However, Gaile said something about those skills which made absolutely no sense...
Originally Posted by Gaile Grey
One thing to consider is that a lot of staff has been working on other PvP-related matters, such as the ATS, skill changes, new PvE-only skills (which I hope you understand have a secondary benefit to PvP in that they allow more refined balancing of PvP), Hard Mode, and many other things.
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Is she implying that the PvE-only skills will be so good, that all players will use those skills instead normal skills, and thus allow normal skills to be balanced for PvP?
If so, that doesn't make sense either. That would be PvE affecting PvP. And that'll lead to a long list of flames. I thought ArenaNet was trying to avoid that.
I suppose if we knew the skills, we could understand their impact more, because if mishandled, the skills could end PvE balance as we know it currently. If the skills were necessary in Hard Mode, groups would require R10 Sunspear and such. And, of course, if the skills were that important, it would promote the purchase of Nightfall...and ArenaNet likes money.