Just wondering if anyone else has experienced this:
About a week ago, I was having a hard time at Fort Ranik and did not complete it. Just a few moments ago, I completed it without any casulties with the same build (which was all hero'd). The only thing I've changed is that I've put Dash on my skillbar. I've spoken to only two other people who agree that it's gotten easier.
So just curious, has anyone else noticed a decrease in Hard Mode difficulty?
Is Hard Mode seeming easier?
1 pages • Page 1
Also, I suspect that you just get better with dealing with more powerful mobs. I compare it to my first foray into the Realm of Torment. It seemed rather daunting and I got my rear-end handed to me. But, subsequent visits went much, much better.
I did North Kryta Province Hard Mode and had an awful time with those damn Fire Imps. Those damn things are murder if you get too many. They die easily enough but you have to kill them fast.
I did North Kryta Province Hard Mode and had an awful time with those damn Fire Imps. Those damn things are murder if you get too many. They die easily enough but you have to kill them fast.
W
k
Quote:
|
Originally Posted by Wish Swiftdeath
i find the skales worse, SS does 45 dmg, dont bring any melee ai next time >.<
speaking as a dervish* |

I've never really found a use for it in Hard Mode.
But yes, my vote is with the fact that you just get used to Hard Mode. I noticed this with Cantha. I just got into a routine: Have Razah set up spirits...position Heroes...lure...Release teh Nuketastic power of my party. The more you do it the easier it becomes.
Many parts of HM I find very easy (speaking as a primary monk with heroes/hench). Others, like Thirsty River, are very difficult.
I guess anything that forces me to kill something in a limited amount of time is going to be difficult for me as I'm forced into a defensive role by default and can't efficiently managed the offensive field of play, but when it comes to Vanquishing areas I have it pretty simple.
I guess anything that forces me to kill something in a limited amount of time is going to be difficult for me as I'm forced into a defensive role by default and can't efficiently managed the offensive field of play, but when it comes to Vanquishing areas I have it pretty simple.
O
I am finding it easier, but I think there are 3 reasons:
1. I'm out of the 4- and 6-person team areas, and back to doing missions with 8 people like I'm used to.
2. The 8-person team areas were already close to maximum difficulty, so the difference between normal and hard mode is not very dramatic.
3. I'm getting used to it.
1. I'm out of the 4- and 6-person team areas, and back to doing missions with 8 people like I'm used to.
2. The 8-person team areas were already close to maximum difficulty, so the difference between normal and hard mode is not very dramatic.
3. I'm getting used to it.
Actually I think I am becoming a worse player. Vanquished 21 zones in Elona so far no problem and now I am stuck on several maps (Jahai swarm of stupid scribes and those level thirty groups of 10-12 heket in Wilderness, amoung other areas). I feel really stupid in saying it, but that is how it is. Guess I should play with others and not rely on h/h so much, but others seem to do it no problem.
Guess you are just a better player now. Congrats
Guess you are just a better player now. Congrats

A

