please consider for our sanity

christinme7890

Ascalonian Squire

Join Date: May 2007

W/Mo

there needs to be some kind of saving method in these games. Not so i can come back later but so when the dumb servers spike or dc me i can start where i left off or at least close to where i left. Some of the missions are very long and take a lot of of you and it is totally unfair to have all of that taken away by a disconnection. Everyone has experienced at least once and if not many more. It just so happens that it occurs when on the longest missions. Please use your brains to think of some kind of saving method even if it is a checkpoint or something. This way we can at least retain some of the progress we have.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

There's already a reconnect feature.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

The hell, there's a reconnect feature. Come back within 10 minutes of a disconnect and you can resume play exactly where you were, PvE or PvP.

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Occasionally, the reconnect feature may glitch up, but I find it fairly reliable. I play over a satnet connection so I can experience connection issues at times.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Reconnect thing is awesome...
So yeah... don't know what you've been playing.

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

Onetime I disconnected like 10 times in 30 minutes. restarted exactly where i was every time.

shrouded^god

shrouded^god

IGN: J C A C H E

Join Date: Sep 2006

843

[Liar]

Quote:
Originally Posted by OhCrapLions
Onetime I disconnected like 10 times in 30 minutes. restarted exactly where i was every time.
Same here, last night actually, I was capping a skill and just couldn't stay connected after about the 5th time in 10 minutes of reconnecting I gave up, but the reconnect feature seemed to be working flawless

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Already exists.

If you get cut off, and log back in within a given time you have the choice to be taken back to where you last were when you got cut off.

But the system you want would go against GWs instance mecanism. The idea is we use instances and towns. Instances start a fresh, everytime you enter one.

If you wanted to save your exact location and progress inside an instance at a given time, so you could exit and load back into that exact place, it would require Anet storing that information on their side.

That would be alot of game information per player. Thats why they put a 10 minute limit on the reconnect system.

If you want that ability then play WoW or some other MMO.

/not signed because we have a system in place to help if you get disconnected. It could do with improving slightly.

princess jessie

Ascalonian Squire

Join Date: May 2007

sinners saved by grace

E/

OMG the re-connect is the best update they've done, and that's saying a lot, this game rocks.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned
There isn't a SINGLE online game out there with a save feature. The reason? How the heck are you supposed to save a game when there are other real people in your party? Think things through more before demanding an option.