Poisoned Outcrops Farming Hardmode
Mistical miss
First of all:
This guide is inspired by the '600/smite' combination used for the Underworld and fissure of woe.
Credits to this farm in specific should go to us however.
Exile of Heaven, Xia Dragonheart, Nyah Kthuul and me, Laras Patron Saint proudly present to you:
Undead hunting in the Poisoned Outcrops in Hardmode.
So, what will we be farming?
- Undead
- Margonites
- A few tormented creatures (Some you can, and some you can't kill)
- Elemental creatures (According to wiki, these can drop Elemental Swords)
- Djinns
- Insects
- A couple of bosses (A necromancer, a ritualist, an elementalist, and perhaps a paragon)
What will we use and where will we farm?
The +4's are done with headgear switching. For the Spirit bond monk, leave the protective headgear on.
How do these builds work?
- The Smitebonders build is the easiest of the two, cast the enchantments on the spiritbond monk (switch headgear for the best effect) and follow him wherever he goes.
Stay at a safe distance, use Blessed Signet and Frozen Soil before the Spiritbond monk attacks the undead army.
Use your damage signets to kill torment creatures on their knees, or just to add damage while killing to speed up the process.
-The Spiritbonders build is much harder to use. Cast blessed aura with a +4 divine headpiece, then switch back to your protection gear. Put up the two energy bonds.
Your armor should be armorclass 15, so you take a lot of damage. It is ok to have higher armorclass headgear and feet or gloves, but stick to a 15 armor chestpiece and 15 armor legs.
Insignia could be + energy or + health.
Now for the battle: Protective spirit, Spellbreaker, Spirit Bond, Shield of Absorption. Make sure frozen soil is up when you are going to kill undead.
The undead will first knock you down with Signet of Judgement.
Your Spirit Bond will wear off after 10 hits, which is very early. You will not take damage now though because you still have Shield of Absorption on you.
When Shield of Absorption is almost recharged, throw up a new Spirit Bond, follow with another Shield of Absorption. Keep doing this until the foes are all dead. Don't forget to throw up a new Protective Spirit every now and then.
So what if your Shield of Absorption is interrupted?
You will find this to happen pretty often. Just watch your Spirit Bond closely. If it wears off, throw up a new one. Do NOT renew your Spirit Bond until the other one has worn off. Because if you do, the renewed Spirit Bond doesn't have 10 new charges, instead it continues with the amount of charges the last one had left.
This often results in your hitpoint bar going up and down alot.
Another problem that you can get is energy trouble. This doesn't happen all that often. If it does just try to renew Spirit Bond, Protective Spirit is a tad bit less important, Shield of Absorption is a whole lot less important. In some cases which are very rare, you just get screwed and you die. No problem just start over from the nearby shrine.
Now lets look into some of the problems that may occur:
The frozen soil is too far from the enemies, they keep ressurecting eachother.
Easily fixed, just pull them over a bit closer to the Frozen Soil spirit. The Smitebonder can help out by just killing the ones that are ressurecting with his signets.
You cannot kill the enemies.
The enemies that fall into this category are: Margonite reapers (when they are left alone, sometimes they die along the group trying to heal their teammates, sometimes they are leftover), some tormented creatures (ranger, dervish and warrior) And thats it.
Just make your way past them, kill everything around it and let the Smitebonder walk past. Fight other groups while walking until the unkillable foes go back to where they came from.
So, is it profitable?
Hell yeah, killing the undead goes really quick, and it nets a very decent amount of golden items, including elite tomes, ancient shields, ripper blades, dead bows, desolation swords, aerowind blades and more. Guildwiki says that Elemental Swords have dropped here too from the Sand Crags. Be sure to bring lockpicks!
A Video?
Sure thing
http://files.filefront.com/Poisoned_.../fileinfo.html
Variations?
Many:
- Frozen soil on the Spiritbond monk, replace Blessed Aura with it. Leaves room for two skills on the Smitebonder, Scourge Healing and Bane Signet. Throw up Scourge Healing on a Margonite Reaper and follow with Holy Wrath on the Spiritbonder. With the added Bane Signet you can kill the warrior and dervish Torments aswell.
- Ranger/Monk, you can do any combination of Mo/X and X/Mo as long as one of the X's is Ranger, take Blessed Aura from the bar and replace it with Frozen Soil if you are the Spiritbond ranger. If the Smitebonder is a ranger, replace Vital Blessing with Bane Signet. Other proffessions can be done too. Just have one R/Mo or Mo/R
- Other areas: Corsairs in Barbarous shore, Maguuma jungle (thank you bob, theres another thread for this one), Griffons mouth (drops are silly, you will want to have balanced stance as Spiritbonder), Cursed Lands (or other kryta undead places), Dasha Vestibule... and probably many many more.
Reminder: You can use any combination of X/Mo Mo/X for this, though Spellbreaker comes in very useful. For the Fissure of Woe and Underworld, I highly recommend being Monk primary, as Spellbreaker is a requirement there.
If I come up with something, I will edit the thread again.
Thanks for reading,
Laras Patron Saint (or Girl From The Woods/Mistical Miss)
EDIT: Thanks to community contributions: This can also be done with a hero Smitebonder.
This guide is inspired by the '600/smite' combination used for the Underworld and fissure of woe.
Credits to this farm in specific should go to us however.
Exile of Heaven, Xia Dragonheart, Nyah Kthuul and me, Laras Patron Saint proudly present to you:
Undead hunting in the Poisoned Outcrops in Hardmode.
So, what will we be farming?
- Undead
- Margonites
- A few tormented creatures (Some you can, and some you can't kill)
- Elemental creatures (According to wiki, these can drop Elemental Swords)
- Djinns
- Insects
- A couple of bosses (A necromancer, a ritualist, an elementalist, and perhaps a paragon)
What will we use and where will we farm?
The +4's are done with headgear switching. For the Spirit bond monk, leave the protective headgear on.
How do these builds work?
- The Smitebonders build is the easiest of the two, cast the enchantments on the spiritbond monk (switch headgear for the best effect) and follow him wherever he goes.
Stay at a safe distance, use Blessed Signet and Frozen Soil before the Spiritbond monk attacks the undead army.
Use your damage signets to kill torment creatures on their knees, or just to add damage while killing to speed up the process.
-The Spiritbonders build is much harder to use. Cast blessed aura with a +4 divine headpiece, then switch back to your protection gear. Put up the two energy bonds.
Your armor should be armorclass 15, so you take a lot of damage. It is ok to have higher armorclass headgear and feet or gloves, but stick to a 15 armor chestpiece and 15 armor legs.
Insignia could be + energy or + health.
Now for the battle: Protective spirit, Spellbreaker, Spirit Bond, Shield of Absorption. Make sure frozen soil is up when you are going to kill undead.
The undead will first knock you down with Signet of Judgement.
Your Spirit Bond will wear off after 10 hits, which is very early. You will not take damage now though because you still have Shield of Absorption on you.
When Shield of Absorption is almost recharged, throw up a new Spirit Bond, follow with another Shield of Absorption. Keep doing this until the foes are all dead. Don't forget to throw up a new Protective Spirit every now and then.
So what if your Shield of Absorption is interrupted?
You will find this to happen pretty often. Just watch your Spirit Bond closely. If it wears off, throw up a new one. Do NOT renew your Spirit Bond until the other one has worn off. Because if you do, the renewed Spirit Bond doesn't have 10 new charges, instead it continues with the amount of charges the last one had left.
This often results in your hitpoint bar going up and down alot.
Another problem that you can get is energy trouble. This doesn't happen all that often. If it does just try to renew Spirit Bond, Protective Spirit is a tad bit less important, Shield of Absorption is a whole lot less important. In some cases which are very rare, you just get screwed and you die. No problem just start over from the nearby shrine.
Now lets look into some of the problems that may occur:
The frozen soil is too far from the enemies, they keep ressurecting eachother.
Easily fixed, just pull them over a bit closer to the Frozen Soil spirit. The Smitebonder can help out by just killing the ones that are ressurecting with his signets.
You cannot kill the enemies.
The enemies that fall into this category are: Margonite reapers (when they are left alone, sometimes they die along the group trying to heal their teammates, sometimes they are leftover), some tormented creatures (ranger, dervish and warrior) And thats it.
Just make your way past them, kill everything around it and let the Smitebonder walk past. Fight other groups while walking until the unkillable foes go back to where they came from.
So, is it profitable?
Hell yeah, killing the undead goes really quick, and it nets a very decent amount of golden items, including elite tomes, ancient shields, ripper blades, dead bows, desolation swords, aerowind blades and more. Guildwiki says that Elemental Swords have dropped here too from the Sand Crags. Be sure to bring lockpicks!
A Video?
Sure thing
http://files.filefront.com/Poisoned_.../fileinfo.html
Variations?
Many:
- Frozen soil on the Spiritbond monk, replace Blessed Aura with it. Leaves room for two skills on the Smitebonder, Scourge Healing and Bane Signet. Throw up Scourge Healing on a Margonite Reaper and follow with Holy Wrath on the Spiritbonder. With the added Bane Signet you can kill the warrior and dervish Torments aswell.
- Ranger/Monk, you can do any combination of Mo/X and X/Mo as long as one of the X's is Ranger, take Blessed Aura from the bar and replace it with Frozen Soil if you are the Spiritbond ranger. If the Smitebonder is a ranger, replace Vital Blessing with Bane Signet. Other proffessions can be done too. Just have one R/Mo or Mo/R
- Other areas: Corsairs in Barbarous shore, Maguuma jungle (thank you bob, theres another thread for this one), Griffons mouth (drops are silly, you will want to have balanced stance as Spiritbonder), Cursed Lands (or other kryta undead places), Dasha Vestibule... and probably many many more.
Reminder: You can use any combination of X/Mo Mo/X for this, though Spellbreaker comes in very useful. For the Fissure of Woe and Underworld, I highly recommend being Monk primary, as Spellbreaker is a requirement there.
If I come up with something, I will edit the thread again.
Thanks for reading,
Laras Patron Saint (or Girl From The Woods/Mistical Miss)
EDIT: Thanks to community contributions: This can also be done with a hero Smitebonder.
joze
nice to see that the CASH alliance actually cares about developing farming.
nice build.
nice build.
Solus_the_Deadly
Very nice, gives me a reason to get my monk through nf now.
Exile Of Heaven
Ah Very nice guide!
Nice that 600 HP lives agian. so many people said it was dead... due the duration effect it has been given.
Nice that 600 HP lives agian. so many people said it was dead... due the duration effect it has been given.
bhavv
o.O
Too bad I've not gotten my monk through NF yet, im focusing on my elly's titles atm.
Quote:
Originally Posted by joze
Too bad I've not gotten my monk through NF yet, im focusing on my elly's titles atm.
Quote:
nice to see that the CASH alliance actually cares about developing farming.
nice build. Someone knows who we are now?
nice build. Someone knows who we are now?
Chuck Norris
You can farm almost anywhere in HM by just changing around a few skills. Sub in Spirit Shackles for Essence Bond if you plan on killing things that can outheal your damage, Fleeting Stability for areas with lots of kd, the list goes on really. We just cleared out most of Morostav Trail and got a gold Gothic Sword and Gothic Dual Axe. We managed to clear all the way to Rotscale in HM and lots of other places. Ever since SoA came along 605 farming has been possible and still quite effective, just takes a bit more concentration now.
Evilsod
Yeah... because smiting and large undead mobs... i would never have put that together. Hell i even mentioned it yesterday as a method of vanquishing Poisoned Outcrops...
However, very nice writeup.
However, very nice writeup.
Alien Bobster
Awesome build
And btw, we left cash alliance. We are now in Scouts of Tyria alliance, SoT
And btw, we left cash alliance. We are now in Scouts of Tyria alliance, SoT
vespertine
Quote:
Originally Posted by Evilsod
Yeah... because smiting and large undead mobs... i would never have put that together. Hell i even mentioned it yesterday as a method of vanquishing Poisoned Outcrops...
am i the only one who's sick of your "mine is sooooo much bigger than yours" attitude?
ty for the writeup Mistical
am i the only one who's sick of your "mine is sooooo much bigger than yours" attitude?
ty for the writeup Mistical
nghwee
Quote:
Originally Posted by vespertine
am i the only one who's sick of your "mine is sooooo much bigger than yours" attitude?
ty for the writeup Mistical Vespertine, not at all. He's been putting down other people's guides in various threads for a long time.
Nice guide Mistical, appreciate your time and effort.
ty for the writeup Mistical Vespertine, not at all. He's been putting down other people's guides in various threads for a long time.
Nice guide Mistical, appreciate your time and effort.
Mistical miss
Ty for all the kind comments, a guildmate, Xia and me vanquished Dasha Vestibule with this build too yesterday. Xia played a nuker, the guildmate was an R/Mo with the smiting bonds. It worked like a charm. Took us 1 hour and 23 minutes to clear all the foes in the area (and its a very large one).
SotiCoto
There Lightbringer Points to be had there? o_0;
Mistical miss
in dasha vestibule? for sure many! 840
Dna
nice build.. but where i can farm ?? with precision??
only in the place where there is the quest of king(where spirits drop dead sword??)
only in the place where there is the quest of king(where spirits drop dead sword??)
King Jerre
nice i love 600hp-smite
Mistical miss
@ Dna The whole area above Lair of the Forgotten, though sometimes you face tormented creatures and big margonite reaper groups that you cannot beat, you can just skip those.
kicks66
thanks for this, me and a guildie have been practicing a bit
we just took some other guildies with us and vanquished the whole of poisoned outcrops
we just took some other guildies with us and vanquished the whole of poisoned outcrops
Yarrick
You can add the ele boss into your list too.
Mistical miss
oops, yeah forgot^^
SotiCoto
Quote:
Originally Posted by Mistical miss
in dasha vestibule? for sure many! 840
No... Poisoned Outcrops.
SotiCoto
Quote:
Originally Posted by Mistical miss
in dasha vestibule? for sure many! 840
No... Poisoned Outcrops.
Mistical miss
only for margonites and djinns, which are more plentiful in the latter part of that area.
Dna
My friend was interrupt by ranger with chocking gas.. how you can do this mobs? is very difficult for us...
Mistical miss
Choking gas is a pain, just do the group on second try, should work if you renew spirit bond on time. The chance of getting spirit bond interrupted is low, and if it is interrupted you often still have the chance to renew the spirit bond if there aren't too many enemies around. (If you aggro only one group it should work)
no damage tank
another great build, i only wish i kept my monk, it was becoming a bit useless
rezha
You can do it with talhkora too. But the drops are like presearing, got 1 gold in 3 runs and it was crap of course like all gw golds.
jbwarrior
Very nice job, I am glad that my Monk passed NF Only finding another monk, that wants to do this build.
keep up the good work
keep up the good work
cellardweller
Dunkuro can do the smiters job very well with a few tweaks
[skill]Holy Wrath[/skill][skill]retribution[/skill][skill]life attunement[/skill][skill]blessed signet[/skill][skill]symbiosis[/skill][skill]predatory season[/skill][skill]frozen soil[/skill][skill]quickening zephyr[skill]
You need to drop smite down to 13 to make the attribute spread so its a bit slower. QZ can be replaced with rebirth, if you want. I like being able to keep spellbreaker up back to back.
[skill]Holy Wrath[/skill][skill]retribution[/skill][skill]life attunement[/skill][skill]blessed signet[/skill][skill]symbiosis[/skill][skill]predatory season[/skill][skill]frozen soil[/skill][skill]quickening zephyr[skill]
You need to drop smite down to 13 to make the attribute spread so its a bit slower. QZ can be replaced with rebirth, if you want. I like being able to keep spellbreaker up back to back.
Sub Frost
nice guide/builds, ill probably give it a go when i have some more time.
Exile Of Heaven
Quote:
Originally Posted by rezha
You can do it with talhkora too. But the drops are like presearing, got 1 gold in 3 runs and it was crap of course like all gw golds.
Mmh... in presearing dont drop golds, i tought... lol
Anyway, the drops are quite nice, we got 2 black dyes in 5 minutes time, and lots of perfect caster weapons.
Anyway, the drops are quite nice, we got 2 black dyes in 5 minutes time, and lots of perfect caster weapons.
Mistical miss
black dye is a presearing drop though ^^.
kielus
well thx to everyone who made that build ^^ really nice people in game.
note: 4 gray giants are impossible to stand against, simply too much choking gas; maybe if they added a gas mask to gw... oh well, got a nice goldie with my fellow dunkie'doodle, tormented creatures are PAIN big time, had really huge problems to take them down and they kept cloning all time... so i'm just ignoring the margo groups
thx for build, nice place for fast ss farm
note: 4 gray giants are impossible to stand against, simply too much choking gas; maybe if they added a gas mask to gw... oh well, got a nice goldie with my fellow dunkie'doodle, tormented creatures are PAIN big time, had really huge problems to take them down and they kept cloning all time... so i'm just ignoring the margo groups
thx for build, nice place for fast ss farm
fb2000
well, i havent done this run yet, but I think you can drop life attunement on the bonder, and make him carry balth spirit for the tank. Tank can have Lightbringer gaze and you should be able to clear tormented groups too. Ive tried this in Domain of Fear with a hero, works decent enough
Ive never needed attunement tbh
Ive never needed attunement tbh
Mistical miss
I'll try that fb