More Balance in RA

jamal

Ascalonian Squire

Join Date: Dec 2006

E/

Ok, i know this post is total bait for every1 to say Random Area is for just that- randomness. Now i agree with you there, but not to the point it is right now. i just spent three hours at RA, and all of my groups sucked and enemy groups were stacked. Enemy team: 2 monk 2 earth eles. My team: 4 BoAs. So i think it would be a sweet thing if A-Net could installl like, a limit on proffestions per game. Like only one type of proffestion on a team. This way its still random, becuase u still have no idea what your teams going to be, but its no longer as easy for teams to be stacked or wasted, even if its not on purpose.
let the flaming beggin

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/notsigned
I like the randomness better =D
Gives you more difficult situations if you got the short-end of the stick

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

/halfsigned

Only for monks and ritualists. Simply because games with 3+ of them can last forever and ussually end in /ragequit. Other then that keep the randomness.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Quote:
Originally Posted by Master Ketsu
/halfsigned

Only for monks and ritualists. Simply because games with 3+ of them can last forever and ussually end in /ragequit. Other then that keep the randomness.
That would limit freedom and smiting/offensive monks/rits..

/notsigned

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

yea..... all i got to say is i got 2 glad points with 4 monks..... /notsigned