Improved Collectible Drops and Collectors in Hard mode

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

A wonderful thing about hardmode is that areas of the game which previously held low level monsters with rare loot that was non-max, are now sources of max versions of these rarer items (sephis axes for example). But one thing that hasn't changed is the collectible drops. Charr still drop crappy char carvings for example.

My proposal is to update the collectible drops in HM and also the items one can get from collectors with these drops in areas which were previously low level. Along with this, you could add hard mode specific drops in areas later in the game which can be give to HM collectors for items with special skins of some kind perhaps, or just skins that are normally a little more rare. This would be an added bonus for working through some of the more diffucult areas of the game on HM.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

yea i agree going into HM looking for golds and i get 45 charr carvings -.- /signed

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Yes this is something that is needed. Salvagable items need to be improved as well so you can get an amount of mats that are reflective of the risk.

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

/signed

Special "hard-mode only" collector weapons (with nice skins obv.) which are automatically customised to the player (also prevent selling/trading of the collectables). That way we have a true 'prestige' item for people who have completed the game (endgames sorta do this, but you can buy them off other people so the effect is less)

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

/notsigned: collectors aren't the way to create prestige because they're too easy to farm. They're supposed to be the baseline basic equip, you have to hunt if you want a nice skin. (Some exclusive hard mode ones wouldn't hurt though)

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I thought perhaps the low-level collectors would be upgraded to have max stats, to reflect the change in difficulty of the area.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Esprit
I thought perhaps the low-level collectors would be upgraded to have max stats, to reflect the change in difficulty of the area.
Ya since some ofthose guys are in outrageous places!!!

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

/signed

agreed (-:

cleo is life

Ascalonian Squire

Join Date: Apr 2007

United Australian Warriors 2

P/

oh definately mate, i have been doing hard mode and the drops (apart from the odd max collosal scimitar) have been really poor, and even the merchants find no value in them -.- especially collectible drops! i mean even if its something simple like noob island collector armr or weps being max or just completely new items to exchange for (a whole new DP removal perhaps?) and also, the collector drops /could/ be completely new, OR they could just be called 'elite charr carving' or 'elite ibolga petal'

with love, cleo

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

If you aren't interested in the Late Game HM area rare skins, then perhaps distinguish that from whether or not you are interested in bringing early game drops up to hm speed at least along with collectors. thanks for the support!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

They could just be the same drops, but dyed black and tagged renamed with adjectives, like...

"Mursaat Token" -> "Fearsome Mursaat Token"
"Iridiscent Griffon Wing" -> "Iridiscent Dire Griffon Wing".

Then you make the collectors in hard mode have max stat inscribeable stuff and done.

I would also make collectors have merchant tabs, specialle in areas whit no merchants... even with an empty inentory, I get it completely filled too often.