Oh yeah, it's not a build for endless spamming, that's for sure, but the energy management isn't as bad as you'd think, especially if you take your time and pick your target.
Surprisingly enough, Deep Freeze is actually quite spammable with this build; great for annoying people in Aspenwood
As for cast order, I usually find that my initial starting energy is enough (with regen) to cast SoI > Deep Freeze > SoI > Eruption > SoI > Rodgort's and still have enough left over for the energy boost from SoI > Auspicious > GoLE > Nightmare.
I'm thinking that the 3 nukes and energy tap could be replaced by any combination of skills you like, keeping the crucial 4 for energy management and power maxing (you're right about the sup ill rune BTW; I run 16 Ill, 13 FC).
So with some adjustment, this could be used to spam maximised, high cost mesmer skills such as Backfire or Shatter Hex. Well, maybe not spam, but it allows for interesting flexibility.
I really love the possibilities that SoI opens up to the player, but up until now, the only other fun build I'd found using it was one where I'd steal an enemy's spells then cast them back at him
Oh, as for high fast casting, remember that once cast, SoI doesn't run out until you use your next spell; this means that you can cast it during pre-fight and the high FC makes Deep Freeze fire off that much quicker when you do get into combat