Update - Thursday, May 10, 2007

Indian

Indian

Wilds Pathfinder

Join Date: Oct 2005

[SWIM]/[HooD]/[RFE]

Me/

Automated Tournaments

* Added tournament start time and round totals to the Automated Tournament list.
* Changed Automated Tournament registration time from two hours to one hour.

Miscellaneous

* Added observer mode categories for Top GvG Tournament Battles, Top 1v1 Tournament Battles, and Top 1v1 Battles.
* Made preparations for the Heroes' Ascent Double Fun Weekend.

Bug Fixes

* Fixed a bug that caused tournament token refunds to be reported incorrectly.
* Fixed a bug in Diessa Lowlands that prevented some players from vanquishing the map while in Hard Mode.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Thanks for the update, bro.

Nuclear Eclipse

Nuclear Eclipse

Banned

Join Date: May 2007

Aww still no word on pve-only skills? I'm really anxious to here more about them

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I'll be the first to say: No PvE update?

Anyways, 1v1 observer mode sounds interesting, even laughable. Now we can see how many people cheese Hero Battles with Assassins!

XBloodHoundX

Frost Gate Guardian

Join Date: Apr 2005

Washington State

R/Mo

Boring... Was hoping for the new PvE skills :P

Snype

Snype

Krytan Explorer

Join Date: Jan 2006

.:Pro Guildhopper:.

Mo/Me

obs mode for 1v1, HELLO cookie cutters!

Nuclear Eclipse

Nuclear Eclipse

Banned

Join Date: May 2007

Quote:
Originally Posted by Zinger314
I'll be the first to say: No PvE update?

Anyways, 1v1 observer mode sounds interesting, even laughable. Now we can see how many people cheese Hero Battles with Assassins!
No I'LL be the first to say

You just got tomahawked

You just got tomahawked

Krytan Explorer

Join Date: Nov 2006

H-Town

The Battle Bakery [vPie]

N/

I <3 Anet, BUT WHERE THE **** IS THE SKILL BALANCE.

Hole Sale Traps

Hole Sale Traps

Academy Page

Join Date: Jun 2006

TCI The Crimson Invasion

R/Mo

or what about the Lag for that matter

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by You just got tomahawked
I <3 Anet, BUT WHERE THE F*** IS THE SKILL BALANCE.
Balance...? What is this bail-ence you speak of??

Nuclear Eclipse

Nuclear Eclipse

Banned

Join Date: May 2007

Quote:
Originally Posted by Bryant Again
Balance...? What is this bail-ence you speak of??
No I think he said Ballet

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Skill balance will hit probably after the sunspear PvE skills and mesmer buffs come in, but really is there any need of one till EotN comes in?

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

let down.

good to see diessa get fixed though.

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

HB obs mode taught me that HB is even worse than I thought it was, and that's saying a lot.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

An update?

I was really thinking the PvE skills would be coming this week. Maybe next week.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

I hope someone asks in the IRC chat why they're supporting Hero Battles so much...

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

Maybe never.
HvH obs mode = ehh...

Wtf Its A Monk

Frost Gate Guardian

Join Date: Feb 2006

Michigan

A/

....this is really making me angry....HM has been out for a few weeks now and there is still no sign of the skills that were supposed to be released FOR HM....instead we get more of the ATS stuff and news that PvPers would no longer have to PvE at all to get the rare skinned weapons and armors.....GG Anet

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by Esprit
An update?

I was really thinking the PvE skills would be coming this week. Maybe next week.
i bet they find a bug and they will come in a month OR they will make them better.even though i have no clue what kind of skills they will be.

Mysterial

Mysterial

Wilds Pathfinder

Join Date: Aug 2005

Servants of Fortuna

E/Me

Quote:
Originally Posted by Snype
obs mode for 1v1, HELLO cookie cutters!
Yeah, because there were so many unique builds before observer mode came and ruined it.

...

What game are you playing?

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

I am waiting for them to say this:

ArenaNet-“As much as everyone has been looking forward to these new PvE sunspear skills (that we never promised would go in), we are now implementing them into GW: EotN as a future benefit the communities need. We feel that after all the requests that have been stated and I quote, “there is no further need to help PvE in its present state of being.” We are happy to commend everyone with a new skill balance that will literality level the playing field, and of course stop farming (I mean bots) in their tracks. Thank you everyone and have a great day.”

Yes I am joking of course. Actually I rather hear the silence then anything else.

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

YAY! Hero battle observer mode. It's a pity that hero battle relies SO much more on builds than tactics, because of the fact that heroes are limited on what skills are smart. Say hello to gimmick mania. And guess what the new gimmick builds will be, WHATEVER THE TOP 100 in HB PLAYS YAYYY!

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I think he wants Skills Bullet!!

Nice update.. too bad I don't play tournament that much!

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

HvH observer just shows what a flop and waste of time the format is -.-

Series

Banned

Join Date: Aug 2006

You know people, if you don't like hero battles, don't play it. Nobody is asking you to. Anet ADDED it to the game. It's not like they took out GvG and replaced it with HvH. People like it and if you don't, it has no effect on your gameplay experience at all.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Are you kidding? Where do you think the time to do HvH came from - neglecting everything else.

Few balances and a shoddy AT system took 5 months of development time? I think not.

Series

Banned

Join Date: Aug 2006

I hope you know that Anet does multiple things at the same time.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

What have those individuals doing GvG and HA been doing then, hmm?

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

Quote:
Originally Posted by Skuld
Are you kidding? Where do you think the time to do HvH came from - neglecting everything else.

Few balances and a shoddy AT system took 5 months of development time? I think not.
Shoddy AT system? I think not. I think the AT system is a very sophisticated new idea implemented by Anet that gives a completely new perspective of interactive gaming. The tournaments are highly organized with few bugs and I enjoy them a lot! I'm not talking about just hero battles here, but also GvG's. Many people say that this is just another one of Anet's "dumb" ideas to bring in more costomers. Well, I actually agree with that, except it's not a "dumb" idea, it's a great idea! Now a multitude of GW players can enjoy tournament style gameplay right at their homes and with no requirements (other than 1 tournament token). Previously, it was only top guilds that could experience something like this.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by sindex
Skill balance will hit probably after the sunspear PvE skills and mesmer buffs come in, but really is there any need of one till EotN comes in?
What game have you been playing?

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by JoeKnowMo
What game have you been playing?
Same one you have been playing (at least I hope I am). I just have this feeling these skill balance comes in with a major brand new GW experience enhancement; only to be shorted by an incredibly long list of horrid skill balance nock offs. That way their can be a battle between the people who loved the update and those who despised it. (sarcasm) Then everyone will be happy. (sarcasm)

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by sindex
Same one you have been playing (at least I hope I am).
If you think a skill balance isn't needed right now, you definitely are not playing the same game.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by -Loki-
If you think a skill balance isn't needed right now, you definitely are not playing the same game.
If your talking about demoting all the skills to 0 damage or 0 effect, yeah I guess you want that game. However the game I am playing, I am hoping there will be some well thought out “skill balance” before it goes into effect. Yes of course there needs to be balance, but it goes without saying “think before you do.”

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by sindex
If your talking about demoting all the skills to 0 damage or 0 effect, yeah I guess you want that game. However the game I am playing, I am hoping there will be some well thought out “skill balance” before it goes into effect. Yes of course there needs to be balance, but it goes without saying “think before you do.”
or in the case of retooling a certain primary attribute, do before you think o.O

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by Miral
or in the case of retooling a certain primary attribute, do before you think o.O
Well I can’t argue there; that’s if you mean what A-net did to SR and then stating some days after that “it was not their original intention.” Of course they are working on that intention, while the first non-intention fix stays in place.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by sindex
If your talking about demoting all the skills to 0 damage or 0 effect, yeah I guess you want that game. However the game I am playing, I am hoping there will be some well thought out “skill balance” before it goes into effect. Yes of course there needs to be balance, but it goes without saying “think before you do.”
Please tell me where I said they should do a bad skill balance? There needs to be a skill balance, plain and simple.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by -Loki-
Please tell me where I said they should do a bad skill balance? There needs to be a skill balance, plain and simple.
When you quoted my post earlier, you forgot to look lower to see the reason why I posted that a skill balance should come in later then sooner. I stated that hopefully it won’t be another cheap skill balance nock off. I never said there is no more need for a skill balance till the world ends.