Quote:
|
Because PVP obviously has everything to do with PVE. Skill is relative to a player and their abilities. Not what they decide to play in the game.
|
It's the development of that skill and abilities where PvP and PvE are very different.
Please consider when reading the next part that I'm a 99% PvE player.
When I meet a decent GvG/HA player, I know he has certain abilities the vast majority of the PvE players lacks.
It starts with simple things like the ability to play in and as a team, not an individual. They have better (most of the time) communication skills.
Furtermore, positioning. Not only for himself, but also for the rest of the team.
Battlefield awareness. Decent knowledge of own skills and the opponent skills.
Seeing the potential or failure in a certain team build. Dedication to achieve a goal.
How do I know this?
Because the GvG/HA environment demands development abilities like those to be successfull in that part of the game.
Running gimmic/FotM builds can be part of that, but still require some abilities like good communication, practiced builds and team positioning to be successfull.
Put 8 random inexperienced people with the best FotM against a decent GvG/HA guild team with an average build and the FotM team would still lose.
You can find those abilities in PvE players.
However, the environment does not demand them to develop those and most guilds also don't.
PvE guilds that demand people to team and practice, invent builds, play them till they know them by hearth, improving them along the way, are very rare.
This is something many people tend to forget when comparing PvE with PvP players.