
Domination:
Enchanter's Conundrum: change to AoE to effect nearby foes
Psychic Instability: extend knockdown time to 3 seconds.
Overload: increase conditional damage to 5..80
Ignorance: reduce cost to 10 energy
Illusion:
Air of Disenchantment: AoE one ring bigger; to nearby foes
Arcane Conundrum: to 1 second cast
Fevered Dreams: change machanics to spread condition when condition is renewed.
Shared Burden: reduce recharge to 15 seconds. It is an elite after all.
Inspiration:
Extend Conditions: reduce recharge to 2 seconds; or...more helpful, make this effect "nearby" foes.
Keystone Signet: reduce recharge to 0 and change machanics to: All signets are recharged and Keystone Signet is disabled for 17...9 seconds.
Lyssa's Aura: increase duration to 5..17 seconds
Tease: Change to skill, not hex; so the only way to remove it is for the target to hit you.
No Attributes:
Arcane Mimicry: reduce recharge to 30 seconds
Epidemic: extend AoE to nearby
Hypochondria: reduce cast time to 1/4
Signet of Disenchantment: none. This skill just under used for no reason.