Reputation Grind in GWEN: One Step into WoW?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by XvArchonvX
Yes, I read the quote from the OP:
Doh. I hope there are enough engaging quests, then...

Quote:
Originally Posted by XvArchonvX
Why would you expect this? There is NOTHING that even implies this in the chat log, yet there are cries of the 'end of GW', lol!
Why do I expect this? Didn't say I did. I'm only saying "what if", I like to pass the thoughtball up in the air a lot. I would only imagine them doing this if they were incredibly desperate to have people hooked into their game.

If this was a huge timesink, they wouldn't mention it in the chatlog. We don't like timesinks. Not a whole lot was implied in the chat log, anyways.

inscribed

inscribed

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by «Ripskin
I swear.. this is the fourtieth freaking time Zinger has posted 'ZOMG GW IS ENDING! OMG EVERYONE JUST LEAVE NOW!'.
Seriously.. that's all he/she is ever here for. Grinding=money, I'm a sucker for money, so grinding=fun.
Just get over it, if you don't like GW then go play runescape with your unanimated arrows and noseless faces and... and... /sigh. I'll stop my rs rant here.
QFT

Didn't he already start a thread about how he was bored and didn't want to play anymore? Seriously, quit starting a new thread about "OMG END OF GW" after every single little piece of information gets released. And if you are going to start a thread about how you are bored with the game and are leaving, then leave. You aren't important.

The idea for a title for killing bosses has been suggested many times. They finally announce they are implementing it, except instead of calling the title "Boss Slayer", they are calling it "Norns Love Me". Yes, lets all gather around and cry about how Guild Wars is going down the drain.

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

I do not want Grind Wars. Unfortunately, thats apparently the way Anet has been moving. I've seen people get kicked out of groups for not having a high enough lightbringer title. People shouldn't be getting kicked out of groups simply because theyd don't want to kill same mob 500 times over to farm points. A 40% damage boost and 8 damage reduction per hit for a max lightbringer title is a clear advantage in finding parties. So much for skill over time spent.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by Zinger314
I thought GW was anti-grind!
If GW was anti-grind, gold would be capped at 500 (character and vault), fame at 15, glad/champ/commander points @ 10, rating @ 1010. PvE wise, ecto price at will be capped at 2g, blackdye is 1g, maxed armor will cost only 100g.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

I got it; let’s keep adding special abilities to all the titles, since we love them so much. Hmmm, let’s give the “Friend of the Kurzicks/Luxons” title the ability to summon a one of kind champion humanoid/creature to their location via PvE only skill. For instance the champion could range from a human to a Juggernauts/ Siege Turtles. Since we seem to be heading in that direction anyways and the other campaigns need that extra boost.

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

Okay nvm, there is going to be more skills, nvm that last post.
Anyways..
Um.. yeah.. skill titles good! lol.

Zorglubb

Academy Page

Join Date: Feb 2007

Ever since GW2 announces came out it was obvious the old GW concept had been killed and buried. The more I learn about GW:EN and GW2, the less likely it makes me to play GW again. "Standard" grind-based MMORPGs are not for me, GW was and exception, looks like they're firmly back to the standard.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

The minimization of grind is in fact difficult to cope with Guild Wars' evolution and synergies. There as been a good acceptance with the option of attaining titles - which means more grind.

Anet is in fact trying to provide what the majority of players seem to want.

WoW has claimed 8 million players worldwide. That game has a considerable amount of grind (plus a monthly fee) and there's a huge player-base that seem the revel in that.

Could Anet, being an ambitious developer of a game that they want to be as successful as possible, continue to be indifferent to this?

Having established that there will be a new version of the game, Guild Wars "1" is an ideal testing ground for their upcoming "ultimate" Guild Wars experience. Now is the perfect time to experiment, as much as possible, on what can be appealing to the masses - who prefer a more concrete sense of accomplishment instead of an abstract one, on which this game was originally based.

Zinger's complaint is understandable. ArenaNet seems to be replacing a 'finer' gameplay experience for a more broader appeal. They're now starting to cater to 'football' fans instead of 'opera' enthusiasts.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Getcher tin-foil hats here, getcher tin-foil hats here. Keep the brain rays out of your head. Getcher tin-foil hats here!

Not a single title in guildwars is required to be maxxed, hell even rank 7 sunspear isn't all that hard to get if you grab the bounties when you see them. I highly doubt they'd change that now.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

We have next to no idea what it will be ...

Take norns for example ... killing bosses, eh?

What bosses? only GWEN ones? the ones only in norn areas? Or bosses all around the world? would newbie areas bosses count too? or would only hardmode bosses count? would you have to kill unique bosses, or could you keep killing one boss over and over?

It could be major grindage (hardmode bosses, requires unique kill) or something you could easily up to decent useable level if you choose to (lowbie bosses you can kill over and over)

---

But what this means for me is to:

* Stop vanquishing areas, now (in case you need unique bosses (you would kill em anyway while vanquishing), or in cace you need hardmode bosses (self explanatory) or both )
* Stop skillcapping for skillcapper title, now (in case you need unique bosses, and generally it would be better to do norn+skillcapper at same time)
* Stop getting 100% for cartographer. (again, you meet tons of bosses during this, no point in meeting them again.)

And wait for info.

Quote:
Originally Posted by lyra_song
If this is like faction grinding..........................................
Then it would mean nothing and be just speedbump ... "you will stay in this are, and you will ENJOY it ... not"

practically anoying lil grind puppy.

Quote:
Originally Posted by Pwny Ride
Multitude of Difficult Quests to gain the PvE only skills > Grinding
Yeah, lets remeber skill > time and interesting stuff > repetition and build game accordingly.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Oh no, you have to grind for titles. Who could have thought of that?

Pve-only skills, there are 1300 other skills that work in the game. You don't need to grind whatsoever from the information presented there.

Is there actually a point to this thread?

X89

X89

Frost Gate Guardian

Join Date: Apr 2006

Vancouver, WA

[iBoT]

Mo/A

Quote:
Originally Posted by Avarre
Is there actually a point to this thread?
Don't see one, just another bitch thread post count +1 Zinger thread. WTB Close plz

boko

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Zinger314
Early in the chat, someone asked how GW2 would be different from WoW. The answer was fluff, really. Then someone else asks a question...

This might mark the beginning of the end of Guild Wars.
The original Guild wars is already dead, at least, the vision and ideas that were established and promised in the 1st Prophecy campaign.

Anet is bent on revamping the game and changing major parts of the game, with each chapter, and now, the GW that we are left with is a completely different one from the prophecy days. Broken HA, HvH arena (lol!), grindfest PvE (lootscale+ title farming) , and solo-driven PvE (with Heroes) testify for it. GW is a different game now and with GW2, the direction of GW is becoming more apparent. They are aiming to emulate many parts and ideas from WoW (which is well known as a heavy-grind orientated game). Will that be good or bad? I dun't know.

IMO, a sologame (with hench/heroway) with grind is just plain boring and useless waste of time, but if they somehow manages to make people interact while grinding, contributing to the social aspect, then the grind would be acceptable. Not everyone is interested in enlarging their e-peen. Some just want to have fun, and meet new people. But I dun't know if increasing the grind is the right way to do it, like WoW does. GW Proph days managed to pull it off without grind. The reason exactly how still eludes me. Might be a combination of things... or just because of addition of heroes, like many tend to think.

PvE-wise, some people want it to become another WoW with prettier graphics and no subscription fee while others want it to go back to it's root, or stay "the game which is not WoW". Expect a lot of controversy on that part.

PvP-wise, people want Anet to fix those "mistakes" and provide the balance that was promised. Hopefully, GW2 should deliver on this stage at least.

But yea, in conclusion, their original plan of GW is dead. GW is at the crossroads, and Anet has already decided to go the WoW way ...Good or bad? /shrug...can't say I bother about PvE anymore..leave it to the players that enjoy the new direction ...

As a side note, Lightbringer and Sunspear farming is boring as hell. Don't see what fun is there in clearing the same map for the nth time with heroes+ henches.
----------------
Edit : spelling

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Avarre
Oh no, you have to grind for titles. Who could have thought of that?

Pve-only skills, there are 1300 other skills that work in the game. You don't need to grind whatsoever from the information presented there.

Is there actually a point to this thread?
Is there actually a point to 3/4 of the bullshit that gets posted? ( yes there was a point there btw )

FeroxC

Krytan Explorer

Join Date: Mar 2006

EOA

P/W

The problem with this forum is people appear to hate everything.

Hardmode - Pointless grind.
Titles - Pointless grind.
Farming for loot- Pointless grind.
Quests awarding points - grind
PVP - broken
events - dissapointing

The only thing people here seem to not view as grind are primary missions. If we just had primary missions the game would be over in a couple of frustraitingly difficult hours.

If you hate 90 % of the game quit, the bitching wont be missed.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by FeroxC
The problem with this forum is people appear to hate everything.
And the really humorous thing that no one seems to realise is:

Quote:
Originally Posted by FeroxC
Hardmode - Pointless grind.
Completely optional - not forced.

Quote:
Originally Posted by FeroxC
Titles - Pointless grind.
Completely optional - not forced.

Quote:
Originally Posted by FeroxC
Farming for loot- Pointless grind.
Completely optional - not forced.

Quote:
Originally Posted by FeroxC
Quests awarding points - grind
Completely optional - not forced.

Quote:
Originally Posted by FeroxC
PVP - broken
They've been saying it's broken in some way or another since April 2005. And they are still playing it.

Quote:
Originally Posted by FeroxC
events - dissapointing
Something Arenanet decided to do for fun and was never promised (god I'm starting to hate that word) by them at all.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by «Ripskin
I swear.. this is the fourtieth freaking time Zinger has posted 'ZOMG GW IS ENDING! OMG EVERYONE JUST LEAVE NOW!'.
Seriously.. that's all he/she is ever here for. Grinding=money, I'm a sucker for money, so grinding=fun.
Just get over it, if you don't like GW then go play runescape with your unanimated arrows and noseless faces and... and... /sigh. I'll stop my rs rant here.
Actually, I think Zinger may be in the hundreds by now...

Anyways, did we forget about Factions. Kurzick/Luxon will always be FAR FAR worse than any sort of reputation thing they add into the game. Unless you've already played through the Luxon side once, you can't do it with even a little more Kurzick Faction than Luxon. The whole Kurzick/Luxon split is more annoying than someone favoring me more than someone else. I would think we'll at least still be able to play through the whole expansion, instead of being kept out of areas because we are favored by the other faction.

I really can't see them making that mistake again.

semantic

semantic

Lion's Arch Merchant

Join Date: Feb 2005

Quote:
Originally Posted by sindex
I got it; let’s keep adding special abilities to all the titles, since we love them so much. Hmmm, let’s give the “Friend of the Kurzicks/Luxons” title the ability to summon a one of kind champion humanoid/creature to their location via PvE only skill. For instance the champion could range from a human to a Juggernauts/ Siege Turtles. Since we seem to be heading in that direction anyways and the other campaigns need that extra boost.
That'd be sweet. Except the faction grinding part of course.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Boy.Some of you kids really are retarded.

Titles and Rank are NOT grind.The term Grind is used when you need to do the same action over and over again,and you are required this to advance through the game.

Getting Lightbringer for example,is not Grind.It isn't required to advance in the game.Whether a player makes it a requirement or not is up to that player.But in the end,you can easily explore and finish the Realm of torment without even 1 Lightbringer rank.

Same for Sunspear ranks.It's only grind for the characters CREATED in Nightfall.Other characters have no need to get rank 6 to advance.

Rank isn't grind,it's simply earned for playing in PvP.You require no rank to enter any level of pvp.Once again,its the players who caused this rift in terms of Rank.Not Anet.

Factions also has a grinding portion in their game.You HAVE to get 10000 Faction for the faction you're under to advance.

All titles in this game are OPTIONAL (Aside from the titles earned by that of Nightfal born characters).

The whole reason why the OP made this thread was the fact that Anet didn't say whether or not it'll be simply optional.I don't want to have to kill 100 bosses just to move on with the game.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

Quote:
grind
Do you want to buy skills in town instead without doing anything ? What a great fun. <- that was sarcasm
Everything should be earned by doing quests, completing missions and doing other activiites. For some people its grind, some people can only argue with "omg its grind" anyway, for others the right way to do things. You are not forced to get all possible titles.

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

I say we avoid all zinger threads from now on, I'm sure the next one is a day away.

Doomus

Ascalonian Squire

Join Date: May 2007

UK

R/

Quote:
Originally Posted by Chat Log
<[Admin]Angelic> *LaZyM1cL0-gs* Any new Titles we can salivate for?
<GuildWarsDevTeam> James says, "The most exciting new titles for GW:EN are related to groups, like the Asura, Norn, and others. You will earn these titles in engaging in quests and other activiites, for example, you can impress the mighty Norn by hunting bosses.
<GuildWarsDevTeam> Each of these titles will be associated with a number of PvE-only skills.
It's hard to form an opinion of an upcoming game feature without knowing the specifics of it, but for what it worth, here's my 2 pence.

Personally, I am not really in favour of titles being associated with in-game benefits for you character. I tend to think of titles the same ways as I think of 15k armour - they're a nice bonus that tell other players you have put in a large amount of effort, and it's nice that those goals are there for those who want them, BUT, the wonderful thing about Guild Wars is that a player who hasn't got the hours to put in to get those titles and that snazzy armour can still be 100% as effective in-game as the player who does.

Now, my Dervish has made it to Sunspear Castellan with practically no effort at all just by doing quests and getting bounties on monsters I would have been killing anyway, so in Nightfall I haven't found the 'Sunspear Rank required to advance' thing a problem yet. I think the main thing advancing in Supspear ranks adds to Nightfall for me is basically a little bit of flavour to the story, being able to feel like you are working your way up through the ranks of a military organisation through your deeds, rather than it adding any particular 'gameplay' benefit. I've drifted off my point a bit there, so I think I'll stop now...

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Anet has added so many things over the last two years that relate to WoW. They are out of ideas and understand how much better of a game it is. Only thing holding Guild Wars players back from playing WoW is the monthly fees yet they fail to see that expansions almost cost the same amount.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Amon Warrior
The minimization of grind is in fact difficult to cope with Guild Wars' evolution and synergies. There as been a good acceptance with the option of attaining titles - which means more grind.

Anet is in fact trying to provide what the majority of players seem to want.

WoW has claimed 8 million players worldwide. That game has a considerable amount of grind (plus a monthly fee) and there's a huge player-base that seem the revel in that.
Well you see, in WoW, we have to grind to experience the endgame. In order to play a particular instance (a mission), we have to be liked by a certain faction. Doing that sometimes takes hours and hours on end, either through repeatable quests or killing bad guys. Grinding isn't fun, at all, actually. So while grinding sucks, in the end it's worth it to play the instances and earn epic loot.

Also, WoW has grind to have a bigger timesink. Bigger timesink = the longer the player is subscribed. That's why I'm further confused and concerned about why ANet would want something like this...unless they are 1. Doing what you suggested (which sounds like a bad idea, grind has never been fun) or 2. Just ran out of ideas.

Quote:
Originally Posted by Amon Warrior
Could Anet, being an ambitious developer of a game that they want to be as successful as possible, continue to be indifferent to this?

Having established that there will be a new version of the game, Guild Wars "1" is an ideal testing ground for their upcoming "ultimate" Guild Wars experience. Now is the perfect time to experiment, as much as possible, on what can be appealing to the masses - who prefer a more concrete sense of accomplishment instead of an abstract one, on which this game was originally based.

Zinger's complaint is understandable. ArenaNet seems to be replacing a 'finer' gameplay experience for a more broader appeal. They're now starting to cater to 'football' fans instead of 'opera' enthusiasts.
Very good point here, qft.

warren_kn

warren_kn

Wilds Pathfinder

Join Date: May 2005

London, England

This is absolutely pathetic. One little mention of a new title and all manner of baseless accusations spring up. So it sounds like something from WoW, therefore it must be a necessary grind like WoW. As many other people in this thread have said, there is no mandatory grind in this game. The amount of Sunspear points needed to progress is negligible. You dont NEED to max the title, only if you want to and that goes for any title.

@Amon Warrior: yes now is the time to test what should and shouldn't be included in GW2. But when something about this game is disliked the doomsayer posts far outnumber the ones containing constructive criticism and advice so it's hard to tell if the points are getting across to ANet. Could you also elaborate on the abstract accomplishments that GW used to contain... Finally I don't understand Zinger's complaint (in fact even reading Zinger's posts these days makes me depressed) as I don't think there is anything to complain about. We're not even close to understanding what these titles mean so how can we complain about them?

Unfortunately this thread is only an example of the kind of crap that's becoming more common nowadays, highlighted in the DaW winners thread. You don't have to read far to see the first "these designs are crap" comment. Pvp is apparently dead, the only thing in this game that seems to be dying to me is the community.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

The title info really bummed me out. Because it's linked to these PvE only skills, and because these PvE only skills are apparently profession-free.

I didn't enjoy grinding for Sunspear/Lightbringer points on my first NF character, a dervish, but I really, really don't enjoy it on any others. Once was more than enough. You just can't get enough lightbringer points on the way to get even the lowest ranks of the title, and I'm not a farmer - I didn't enjoy repeating the same exact run over and over in order to get the benefits that beome increasingly necessary as you progress through the game.

But it's the lack of profession associated with these skills that really cinches things for me. I don't want to get to a point where success means abandoning the kind of gameplay dictated by your profession, and making everyone in a certain area the same.

Really, thumbs down all around.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

I hate grinding and Agree with Zinger. Please remove all grinding.
Thank you.

The more grinding they add, the less chance there is for me buying the next Guild Wars.

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

Quote:
Originally Posted by Zinger314

This might mark the beginning of the end of Guild Wars.
Jesus Christ, dramatic much?

Me might as well change the name of this thread to "ZOMG ITS THE END OF GUILDWARS, GUILD WARS IS USING SOMETHING SLIGHTLY SIMILAR TO ANOTHER GAME!!!!!!1111!oneeleventyone!!1"

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

i just want to thank all the ppl who made me realize that i wasn't the only one who is fed up with zinger-like threads, all is not lost after all ... thank you :P

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Quote:
Originally Posted by Zinger314
Just something in the Dev Chat that personally annoyed me.

Early in the chat, someone asked how GW2 would be different from WoW. The answer was fluff, really. Then someone else asks a question...

This might mark the beginning of the end of Guild Wars (sic)

Now look at the quote from the Dev Chat. It appears to be similar; grind reputation with these factions for mass benefit.
No, it has nothng to do with WoW, because you don't get more powerfull. And its nothing differend from what players already need to do to earn titles.

Quote:
I have a question: Do people enjoy grinding titles like Sunspear and Lightbringer to the maximum level? Lightbringer takes nearly 8-9 hours of playing to reach maximum level; and that's while doing it effectively.

Now, in GWEN, it'll just be more grinding. And more grinding.

I thought GW was anti-grind!

WoW can keep players playing by enticing epic-level rewards for maximum reputation. It's a shame to see ArenaNet pull the same move, just to keep players for GW2...
I don't like grinding for sunspear and lightbringer BECAUSE its only for the title (not considering the small dmg bonus on lightbringer titles a sufficient reward ). Take it or leave it, it won't make you stronger. And the few points in sunspear you need to continue the story, well you don't need to grind for that, just play the game.

Dzan

Wilds Pathfinder

Join Date: May 2005

The Black Dye Cartel

This is a definite step in the right direction. Creating rewards for hardcore pve players is necessary to keep them playing. Separating PVE uber skills/rewards from PVP skills was/is completely necessary. I don't see how there is anything to complain about.

Zorglubb

Academy Page

Join Date: Feb 2007

Looks like WoW will take over GW after all, as the only players left are those that were after a no-monthly-fee WoW, the keep booing and crying when being told, but it's only a pavlovian reaction.
It's sad for those of us who enjoyed GW gameplay, but we're now clearly a minority, the no-lifers have taken over... they always seem to take over in MMOs, despite GW casual-oriented beginning, they still took over. Let that be a lesson learned.

C'est la vie.

Sujoy

Sujoy

Lion's Arch Merchant

Join Date: Sep 2006

In Livia's Cleavage (.)ME(.)

The Early Monk Heals The Worm [EMHW]

Mo/

This thread is really full of bullshit and useless, mainly because the game isn't even out yet...

Many people here are comparing GW to WoW, and it's quite funny because I can clearly make out the people that have actually played WoW in the past. Alot of people that have posted here talking about how WoW is a grindfest and etc. never did get a chance to play that great game. If they had, they'd know that by the time you get to level 60 (which you reach by doing quests), you will already have achieved a near exalted reputation with your faction.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

This thread's a trainwreck, both due to derailment (Zinger's reputation, regardless of how you feel about him is irrelevant to any discussion), and an opening post bound to destroy the thread.
Mixing doomsaying and grandiose speculation into the opening post is a surefire way to sabotage your own thread. While you're free to express your own opinion on the direction you think the game is taking, even if it's not content that will lead you to being banned, a bit of tact goes a long way towards actually being able to discuss it.

And this is coming from someone that disliked the Sunspear track, and is weary of future similar title tracks. In other words, despite feeling it may be a valid concern as a poster, as far as the value of speculation goes (which isn't much, actually), as a moderator, I find this topic was breached very poorly and am closing it anyway. I do not believe this thread is salvageable.

(Apologies on the delayed closing note; forum difficulties)