The Lockpick Revolution Begins!

Levi Garett

Levi Garett

Old School Nub

Join Date: Jun 2005

ABQ, NM

Guildless

Mo/Me

Well I mentioned in another thread how we should start using lockpicks as currency instead of ectos. Well a couple of nights ago I made that suggestion to some of my guild mates on vent and our guild leader has already started the revolution! He's been trading stuff for lockpicks and I'm about to jump on the bandwagon.

Hopefully ectos will go up a little so I can sell the few that I have and start buying lockpicks.

We figured lockpicks should be valued at 1200gp which is the merchant sell price in a controlled Factions towns. That way if you need coins you can sell them for 1200-1300gp each and possibly make a little profit. Selling them for that price shouldn't be a huge problem considering the demand for these things.

I know a few people have had nothing but positive things to say about this idea. Obviously most people are going to stick with the tried and true ecto, but I personally am sick of the unstable value of ecto and want something more stable. I thought about using black dyes too, but even those are are extremely unstable right now for whatever reason.

The big bonus for me is that lockpicks actually have a use but I've never wanted FoW so I'll never use my ecto for anything other than trading.

Anybody else thinking about jumping on the bandwagon?

So don't get mad at me if I bid on your high end item with 100k+lockpicks!

kumarshah

Krytan Explorer

Join Date: Jan 2007

W/Mo

Lockpick drop rate sucks?

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

100 lockpicks for your monk's armor combo!!

MrSlayer

MrSlayer

Jungle Guide

Join Date: Apr 2006

United Kingdom

Quit Whining And [PLAY]

Mo/

They have a fixed value. If suddenly every player in GW bought 200 lockpicks from the merchant, they would STILL cost 1,500g. If everyone bought ectos, rare mat trader runs out, prices SOAR. Suddenly 3000 W/Rts farm them, novody wants them, prices plummet.

Not a bad idea rlly

Firebaall

Firebaall

Krytan Explorer

Join Date: Sep 2006

Very self serving idea for those that control Faction outposts with access to discount merchants.

Remove biased access to merchants that sell them @ 1200 gp. Otherwise it's giving market control to a few dolts that have control of a town, be it a Luxon outpost or Kurzick.

BAD IDEA.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

Great idea. Market stability for Lockpicks is amazing.

I'll start to venture into making large money transactions with it as currency. However, I'm going to keep my money in diamonds until GW:EN.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I wonder if Lockpicks will go up on price?

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Firebaall
Very self serving idea for those that control Faction outposts with access to discount merchants.

Remove biased access to merchants that sell them @ 1200 gp. Otherwise it's giving market control to a few dolts that have control of a town, be it a Luxon outpost or Kurzick.

BAD IDEA.
Considering that people no longer need ferries to get to elite missions, I don't think that it's such a bad idea for guilds that work hard at faction farming to get some benefit beyond just having their name on a town anymore. Maybe this can bring a bit more life back to Factions. I like the idea.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

here's a better idea... anet changes the code to allow carrying more than 100k. *hint hint nudge nudge*

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Sir Skullcrasher
I wonder if Lockpicks will go up on price?
oh snap!*goes to sell lockpicks to merchant*. oh wait:P

But yeah thats a pretty cool idea,/highfive.

guinevere

Academy Page

Join Date: Jan 2006

Europe [Neths]

[iP]

R/

Hmm I like the idea, as said, might give Factions it's life back somewhat. Most missions aren't possible to get Master w/o help of friends.

The party search thingy should go global or at least campaign wide, so you could know where people are at and whats going on.

It has it's pro's and con's but atm I like the current prices.

Arenanet shouldn't up the limit above 1000k in storage and 100k a char. There's absolutely no need to carry more. But the picklock idea works wonderful and theres ways to get access to the discount shops. Ask a friend who controles a town. And atm it is not that hard to control a town imo, since most guilds can farm about 100k easy a day.

J snukka

Lion's Arch Merchant

Join Date: Feb 2005

New York

ill def. be doing this. as a player who doesnt farm often, this will motivate me to wanna trade more and use the lockpicks so i can finally raise my treasure/wisdom titles. I just the lockpicks in the hard mode missions all the time, and maybe it might push me to actually do chest runs.

Artkin

Frost Gate Guardian

Join Date: Oct 2006

USA

RARE

W/Mo

lockpicks...sell value to merch is only 750g.....value to player....1200g min

so it won't work

Oso Minar

Oso Minar

Lion's Arch Merchant

Join Date: Jun 2006

Zealots of Shiverpeak [ZoS]

Rt/

Lockpicks instead of ectos?

I like it.

amish lifeguard

amish lifeguard

Krytan Explorer

Join Date: Jul 2006

It's Not Pediofilia If The Kids [dead]

Or just remove the 1mil/100k cap

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

That would be nice if the trend actually caught on...

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I'd support the idea but i don't have any money right now. When i get some, i will invest in them. I just hope Anet doesn't suddenly drop the merchant value and wipe out half the games excess gold, lol.

ichigo_panty

ichigo_panty

Krytan Explorer

Join Date: Nov 2006

Exiled And Forsaken[EnF]

How about using Clothes. Lol

Anyway, if this revolution does take place, factions will be alive and all the guilds will ab everyday.

Lock at merchant is at 750g, so, i do not know if it will work.

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

i think this idea is just ok we should really just remove the money caps or make tolkens that sell for 1k and buy for 1k

i always loved how with 200k i cant buy an item worth 200k ~_~

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by amish lifeguard
Or just remove the 1mil/100k cap
Of course, there's always the easy way...

Series

Banned

Join Date: Aug 2006

Or just fix the economy so no single item is valued over 100k :-P

TalonTheCat

TalonTheCat

Frost Gate Guardian

Join Date: Jan 2006

USA

Black Cat Guild

Mo/

Great idea! Count me in.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by Series
Or just fix the economy so no single item is valued over 100k :-P
... and the hard way.

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Diabloâ„¢
... and the hard way.
Yup That was obviously Anet's intention with the 100k limit, so they should either make it a reality or remove the limit because it isn't fooling anyone.

helpermonkeyradio

helpermonkeyradio

Ascalonian Squire

Join Date: Oct 2006

Michigan

The Raven's Call (CALL)

W/Mo

I like the idea!

Bane of Worlds

Bane of Worlds

Wilds Pathfinder

Join Date: Mar 2006

Meadow

Rt/

Great idea

stable pricing

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

Quote:
Originally Posted by placebo overdose
i think this idea is just ok we should really just remove the money caps or make tolkens that sell for 1k and buy for 1k

i always loved how with 200k i cant buy an item worth 200k ~_~
One has to wonder if maybe ANet had some reason for that cap? Like, for example, to attempt to keep inflation down? When players started using ectos as a replacement currency, they were circumventing the price limitations ANet put in place to attempt to control inflation.

And now, all rare materials were exempted from loot scaling, and at the same time gold was made harder to farm. It's not coincidence that these factors combined to destabilize the price of ectos and make them less desirable as a replacement currency, nor is it a coincidence that gold is becoming more valuable. Why would they remove the cap now that it can actually be an effective cap?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

OR

We can just use Gold as currency and stop overcharging each other, because that is what the gold is there for.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

One question:

how will you inform all players in GW to use lockpicks instead of ectos?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by RTSFirebat
OR

We can just use Gold as currency and stop overcharging each other, because that is what the gold is there for.
Like how so? 5 payments of 100k for 500k total?

Quote:
Originally Posted by noocoo
One question:

how will you inform all players in GW to use lockpicks instead of ectos?
The same way that we encouraged people to use the party search, i.e. no clue.

Yes, it's going to be hard. But it is a much more stable price.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

Quote:
Originally Posted by noocoo
One question:

how will you inform all players in GW to use lockpicks instead of ectos?
we start using 100k+lockpicks when we spam something. ppl will little by little realize is a smart idea and will jump on the train that's leaving the station.
the side effect of this is that ectos will sink even more, but i dont care tbh already converted my wealth to picklocks as soon as hard mode came i needed them to run chests.


what we really need to get this running is a gw "bank" of volunteers offering to sell picklocks to whoever for 1.2k each. factions city owners selling picklocks with no profit will hugely help to spread this new currency


WTS strenght tormented shield 100k+500picklocks FTW!!!

tortugan

tortugan

Krytan Explorer

Join Date: Jun 2005

[DVDF]

count me in! if this succeeds, it'll mean the quicker end of ecto values tho:P

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Question is, what should lockpick oficial rate be?

1.5k
1.2k
1k ... ?

1.2K sounds like best pricing.

SuperDave

SuperDave

Frost Gate Guardian

Join Date: Nov 2006

South Africa

Forever Knights

Mo/

I like it. WTB Mini-Kuunavang 100k +200Lockpicks

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by RTSFirebat
OR

We can just use Gold as currency and stop overcharging each other, because that is what the gold is there for.
I like that idea!!

Who's up for Group Hugs

Screw ectos and lockpicks new currancy is love lol

sell your body to the night :O

myswheels

myswheels

Lion's Arch Merchant

Join Date: Oct 2005

XoO

E/Me

This is a great idea, it provides a stable way to store/trade money and gives factions guilds a reason to continue holding towns. The market will push the price of picks towards 1.2k ea as guilds try to undercut each other to make easy cash.

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Quote:
Originally Posted by Miral
here's a better idea... anet changes the code to allow carrying more than 100k. *hint hint nudge nudge*
ANet have stated they won't do that & I agree with them because there is no item in the game worth more than 100k.
People charging 100k + ectos are just raising the price to get more money.

For much less than 100k you can outfit yourself with the most effective armor in the game (for your class) and a set of weapons/shield/wands.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by holababe
ANet have stated they won't do that & I agree with them because there is no item in the game worth more than 100k.
People charging 100k + ectos are just raising the price to get more money.
The problem with that is that there are people willing to pay the 100k + ectos for the item. The only fair ways for ANET to change an items value is to increase supply or make gold more valuable, then wait for the market prices to adjust. Though if ANET introduced a trading system that allowed people to quickly and easily compare prices across all of guild wars, I have a feeling that the prices as everyone will be able to easily find the person selling for cheapest.

Quote:
For much less than 100k you can outfit yourself with the most effective armor in the game (for your class) and a set of weapons/shield/wands.
Yes, but you may prefer the look of the more expensive ones. Though personally I'll take 14^50 items because they are only slightly worse damage wise than 15^50, but usually much cheaper.

As for using lockpicks as the >100k item, thats up to the people involved in the trade. If I'm selling an item worth over 100k (I sell at guru auctions and let the buyers decide the value) I'm happy to take lockpicks (or any merchantable items for that matter) at the price I can sell them to the merchant at, though some items I'll accept at a higher value (currently only ecto and black dye).

I doubt I'll ever be buying any item from players costing over 100k.

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

Hehe sounds like a good idea.
Stable price owns the ecto price IMO, but ectos are nice to have when their prices go up ^^

Aphraelyn

Academy Page

Join Date: Jul 2006

[bleh]

Mo/

Haha, awesome idea, a stable pricing and an item that is actually useful! How many people trading with ectos use em for armour anyway?