Axes Vs Swords - What Is YOUR Opinion?
Vanchatron
I've been reading up on axes and swords as I don't know which one to wield. I'm not going to pick hammer as they're too slow and you can't wield a shield whilst holding one (as far as I know, they're all 2 handed right?).
Anyway, both the sword & axe have an attack interval of 1.33 seconds making them just as fast as each other. The only difference (again, as far as I know) is the attack "range". By range I mean:
Swords - maximum damage range of 15-22
Vs
Axes - maximum damage range of 6-28
So I'm pretty confused as to what to pick. I know I want to pick 1 of these 2 as opposed to the hammer (for the reasons stated in the 1st paragraph) but I'm not sure which.
If anybody could shed some light on WHY I should pick 1 over the other I'd be grateful, thanks.
HK
Anyway, both the sword & axe have an attack interval of 1.33 seconds making them just as fast as each other. The only difference (again, as far as I know) is the attack "range". By range I mean:
Swords - maximum damage range of 15-22
Vs
Axes - maximum damage range of 6-28
So I'm pretty confused as to what to pick. I know I want to pick 1 of these 2 as opposed to the hammer (for the reasons stated in the 1st paragraph) but I'm not sure which.
If anybody could shed some light on WHY I should pick 1 over the other I'd be grateful, thanks.
HK
Winston
It depends on your situation, what will you be doing? general quests, farming?
Although I am yet to have a good go at a Hammer build, I wouldn't outright dismiss it as an option. There are many good Hammer skills such as knockdowns which may serve greater purpose to your team.
Although I am yet to have a good go at a Hammer build, I wouldn't outright dismiss it as an option. There are many good Hammer skills such as knockdowns which may serve greater purpose to your team.
cdgsax
I used a sword with my Warrior pretty much since I created him. After I completed all 3 campaigns, I decided to switch to axe to try something new.
I also use a hammer sometimes to have some fun and for the challenge (haven't perfected the build yet, but I'm getting close to the way I want it)
Basically, it depends on your own personal preference. Use what you find works best for you.
I also use a hammer sometimes to have some fun and for the challenge (haven't perfected the build yet, but I'm getting close to the way I want it)
Basically, it depends on your own personal preference. Use what you find works best for you.
VitisVinifera
there's no one answer to such a broad question. it's situational
I like swords for riposting builds and crippling
I like axes for the huge damage skills and sweet combos
I like swords for riposting builds and crippling
I like axes for the huge damage skills and sweet combos
Mournblade
Welcome to GWG vanchatron. Your question has been asked and answered many times over the last two years. The search function is iffy at best, but I bet you could find your answers without too much trouble.
Long story short - its totally situational. They are both awesome when you have the build to support them.
Long story short - its totally situational. They are both awesome when you have the build to support them.
shrouded^god
Axe when needed for a farming build, otherwise I wield a sword...sometimes for PvP Ill run a hammer build.
I think the sword is more widely used as it seems more "traditional".
I think the sword is more widely used as it seems more "traditional".
Lurid
I like all three Warrior primary weapons, just each in different situations. Spiking I tend to prefer an Axe or Hammer, however when soloing enemies who attack Swords are always useful. Switching between all three keeps things fresh imho, as all three have their own specific strengths and weaknesses.
Giga Strike
its all in the skills that they allow you to use. swords allow you to use ripostes which block attacks and therefore help in defense. axes have more destructive skills that place more conditions, plus cyclone axe hits multiple targets.
Vanchatron
Quote:
Originally Posted by Mournblade
Welcome to GWG vanchatron. Your question has been asked and answered many times over the last two years. The search function is iffy at best, but I bet you could find your answers without too much trouble.
Long story short - its totally situational. They are both awesome when you have the build to support them. |
Also, the forum is taking AGES to load all the time. Could just be due to the vast amount of members though.
And thanks for answering my question, I guess like everyone else said, I'll just have to experiment as it's down to personal preference.
HK
ZenRgy
Axes push out more damage, swords are more pressure / condition (especially with the oh-so sexy buff to Crippling slash.
Axes are much more effective for pure damage in a spike, whereas swords can continually spam attack skills if you use builds with Dragonslash and Sun and moon.
Sun and moon + conjure = orgasm btw
Axes are much more effective for pure damage in a spike, whereas swords can continually spam attack skills if you use builds with Dragonslash and Sun and moon.
Sun and moon + conjure = orgasm btw
007kyra
I origionally enjoyed using the sword with my warrior, its pressure like attacks and general coolness of skins amzed me. It served it purpose thoughout propheices and factions. However with my increasing desire to get rich quick, i began using the axe to offer a good attack spike, and heavy AoE damage, coupled with a zealous attacment i could effictively dispatch all the groups of enemy i aggroed. Since then the axe has been my favourite choice of weapon. I think it is also generally more effective in hard mode, in which a higher damage output is usefull....But like the others have said it depends on the situtaion and your build. Yes my dispaly picture is of my ele
but i have been using a warrior effectively for a while now........I intend to sample hammer builds for PvP as its knockdown abilities should prove very usefull.

Keithark
I started with axe and loved it (tripple chop+cyclone = always have energy/adrenaline with zelous mod) but when they made foes scatter it reduced the pros for axe to me. The attack skills used with axe cost more adrenaline so takes longer to build up for spike or takes more energy because use of energy skills...I like sword better now (at least in HM) Because I can spam higher damage skills more often due to somewhat lower adrenaline cost..be sure to get enraging charge either way as it is a great way to build adrenaline and it also gives you a speed boost so you can take aggro first instead of your hero's/hench running in ahead of you
AxeMe
As you can see, different players - probably all of them pretty good - have different preferences and opinions. I think that tells you that it would be smart to experiment with both to form your own opinion. I agree with most of what I've read here - including the fact that swords work better for some circumstances and builds, axes for others.
But I also think - besides that - that the style of playing makes a difference. So how you play may influence which works best for you ... and no one can duplicate that. So that's why it may be a good idea to experiment.
All that said, I've gone back and forth - over the 2 years I've played - and tend to agree with the people who believe that it depends on the type enemies you are facing and the conditions in the instance.
I tend to use an axe more often than a sword and would swear to you that I have better luck with it - especially in HM. But you'll find lots of people who are more skilled than I am with different opinions.
But I also think - besides that - that the style of playing makes a difference. So how you play may influence which works best for you ... and no one can duplicate that. So that's why it may be a good idea to experiment.
All that said, I've gone back and forth - over the 2 years I've played - and tend to agree with the people who believe that it depends on the type enemies you are facing and the conditions in the instance.
I tend to use an axe more often than a sword and would swear to you that I have better luck with it - especially in HM. But you'll find lots of people who are more skilled than I am with different opinions.
Valeria
for big groups of smaller enemies i prefer axes since swordmanship has longer combos imo.
Anyway i cange between hammer sword and axe every now and then because you will only have half the fun if you stick to one kind of weapon.
15-22 or 6-28 doesn't matter to me its about the skills and the looks
Anyway i cange between hammer sword and axe every now and then because you will only have half the fun if you stick to one kind of weapon.
15-22 or 6-28 doesn't matter to me its about the skills and the looks

Lonesamurai
PvP, hammer all the way, but PvE, I'm personally partial to Axe over sword, although i do have a Katana and exalted aegis W/R with a wolf pet... now I just need to decide which armour is suitably Samurai for him and his samurai style will be set
Coloneh
for pve i go with axes most of the time because triple chop and cyclone axe give you a HUGE dps boost against mobs.
idicious
All depends:
Sword is good for spreading around conditions and good base DPS
Axe gives higher dmg
Hammer interupt, slowdowns, high dmg
Sword is good for spreading around conditions and good base DPS
Axe gives higher dmg
Hammer interupt, slowdowns, high dmg
strcpy
I'll add my 1 cent's worth:
Hammers are mainly a PvP thing. It's not that they are useless in PvE (far from it - anything that works in PvP will work in PvE), but more that a dead enemy is a better interrupt than simply interrupting them. Due to a total lack of rez's within PvE something just do not work as well. However, they can also do a decent DPS , especially with skills like Wild Blow, and with knockdowns (interrupts) so that's not to be sneezed at.
As to axes or swords - I would say depends on the current skill balance. I've almost always preferred an axe, however with hundred blades, sun and moon, an elemental damage sword, and the appropriate conjure spell from an ele secondary you have some *serious* DPS.
You also have a general cost issue. If, like me, nearly everything is self found (through collectors, crafters, drops, and salvages) then this is irrelevant. If you intend to purchase on the player market then Axes tend to be a little cheaper.
Currently I prefer a sword due to the conjure line with an ele - lots of nice damage there with hundred blades and sun & moon.
Hammers are mainly a PvP thing. It's not that they are useless in PvE (far from it - anything that works in PvP will work in PvE), but more that a dead enemy is a better interrupt than simply interrupting them. Due to a total lack of rez's within PvE something just do not work as well. However, they can also do a decent DPS , especially with skills like Wild Blow, and with knockdowns (interrupts) so that's not to be sneezed at.
As to axes or swords - I would say depends on the current skill balance. I've almost always preferred an axe, however with hundred blades, sun and moon, an elemental damage sword, and the appropriate conjure spell from an ele secondary you have some *serious* DPS.
You also have a general cost issue. If, like me, nearly everything is self found (through collectors, crafters, drops, and salvages) then this is irrelevant. If you intend to purchase on the player market then Axes tend to be a little cheaper.
Currently I prefer a sword due to the conjure line with an ele - lots of nice damage there with hundred blades and sun & moon.
madman24749
I use both swords and axes randomly
They are both awesome and with good builds their damage pretty much equals out to around the same output
Hammers I'd agree are suited for mostly PvP
They are both awesome and with good builds their damage pretty much equals out to around the same output
Hammers I'd agree are suited for mostly PvP
Poison Ivy
Sword. Fellblade is the bigass pwn.
Master Sword Keeper
Fiery Dragon Sword!
Heh here's a new one. Conjure + hundred Blades
or Splinter weapon and hundred blades.
I use a sword since Riposte skills work in my favor.
As many have said it's up to you.
Heh here's a new one. Conjure + hundred Blades
or Splinter weapon and hundred blades.
I use a sword since Riposte skills work in my favor.
As many have said it's up to you.
bilateralrope
Learn to use both, then decide which one you prefer.
Thomas.knbk
Quote:
Originally Posted by Master Sword Keeper
Fiery Dragon Sword!
Heh here's a new one. Conjure + hundred Blades or Splinter weapon and hundred blades. I use a sword since Riposte skills work in my favor. As many have said it's up to you. |
I think axes are the most versatile weapons, because you only need two attack skills to apply both good pressure and strong spikes (evis+exe), while with a sword you need at least three (sever/cripslash, gash, final/sun and moon). This means you have more room on your bar, so you can pack a bull's strike or a healing signet more often. For that I presonally prefer axes over swords, but it really comes down to what you want to do. If you want the best possible DPS in the game for instance, take a conjure Dragon Slash warrior.
Diddy bow
swords cus they look cooler 
but axe spikes are more effective...

but axe spikes are more effective...
drupal
I'm not a Warrior but I prefer Axes over Swords because you can gain adrenaline better.
deadmonkey4u
swords for the looks.
halcyonbiscuit
I personally like my Oni Blade (looks like the swords from 300 ^^) and Fellblade, but sometimes I like pulling about my Zodiac Hammer and owning with it. Hammers do do a lot of damage, +weakness and knockdowns, you just need to find the right build.
Dahl
Like everyone else said, it's situational. I love how easy it is to inflict deep wound with an axe, but there is no axe build in existance that can consistently do the damage that my sword build can.
With my sword, each and every single attack I make is an attack skill, I usually do around 100 per swing, with a permanent 33% attack speed buff. At this point I've never seen any single target offensive player do that kind of damage. I am not releasing my build though because it's my build and I don't want anyone taking credit for my work and experimentation.
But for axes, you could for example make a build that has both eviscerate and dismember. You use dismember on a target, he goes down, but you dont have enough adrenaline to use it again on the next target by the time the first one dies. But your eviscerate is charged. Eviscerate the next target, it does, next target, dismember, evisc, dismember, evisc. That way, you cut down the amount of time it takes to kill an enemy by a ton, and makes a good boss-killer. I call that a double deep wound build.
Also, you could go W/R with triple chop, cyclone axe, and apply poison, or something to that effect. Relatively high damage and spreads conditions.
From a defensive standpoint though, swords. There is nothing in axe mastery to support defence at all. There's not a whole lot in swords either, but some defence skills require you to have a sword equipped, and theres none that require an axe. So as far as defensive tanks go, swords win that by default.
hope this helped.
With my sword, each and every single attack I make is an attack skill, I usually do around 100 per swing, with a permanent 33% attack speed buff. At this point I've never seen any single target offensive player do that kind of damage. I am not releasing my build though because it's my build and I don't want anyone taking credit for my work and experimentation.
But for axes, you could for example make a build that has both eviscerate and dismember. You use dismember on a target, he goes down, but you dont have enough adrenaline to use it again on the next target by the time the first one dies. But your eviscerate is charged. Eviscerate the next target, it does, next target, dismember, evisc, dismember, evisc. That way, you cut down the amount of time it takes to kill an enemy by a ton, and makes a good boss-killer. I call that a double deep wound build.
Also, you could go W/R with triple chop, cyclone axe, and apply poison, or something to that effect. Relatively high damage and spreads conditions.
From a defensive standpoint though, swords. There is nothing in axe mastery to support defence at all. There's not a whole lot in swords either, but some defence skills require you to have a sword equipped, and theres none that require an axe. So as far as defensive tanks go, swords win that by default.
hope this helped.
Dahl
Quote:
Originally Posted by drupal
I'm not a Warrior but I prefer Axes over Swords because you can gain adrenaline better.
|
disregard his comment. if you're looking for adrenal gain, either of these have the same attack speeds and gain the same amount of adrenaline. in fact, there are more sword adrenaline-gaining skills than axe ones. But as base adren gain is concerned, theyre the same.
Envious
I like to play both, just depends on my mood. Most of the time though, I'm using Axe.
Crazyvietguy
Sword
Igneous Blade
Shinobi Blade
Igneous Blade
Shinobi Blade
cce
Quote:
Originally Posted by Dahl
I am not releasing my build though because it's my build and I don't want anyone taking credit for my work and experimentation.
|
Eldin
I prefer axes.
Wild damage structure > stable structure for me.
Also, unlike most games, for some reason in GW warriors look cooler with axes, and, at least, in my opinion, the axes in GW look better than the swords.
...it also fits my warrior's character.
"I'll drive my axe throguh your skull!"
Yeah. "I'll skewer you like a sow at a buffet" (Monkey Island 3 ^_^) doesn't sound too great.
Wild damage structure > stable structure for me.
Also, unlike most games, for some reason in GW warriors look cooler with axes, and, at least, in my opinion, the axes in GW look better than the swords.
...it also fits my warrior's character.
"I'll drive my axe throguh your skull!"
Yeah. "I'll skewer you like a sow at a buffet" (Monkey Island 3 ^_^) doesn't sound too great.
Coloneh
Quote:
Originally Posted by Dahl
what do you mean, gain adrenaline BETTER? theyre exactly the same, 1 swing = 1 adrenaline, and they have the exact same attack speeds. you're lucky you put "im not a warrior" or id have flamed lol.
disregard his comment. if you're looking for adrenal gain, either of these have the same attack speeds and gain the same amount of adrenaline. in fact, there are more sword adrenaline-gaining skills than axe ones. But as base adren gain is concerned, theyre the same. |
also....
Quote:
Originally Posted by Dahl
With my sword, each and every single attack I make is an attack skill, I usually do around 100 per swing, with a permanent 33% attack speed buff. At this point I've never seen any single target offensive player do that kind of damage. I am not releasing my build though because it's my build and I don't want anyone taking credit for my work and experimentation.
|
EndlessSky
I personally prefer swords over axes. Also Dragon slash doesn't depend on how many targets are near you to generate adrenaline. Same with cyclone, although it may generate a little bit more when your surrounded by lots of targets, Dragon slash will generate regradless as long as you get it off.
How is triple chop any different than hundred blades instead of being for a axe. it basically does the same thing, except for hitting twice it deals damage to make up for it.
I think its mainly based on preference and the sitaution they are used in,
How is triple chop any different than hundred blades instead of being for a axe. it basically does the same thing, except for hitting twice it deals damage to make up for it.
I think its mainly based on preference and the sitaution they are used in,
Gaia_Hunter
Axes- Deep wound, if master rank is 11 or higher, the higher critical from axe outdamages swords in terms of dps. Requires Axe elite mostly.
Sword- Allows for diversity. You dont lose much if you dont get 16 sword compared to 16 in axe. Bleeding comes easy. Final Trust can replace an elite attack easly, opening the elite slot for other purposes.
Hammer- Less life, less defense, lower attack speed. Higher criticals. Knockdown rules. AoE knockdown rules even more.
Sword- Allows for diversity. You dont lose much if you dont get 16 sword compared to 16 in axe. Bleeding comes easy. Final Trust can replace an elite attack easly, opening the elite slot for other purposes.
Hammer- Less life, less defense, lower attack speed. Higher criticals. Knockdown rules. AoE knockdown rules even more.
Thomas.knbk
I can make a sword build that does around 100 dmg per swing. In Old Ascalon normal mode. Every single swing being an attack skill is quite possible too (Magehunter Strike, Power Attack, Protector's Strike), until you've done your chain two times and are left with zero energy and find your DPS drops to low.
teenchi
I'm an axe fan myself for pve mobs, but sword for 1v1.
The Real Roy Keane
Quote:
Originally Posted by Dahl
With my sword, each and every single attack I make is an attack skill, I usually do around 100 per swing, with a permanent 33% attack speed buff. At this point I've never seen any single target offensive player do that kind of damage. I am not releasing my build though because it's my build and I don't want anyone taking credit for my work and experimentation.
|