My PvP build

Tenma

Ascalonian Squire

Join Date: Jan 2007

N/A

D/

*** closed by op ***

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

There's no reason to have mysticism 11. Either 9 or 12.
Adjust earth prayers by pips of regen on mys. regeneration (either 8 or 13, I believe).
+3 runes drain too much life.

Tenma

Ascalonian Squire

Join Date: Jan 2007

N/A

D/

You're right, mysticism should either be 9 or 12, I'll change that in a minute. Thank you for that.

About the +3 rune, would you suggest that I take a +1 or +2 scythe mastery rune?

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

I'd suggest getting 16 in Scythe, especially for spiking purposes.

You should run a build dictated by the team build, not an indiviual build. You can find builds here: http://gwshack.us/

Your build looks a lot more like a Random Arena build, based on the ammount of self heals. I'd suggest running either Melandru or /mo in RA, to take care of conditions.

If I wanted to play RA with a dervish, I'd run something similar to this:

D/W
Victorious Sweep, Chilling Victory, Wearying Strike, Faithful Intervention, Melandru, Res Sig, Watchful Intervention, Heart of Fury.

12 myst + 1
12 scythe + 1/3

Although my build lacks a speed boost, you could probably find one, like sprint.

Tenma

Ascalonian Squire

Join Date: Jan 2007

N/A

D/

Thank you for the reply. I see your point, I will try to create a different build for HA and GvG. However, I have a few questions about your post.

Quote:
I'd suggest getting 16 in Scythe, especially for spiking purposes.
As you can see, I already have 16 in scythe (12+3+1), but should I use more attack skills? If so, should I mainly focus on conditions or plain damage?

Quote:
Your build looks a lot more like a Random Arena build, based on the ammount of self heals. I'd suggest running either Melandru or /mo in RA, to take care of conditions. I already have mending touch, are you suggesting I should replace it with Melandru, or keep it together with Melandru?

WarKaster

WarKaster

Lion's Arch Merchant

Join Date: Dec 2006

Los Angeles

SlingBlades

D/Mo

Quote:
Originally Posted by ArKaiN
There's no reason to have mysticism 11. Either 9 or 12.
Adjust earth prayers by pips of regen on mys. regeneration (either 8 or 13, I believe).
+3 runes drain too much life. Sup. Runes hurt Dervishes a lot less than other professions because of the +25 Health they get from the chest piece. So you pretty much get the the drain of a major run but the benefit of the superior rune.

To the OP:

I personally like straight up nasty damage to condition bombs. the build that was posted here is good a example of what I like to run. The only condition build I use frequently is the EDA Build. Shuts down warriors and other derv's down and with a spamable attack they stay blind as long as you want them to.

Mash Legend

Mash Legend

Academy Page

Join Date: Sep 2006

N/

been looking for this build ^^ im sure u pwned my boa sin yesterday in AB, u use black privemal lol? male. lol gg

Tenma

Ascalonian Squire

Join Date: Jan 2007

N/A

D/

Yes I do, black with silver tint. I'm glad that you like it. However for AB I use [skill]pious haste[/skill] in stead of [skill]mystic vigor[/skill]

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

I'd never run these attacks without some kind of IAS. Heart of Fury ftw.
I also don't like Mystic Vigor in PvP, since chances are you'll be hitting one dude.

Tenma

Ascalonian Squire

Join Date: Jan 2007

N/A

D/

In my opinion the IAS skills of the Dervish use too much energy, especially since the mysticism is just 9, so it would only last 14 seconds and I only get back 3 energy. Also, if I pre-cast the buffs I would end up with 0 energy, so it will take a lot more before I could start spamming my attack skills. I would also have to replace chilling victory with the IAS skill since the skills other than the scythe mastery skills are important for staying alive, and I prefer Chilling Victory over heart of fury,

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Its really up to you; I'd take out conviction, since you won't ever have too much armor anyway. When I pvp with D, I usually go for the kill with a big spike, not with pressure, since the lack of a shield and somewhat lower armor doesn't allow the kind of pressure I like.

Wolala Wagaga

Academy Page

Join Date: Apr 2007

Missing a key skill if this is a PvP RA build.... REZ SIGNET

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Yeah, rez sig is pretty important. Not quite sure what you'd take out of that bar though