Roleplay skills idea

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ClanYumemiru
ClanYumemiru
Academy Page
#1
Just an idea that popped in my head the other day as I was meditating on the nature of Guild Wars and the upcoming expansion Eye of the North.

Level based permanent skills, trade a skill slot for a permanent effect, may not equip more than one, may combine with an elite skill.

Light of Dwayna:
Ability. While you have this skill equipped all Lightning Damage you inflict deals 1...20% more damage, and have 0...10% more armor penetration.

Flame of Balthazar:
Ability. While you have this skill equipped all skills that deal Fire or Holy Damage deal 1...20% more damage, and sets targets on fire for 0...3 seconds

Icy Breath of Grenth:
Ability. While you have this skill equipped all skills that deal Cold or Dark Damage deal 1...20% more damage, and cripples targets for 0...3 seconds

Embrace of Melandru:
Ability. While you have this skill equipped all skills that deal Earth Damage deal 1...20% more damage, and Weakens targets for 0...3 seconds

Inspiration of Lyssa:
Ability. While you have this skill equipped all skills you sucessfully use recharge 6...25% faster, but all skills that are interrupted or miss recharge 25...6% slower
Stormlord Alex
Stormlord Alex
Grotto Attendant
#2
There's already a Light of Dwayna. It's a crappy res spell.

[skill]Light of Dwayna[/skill]

They'd need to be more varied than that, the only class that'd benefit all too much would be ele...
ClanYumemiru
ClanYumemiru
Academy Page
#3
Hm. On second thought - you're right.

Back to the drawing board ;-)
The Hand Of Death
The Hand Of Death
Krytan Explorer
#4
They would need to be more profession specific than that because each god has several professions that they benefit.
J
JeniM
Desert Nomad
#5
keep on the idea though i like it just needs abit of adjusting