Ability to Switch Primary Professions
Biggles
Broaden your character options. Broaden your mind. Broaden your anus.
PreWyurm
/not signed
Just no.
Just no.
VinnyRidira
Well I find the insults very interesting and very pointless. I am pleased to see the lack of support for the idea but at least some people have the decency to just say no and have a simple reason to say why.
Kuldebar Valiturus
Quote:
Originally Posted by VinnyRidira
Well I find the insults very interesting and very pointless. I am pleased to see the lack of support for the idea but at least some people have the decency to just say no and have a simple reason to say why.
|
You need to understand one thing:
If you completely overturn and do away with the effort and reward system, the game becomes completely hollow and meaningless.
And that is what your suggestion would do to the game.
Guild Wars already has one of the lowest time/effort investment requirements of any online game. In fact, ANet has been adding more to the achievable goals list because a large number of people wanted more character development, not less.
VinnyRidira
At last a reasonable objection. Maybe I have reached the point where the game is hollow and meaningless already.
MAnderson
Quote:
Originally Posted by VinnyRidira
Well I find the insults very interesting and very pointless. I am pleased to see the lack of support for the idea but at least some people have the decency to just say no and have a simple reason to say why.
|
I'm insulting you for you insulting well, practically everyone who plays Guild wars; and much the same, I find your insults humorous and pointless. I may have made a more valid point if wait... The validity of a point is some what restricted by the logic of the OP. You see, those thinking like such obviously are closed minded and in need of a broadening of their mind and thus won't comprehend the point. Don't want to be judged like so? Simple: don't judge others like so.
You see Little Timmy, irony isn't really that hard to understand once you get down to it now I hope you have learned something today!'
On and end note there is no point in me posting my reason why I don't like the idea. Because many others have already others have posted why it won't work/why they don't like it. You just need to Stop being so closed minded, broaden your mind and then maybe you will get it.
freekedoutfish
Quote:
Originally Posted by VinnyRidira
At last a reasonable objection. Maybe I have reached the point where the game is hollow and meaningless already.
|
Your asking Anet to perminantly change your stored information on the database to accept a different professions build, skill sets, attributes, skills and runes.
Thats ALOT of stuff to change ingame. Its not a simply job.
It isnt as simple as just drinking a posen and changing into a little green elf, and having your model temporarily be short and green.
Your asking for a perminant change in your models apearance, the runes it can use, the armor it can use. Its ALOT of damn work, and its something we DONT need when Anet is already working on a 4th expansion.
That is your valid reason NOT to do this. Accept it.
Its you who dont accept that your idea if stupid, when people have given countless valid reasons agaisnt it. And yes you are just lazey!! I dont care whether you have 4 characters here and 4 characters there. Your only asking for this so you dont have to bothered getting titles accross more then one profession, and so you dont have to complete a campaign with more then one character.
Your being lazey. Get off your arse and make a new character instead of asking Anet to completely turn the game on its head and change the fundimental princible of the game.
VinnyRidira
Quote:
Originally Posted by freekedoutfish
Vinny I gave you a huge list of reasons why its a stupid idea. Your asking Anet to completely redesign dozens of armor sets just to fit onto a different professions model.
Your asking Anet to perminantly change your stored information on the database to accept a different professions build, skill sets, attributes, skills and runes. Thats ALOT of stuff to change ingame. Its not a simply job. It isnt as simple as just drinking a posen and changing into a little green elf, and having your model temporarily be short and green. Your asking for a perminant change in your models apearance, the runes it can use, the armor it can use. Its ALOT of damn work, and its something we DONT need when Anet is already working on a 4th expansion. That is your valid reason NOT to do this. Accept it. Its you who dont accept that your idea if stupid, when people have given countless valid reasons agaisnt it. And yes you are just lazey!! I dont care whether you have 4 characters here and 4 characters there. Your only asking for this so you dont have to bothered getting titles accross more then one profession, and so you dont have to complete a campaign with more then one character. Your being lazey. Get off your arse and make a new character instead of asking Anet to completely turn the game on its head and change the fundimental princible of the game. |
MithranArkanere
It's not about work.
When you see a monk in PvP, you know it's a monk without having to select it.
The same for all the other professions.
They look different beause they ar different. That's why armor of the same profession are somehow alike between themselves.
When you see a monk in PvP, you know it's a monk without having to select it.
The same for all the other professions.
They look different beause they ar different. That's why armor of the same profession are somehow alike between themselves.
MAnderson
First of all sorry for bumping but I have to show that my stubbornness is more stubborn that VainnyRidira's Stubbornness!
Your idea never offended me I thought I made it bluntly obvious that
is what I had the problem. If you can't see why that would offend then refer to above quote.
Well while I would say the
is unrelated to the ideas presented I did think that you thought they were. So instead you where just insulting people because they disagreed with you? Kind of childish...
In the end I was basically trying to tell you one thing:
'People in Glass houses shouldn't throw stones.'
Oh and that gross generalizations are rarely right (see the irony in this one?).
Quote:
Originally Posted by VinnyRidira
As it seems to offend players to suggest ideas in an ideas forum what can I say.
|
Quote:
Stop being so closed minded, broaden your mind. |
Quote:
Originally Posted by VinnyRidira
I may have read some of your posts and thought that your ideas were not good but [B]I have never insulted you for them[B/].
|
Quote:
Stop being so closed minded, broaden your mind. |
Quote:
Stop being so closed minded, broaden your mind. |
'People in Glass houses shouldn't throw stones.'
Oh and that gross generalizations are rarely right (see the irony in this one?).
Feme Assassin
man this is the third stupid-useless thread someone wrote on 14/5/07 did that day was special or something now about the thread let me think hell yea its a good idea but hell no you will stay with your warrior someone lock this thread
ayame ftw
even if all the users on this forum type /agree
this change will not happen... (Even if it was useful)
if they cant even change soul reaping and all the other stuff that is broken/missing in the game... and that the majority of the community agree upon…
how can u expect them to change a mechanism that is so complex for a game that’s going to end in a year from now (release GW2)
they have so much more things to do then grant your requests (any request in that matter).
u can even remove the suggestion section from the forum, its pointless…
They will not change anything anymore! Don’t u people get it!
I don’t get why people on this forum write every post with the idea that they are directly talking to anet in hope to change something….
U should realize that u are talking to your fellow guild wars players and share your opinions, feeling, and experiences with them. Not in the first place with Anet
And all those topic’s with /agree /not agee are so annoying
If anet wants a vote on something they will launch a poll them self’s. And even then its doubtful that they actually do something with results of the poll (aka minipet poll, 6v6 Vs 8v8, ect). Basically they do what they want… creating a illusion there is something like community input…
this change will not happen... (Even if it was useful)
if they cant even change soul reaping and all the other stuff that is broken/missing in the game... and that the majority of the community agree upon…
how can u expect them to change a mechanism that is so complex for a game that’s going to end in a year from now (release GW2)
they have so much more things to do then grant your requests (any request in that matter).
u can even remove the suggestion section from the forum, its pointless…
They will not change anything anymore! Don’t u people get it!
I don’t get why people on this forum write every post with the idea that they are directly talking to anet in hope to change something….
U should realize that u are talking to your fellow guild wars players and share your opinions, feeling, and experiences with them. Not in the first place with Anet
And all those topic’s with /agree /not agee are so annoying
If anet wants a vote on something they will launch a poll them self’s. And even then its doubtful that they actually do something with results of the poll (aka minipet poll, 6v6 Vs 8v8, ect). Basically they do what they want… creating a illusion there is something like community input…
Winterclaw
I'm surprised no one has thought about how this could be useful in the infinate levels and multiple races of GW2.
But there would be 2 good reasons I could see for doing this in GW1 (not that they should now). First off is titles. Let's say you have an E/Mo with 100% cartographer and you want to go Mo/E. You can create a new PC, but then you'd still have to remap everything. The second reason is about skill points. Buying a lot of skills is expensive, even in factions and NF. In the case of the E/Mo I mentioned, you can save a bit on money and time if you could switch primaries.
But there would be 2 good reasons I could see for doing this in GW1 (not that they should now). First off is titles. Let's say you have an E/Mo with 100% cartographer and you want to go Mo/E. You can create a new PC, but then you'd still have to remap everything. The second reason is about skill points. Buying a lot of skills is expensive, even in factions and NF. In the case of the E/Mo I mentioned, you can save a bit on money and time if you could switch primaries.
vdz
I hope you are joiking.....
Sophitia Leafblade
completely /notsigned
freekedoutfish
Quote:
Originally Posted by VinnyRidira
Let me apologize for not recognizing your objections, I certainly am not lazy in this game, but that is besides the point. ANet would not have to make new armour as all the current professions already have more than adequate armour. The changes I suspect would be minor unless the data structures for professions are markedly different, I suspect it is just a single type char but of course I do not know this. If they did it they would have to kick off your armour so you would have to have 5 empty slots to hold your existing armour. They would zeroise the current attribute points for the new profession. Any skills on you bar would be cleared exactly like the 2nd prof change does. As it seems to offend players to suggest ideas in an ideas forum what can I say. Often lousy ideas hold the germs of good ideas. I may have read some of your posts and thought that your ideas were not good but I have never insulted you for them. It is the whole point of this forum to enter into discussion whether it is good or bad depending on your perspective. I guess I will not be playing much more GW until GW:EN. I have played far too much as it is. Hopefully GW2 will be good but that remains to be seen.
|
That would completely kill the game.
Why would anyone even bother starting a new low-level character, if they could simple turn their maxed out, lvl20 character into a different profession?
The training areas and islands would be empty and dead. Player wouldnt bother playing through the campaigns anymore, because once they finished a campaign they could simple be anything they wanted.
Where would be the insentive to do missions, quests or even play the game? There wouldnt be any. It would remove the playability of the entire game.
Its simply unfair and its cheating. How is it fair that if you complete all 3 campaigns with a warrior and achieve countless max titles, you then change your profession into a mesmas and allow that mesma to share those accomplishments?
You didnt complete the game using a mesma.
You didnt achieve those titles using a mesma.
You didnt explore using a mesma.
You did it all using a warrior. Its the warrior your good at, NOT the mesmas or the other professions. Its deceptive, because players would see a mesma with "Protector" or "Guardian" and assume he achieved it using that mesma. The truth being you did it with a warrior, and your a complete noob mesma. But they invite u to PUGs and praise you assuming your a good mesma.
Can you not understand any of that?
Again I really dont understand why your playing Roll playing game, if you dont enjoy actually role playing different professions over and over again? Thats the entire point of an RPG...
legion_rat
/unsigned
No flames here. Heres my reason and i will try not to rant. Here is you char. He has spent his whole life from childhood almost, learning to be an warrior. He has honed his body and his mind in the ways of combat. He knows how to use almost any martial weapon, he is athletic and strong. Everything he knows is war.
Now here is your elementalist. He spends alot of his time studying magic. the various elements, the use of personal magic. Wards and Wands. While he may be able to learn a sword he will never be as good as a warrior. His may be tall but he will never posses the strength that the warrior has. But he knows a great deal about magic and the sources it comes from.
Now how does the warrior just switch and become the same as the elementalist? He may have studied magic some but not to the disciplined lvl that the ele has. The ele may be able to wield an axe but how will his small frame ever have the same power as the warrior.
They wouldnt. It wouldnt be a simple switch. Just because you have defeated an enemy you can switch. Story wise i could see defeating Abbadon as a life changing moment. Your warrior desides that maybe he took the wrong path. And then he tries to become an elementalist. BUT he couldnt not change to all the other proffs nor could he switch back to warrior, he has forsaken that to learn magic. Balthazaar would not forgive him.
and i ranted anyway, sorry.
~the rat~
No flames here. Heres my reason and i will try not to rant. Here is you char. He has spent his whole life from childhood almost, learning to be an warrior. He has honed his body and his mind in the ways of combat. He knows how to use almost any martial weapon, he is athletic and strong. Everything he knows is war.
Now here is your elementalist. He spends alot of his time studying magic. the various elements, the use of personal magic. Wards and Wands. While he may be able to learn a sword he will never be as good as a warrior. His may be tall but he will never posses the strength that the warrior has. But he knows a great deal about magic and the sources it comes from.
Now how does the warrior just switch and become the same as the elementalist? He may have studied magic some but not to the disciplined lvl that the ele has. The ele may be able to wield an axe but how will his small frame ever have the same power as the warrior.
They wouldnt. It wouldnt be a simple switch. Just because you have defeated an enemy you can switch. Story wise i could see defeating Abbadon as a life changing moment. Your warrior desides that maybe he took the wrong path. And then he tries to become an elementalist. BUT he couldnt not change to all the other proffs nor could he switch back to warrior, he has forsaken that to learn magic. Balthazaar would not forgive him.
and i ranted anyway, sorry.
~the rat~
Catsohori
/notsigned...
Badly thought through and shows the person does not wish to play new characters.
Badly thought through and shows the person does not wish to play new characters.
VinnyRidira
Quote:
Originally Posted by Catsohori
/notsigned...
Badly thought through and shows the person does not wish to play new characters. |
If some people feel offended I apologise, I have never meant to offend. That I have been insulted for even daring to suggest anything is plain. If I felt compelled to recant the idea from compelling argument I would, but as I said previously in the thread that the "hollow and meaningless" was the best reason for not doing this do not feel offended that I thought a lot of the views were very narrow. You are entitled to your opinions and so am I. Who knows maybe one day I will have a "killer" idea.
Krazi Bastid
isnt not wanting to play new professions and beat the campaigns all over again so that you can get titles and the hot shit on one character by definition being lazy?
im sorry your in-game experience has become hollow and meaningless, guess its jus time to say goodbye gw.
im sorry your in-game experience has become hollow and meaningless, guess its jus time to say goodbye gw.
Operations
Ummm... let's say no, because then what about armor? Equipment? And well, the whole bloody character?
Nah. Want a new primary, make a new character.
Nah. Want a new primary, make a new character.
VinnyRidira
The problem with characters developed in GW is that they are only unique in a superficial way. When I played Neverwinter Nights and went through the single player game all my choices on the character were permanent and so I ended up with a fairly unique character at the end of the game. I would not change that character. Torment was even more unique in this respect. I played it through 3 or 4 times with a completely different result in each case. I would love to see a game like Torment done with an engine as good as the GW one but I think the work to do that would be huge.
I feel quite attached to my own chars in GW. The system allows me to change their setups to suit the task, all I was asking is to extend this setup to the point where if I was sitting in Domain of Anguish and somebody needed a monk and my monk character had not yet got to this point I could change the setup to suit this task. If I had to have a set of Monk armour and a change of weapons to suit this or I was made to look like Talkhora or Dunkora for the duration of the change, it would only be an extension to the current gameplay in the game.
The fact that character is GW are so easily changed is one of the great points of the game. Unfortunately characters at the end of the game are not terribly unique in abilities.
I feel quite attached to my own chars in GW. The system allows me to change their setups to suit the task, all I was asking is to extend this setup to the point where if I was sitting in Domain of Anguish and somebody needed a monk and my monk character had not yet got to this point I could change the setup to suit this task. If I had to have a set of Monk armour and a change of weapons to suit this or I was made to look like Talkhora or Dunkora for the duration of the change, it would only be an extension to the current gameplay in the game.
The fact that character is GW are so easily changed is one of the great points of the game. Unfortunately characters at the end of the game are not terribly unique in abilities.
Emik
That's why GW has never been a game of abilities but one of skill.
You can have to different people both playing the exact same monk where one will prevail and another will not.
The reason behind this is because they mastered the profession.
While i can understand and respect your reasoning behind this it's not a viable one to just completely change the state of the game.
You can have to different people both playing the exact same monk where one will prevail and another will not.
The reason behind this is because they mastered the profession.
While i can understand and respect your reasoning behind this it's not a viable one to just completely change the state of the game.
Krazi Bastid
Quote:
Originally Posted by VinnyRidira
The problem with characters developed in GW is that they are only unique in a superficial way. When I played Neverwinter Nights and went through the single player game all my choices on the character were permanent and so I ended up with a fairly unique character at the end of the game. I would not change that character. Torment was even more unique in this respect. I played it through 3 or 4 times with a completely different result in each case. I would love to see a game like Torment done with an engine as good as the GW one but I think the work to do that would be huge.
I feel quite attached to my own chars in GW. The system allows me to change their setups to suit the task, all I was asking is to extend this setup to the point where if I was sitting in Domain of Anguish and somebody needed a monk and my monk character had not yet got to this point I could change the setup to suit this task. If I had to have a set of Monk armour and a change of weapons to suit this or I was made to look like Talkhora or Dunkora for the duration of the change, it would only be an extension to the current gameplay in the game. The fact that character is GW are so easily changed is one of the great points of the game. Unfortunately characters at the end of the game are not terribly unique in abilities. |
that is what secondary professions are for. so u can change ur char to suit the situation. if ur wammo cant cut it as a bonder with 2regen and max 3 energy blessed sig, sb with 2 second spellbreaker, or watever then you obviously playing with the wrong char. you said u "certainly arent lazy". but ur askin for this change so you dont have to be bothered getting your monk to doa and can jus change your wammo to a monk build. what is the point of having primary or secondary professions when your proposing ppl jus be watever they want and use watever skills/armor they want?
characters ARE unique in abilities. give an example of how a primary/secondary combo deals with something and the opposite combo deals with it the same way with the same difficulty (ie 55n/mo and 55mo/n) and someone can give you a million other ways that the opposite combo cant do as good as the original. (ie 55n/mo cant handle massive degen but mo/ can switch to /d and get massive regen.) if im not mistaken, youre saying you want to be able to (using these examples) make your n/mo change primary to mo/ and then use /d secondary. making your character into a whole different character. youre basically askin for an instant create/delete pvp char thats usable in pve.
hadin gar kain
Kind of an old thread, but i have been thinking about this lately.
I have a warrior that is 5 titles away from GAMM. I really don't think it is gonna be fun grinding out those last 5 titles as a warrior, as im very sick of the same ol same ol with my warrior. I do not have enough time to get my sin all these titles, and i sure don't have the cash.
I wonder how many other people have a char like mine that they are sick of playing and want so badly to change their primary.
Perhaps by completing some crazy quests, or maybe that could be a benefit to having KOABD title, i would even pay cash to have my primary changed.
I have a warrior that is 5 titles away from GAMM. I really don't think it is gonna be fun grinding out those last 5 titles as a warrior, as im very sick of the same ol same ol with my warrior. I do not have enough time to get my sin all these titles, and i sure don't have the cash.
I wonder how many other people have a char like mine that they are sick of playing and want so badly to change their primary.
Perhaps by completing some crazy quests, or maybe that could be a benefit to having KOABD title, i would even pay cash to have my primary changed.
tmakinen
From a purely technical point of view this is not possible in GW. The character, skill and armor systems would have to be completely reworked to radically different ones.
Depending on the design choices of GW2 it might be possible there, and ANet's insistence on rewarding single character play might be seen as evidence for that.
Depending on the design choices of GW2 it might be possible there, and ANet's insistence on rewarding single character play might be seen as evidence for that.
Kattar
The title of this thread should read: Ability to Change the Game Completely and in every way.
ZOMGYES.
And by that, I mean no.
/notsigned
Also thread rez ftw.
ZOMGYES.
And by that, I mean no.
/notsigned
Also thread rez ftw.
Gun Pierson
Switching primaries is maybe a bit too much, but the ability to put all kinds of runes on your armor sounds interesting to me. Maybe not a superior one but at least minor runes of the second profession could work imo.
Sleeper Service
not being able to equip primary attribute runes of other classes i can understand, but non primary....
of course if they did this it would require buffing primary attribute skills of certain classes.
of course if they did this it would require buffing primary attribute skills of certain classes.
Owik Gall
No. Just, no. It's like changing a character completely. And one big, NO.
Konig Des Todes
Hmmm, I would love to quote all "no's" to this idea and put QTF under it, but there are just so many. This is a dumb, and rather impossible, idea. /notsigned and +1
kazjun
^Says the person who puts +1
If you were to triple my storage as well, than maybe. I barely have the room to store my mains armour as is. Let me change primary's as well and there's no place to put my armour. And you can't change primary without being forced to change armour, else I'll just run around in my warrior armour with my soul reaping form my changed primary
If you were to triple my storage as well, than maybe. I barely have the room to store my mains armour as is. Let me change primary's as well and there's no place to put my armour. And you can't change primary without being forced to change armour, else I'll just run around in my warrior armour with my soul reaping form my changed primary
Shayne Hawke
Nightmares of programming and balance galore.
o wait, pve only? Still bad. I wouldn't want to dare try it unless Ursan had its own profession, and that would just be for kicks.
/notsigned
1. lolwut? Warrior is probably the easiest class to get GWAMM on.
2. Change primary = change character.
o wait, pve only? Still bad. I wouldn't want to dare try it unless Ursan had its own profession, and that would just be for kicks.
/notsigned
Quote:
Originally Posted by hadin gar kain
I have a warrior that is 5 titles away from GAMM. I really don't think it is gonna be fun grinding out those last 5 titles as a warrior...
I wonder how many other people have a char like mine that they are sick of playing and want so badly to change their primary. |
2. Change primary = change character.
Koricen
This should have been closed a year ago... it's a terrible idea.
Div
lulz at thread rez
lulz at bad suggestion
close plz
lulz at bad suggestion
close plz
Cebe
I wouldn't normally close a thread for being really really dumb...
...but this one takes the cake.
/locked.
...but this one takes the cake.
/locked.