival masks are currently able to carry runes on them. To fix that, people might have to buy new Festival Hats, or ANet could allow Festival Hats to be salvaged for runes only. Also, I'm not sure how much this would matter, but those items can also be infused. That would need a new helmet to replace if you wanted something clean.
Another option could just be to make any Festival Hat in the Vanity Slot to have bonuses of 0.
---
The festival masks truly are for show, but what good is it to show something off when it becomes counterproductive? I'd like to see more people be able to wear their masks freely where they'd like, instead of being in danger of getting 1-hit KO'd.
Thanks in advance to anybody who contributes ideas.