Titan Quest Reward Improvement Suggestion

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

This is something that came up in another thread but got me thinking.

The Titan quests basically are without "real" reward.

OK, sure it's a huge load of XP (130000 total if you do all 5) - but at the point you can get the quests you really don't have a need for more experience points - after all, you've just finished what's arguably the longest campaign in Guild Wars (not just in mission count but also in ground covered), you're probably already overflowing with unused skillpoints, and given how hard you have to work for these quests, well ...

So here's an idea.

Reduce the XP reward and give a Crystal Token for each quest, and 2 for Titan Source.

3 Tokens can be traded at a Collector for an item (either green like an end-of-game item such as in Factions or Nightfall) or a gold (in the style of the Gate of Anguish) that a character can see as a tangible reward for the effort.

Well ?

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Too bad they probably won't be upgrading prophecy.
That would be very nice however. Perhaps just make it purple (or even better, a blue) just to make a difference between the campaings.Of course with the potential of a gold item.
/signed

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

/signed

basically I agree upon the point that the reward is pretty useless by that time in the game, rewards of xp are only usefull for leveling in my mind or for gaining survivor titles, I would much rather see some kind of physical reward,
what that is I don't know, but would be nice, the green item would be nice, as there is none in Tyria at the moment but there is in the other chapters

Helcaraxe

Helcaraxe

Krytan Explorer

Join Date: Jul 2006

On top of a mountain

A Bad Moon Rising [Moon]

Me/Mo

/signed

because it's a good idea... lol

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Nice, but what do you do for those of us who did all the Titan quests because we felt like it?

Hikan Trilear

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by AlienFromBeyond
Nice, but what do you do for those of us who did all the Titan quests because we felt like it?
They could add a "quest" that you get from the vision of Glint to get the tokens for free, like when they added "money back guarantee" for those who had already paid the gemstones to get Razah...

Anyway I do like this idea (maybe they could use some of the Design-A-Weapon winners).

/signed

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/half-signed
Would encourage people to do them. On the other hand, if it takes a.net's time and effort away from doing other projects, I'd rather they focused on that (ie, GW:EN).

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

/signed

But they have to give the new rewards to people that already did the quests too. Like when they gave refunds if you already had Razah.

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

Quote:
Originally Posted by HawkofStorms
/half-signed
Would encourage people to do them. On the other hand, if it takes a.net's time and effort away from doing other projects, I'd rather they focused on that (ie, GW:EN).
But maintaining/upgrading existing content is important as well -- keeping as much of all the current content interesting for as many players (from casual to hardcore) is important as well.

OK, whenever there's a new campaign/expansion people will mob it anyway for the first few weeks/months - but then they gradually drift back to wherever they feel comfy (or pick up where they were prior to that release)

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

A lot of things happened since 2005... and most prophecies rewards (but skills and a couple of items) just suck.

I know some people who bought Factions and Nightfall and finally Prophecies. And they say 'story is fine, but the whole "you get things too late and rewards are horrible" thing spoils it'.

Changes can be made to old campaigns. It's not like 'make it no' but, 'make it when possible'.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

/signed

The crappiness of Prophecies rewards has always been a big gripe for me. But I gave up any hope for improvement a long time ago.

If they were to add something like this, they should add it for Sorrow's Furnace, too.

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

Quote:
Originally Posted by SpeedyKQ
/signed

The crappiness of Prophecies rewards has always been a big gripe for me. But I gave up any hope for improvement a long time ago.

If they were to add something like this, they should add it for Sorrow's Furnace, too.
Don't forget Sorrow's Furnace already has its own reward in the green items that can be harvested there, and the fact that it is repeatable.

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

Yeah, most of the other campaigns missions are easier and have a better reward then that. Unfortunately, given Anets previous treatment to older games, this requires divine intervention for it to happen... which may as well be impossible.

/signed otherwise

teenchi

teenchi

Lion's Arch Merchant

Join Date: May 2005

PST

Heros of Titans Realm [HotR]

W/Mo

Quote:
/signed

But they have to give the new rewards to people that already did the quests too. Like when they gave refunds if you already had Razah.
I agree, since I've already done quite a few of them.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

Quote:
Originally Posted by ClanYumemiru
Don't forget Sorrow's Furnace already has its own reward in the green items that can be harvested there, and the fact that it is repeatable.
I haven't forgotten. But the fact that almost everyone in SF is grouping to farm greens instead of do the quests shows that the rewards are skewed. A collector item that you could turn in for a SF green of choice after you finish Final Assault would be very cool.

But sure, the titan quests are even worse.

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

SpeedyKQ:

You raise a valid point there - the questing has taken a back seat to the (relentless) farming of greens in Sorrow's - I'm afraid that there's no real good solution for it; restricting green drop by quest completion is no option, it'll only piss people off, however your suggestion of giving players an extra boon upon completion of Final Assault sounds good though - maybe along the lines of the end-of-mission chests in the Ebony Citadel - although perhaps not quite THAT quality/rewarding (after all, it takes much bigger balls to play Domain of Anguish than it does to play Sorrow's) ... but it certainly would be a good alternative for the more 'casual' player to enjoy.

Edit: and yes, the Titan Quests are worse - no greens, no serious Elites you couldn't already get earlier (and probably easier too) and a heck of a lot more work (I'll meditate on Sorrow's Furnace for another thread)

Echuu Ishtar

Academy Page

Join Date: Apr 2007

Sacred Forge Knights (SFK)

/signed

I can't be bothered to do those quests that are worth virtually nothing.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed esp for the money back thing. I did them with my sin just to do them. Knowing theres no point.

good idea

~the rat~

DreamCatcher

Frost Gate Guardian

Join Date: Sep 2005

Netherlands

DVDF

R/Mo

I'd like to see these quests repeatable..otherwise any (significantly) improved rewards would seem kinda pointless to me..just my 2gp

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

/signed

very good request - you'd think you would get more from doing that high of a difficulty quest.

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

Quote:
Originally Posted by DreamCatcher
I'd like to see these quests repeatable..otherwise any (significantly) improved rewards would seem kinda pointless to me..just my 2gp
If you make them repeatable you have to very carefully balance the rewards against the difficulty (and effort required!); especially with a token/collector/item scheme; else you risk upsetting the game's market (I cannot call it an 'economy' - sorry) which is not in anyone's interests - most certainly not that of the developers (who ultimately decide what to do - if anything!)

At a repeatable level, you'd have to crank up the number of Tokens to get any item to really high levels, say 10 or even 15 per item, which would place them out of reach for most players (which in itself would be counterproductive, after all ,the idea is to get as many people as possible interested in playing the quests, not ?) - suire, it would allow classier rewards, but, then you have to balance it against things like Ugoz' Warren, the Deep and even the Gate of Anguish ... which presents its own problems.

Additionaly, it presents a much bigger coding/implementation challenge to the developers (trust me on this one) which in itself reduces the chance of anything being done to adress the problem - which would be rather .. counterproductive, neh ?

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed - this would be nice along with an end game area.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

too late,

unless it is retroactive... it really screws over the people that actually did it for the sake of doing it and not for the items.

ClanYumemiru

ClanYumemiru

Academy Page

Join Date: May 2007

Quote:
Originally Posted by LifeInfusion
too late,

unless it is retroactive... it really screws over the people that actually did it for the sake of doing it and not for the items.
Ah, may I remind you that there is a precedent for reimbursing players for past achievements (the Gain Razah quest; used to cost Anguish Gemstones, doesn't anymore, and everyone who did spend them got them back) - I see no objection to retroactively reward those who have already managed to complete these quests.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

/signed.
Altough I'd prefer them to give you the tokens if you've already done the quest. I've just finished all the Titan quests (so I have an empty quest log) but I wouldn't be able to get the tokens.

Argentino

Argentino

Academy Page

Join Date: Mar 2007

Gmt+1

N/

/signed

Idd, the rewards in Proph are worthless or even non-existing.
No endgame reward and no Titan reward. So this proposal is very good.

The quests are not that easy, u rly have to work for it. I should count in some sort of title to and should get a reward that suits the effort.

Good threat!