- Heroes and Henchmen now pick up gold
- Players can only leave an RA round after 30 seconds
- trying to buy black dye from players in pre-searing for under nominal price is punishable with ban.
- Wild Blow is now linked to Strength. 50% fail under strength 4
- Zealous Benediction's energy gain lowered to 5
- Should you not have enough money on your character to buy something from a trader, it will be deducted from your storage automatically
My dream patch
ArKaiN
Swift Thief
The RA thing is the only thing that is good.
the_jos
Wild blow linked to Strength.
Well, ok.
But then also introduce a mesmer skill, linked to FC (50% fail under 4 fc).
Hex spell, target enemy can't stance or use shouts/chants for 3....10 seconds.
ZB could be linked to DF instead of Prot. Energy gain still the same.
RA change:
That would cause a lot of ^&%* in local chat. But ok.
I don't like the rest.
Well, ok.
But then also introduce a mesmer skill, linked to FC (50% fail under 4 fc).
Hex spell, target enemy can't stance or use shouts/chants for 3....10 seconds.
ZB could be linked to DF instead of Prot. Energy gain still the same.
RA change:
That would cause a lot of ^&%* in local chat. But ok.
I don't like the rest.
Age
No way on the whole thing ZB @7.Heros and Henchman already pick gold.Keep Wild Blow the same.
This never happens maybe on a Run it would be nice for runners though.
Quote:
Should you not have enough money on your character to buy something from a trader, it will be deducted from your storage automatically |
Lydz
*waits for a mod to close this topic due to all the suggestions being findable using search*