Kills command

JeniM

Desert Nomad

Join Date: May 2007

W/E

We have a /deaths but no /kills
/deaths = total deaths
/kills = total foes killed by char

Maybe an idea for GW2 as i doubt they can find how many foes we killed in GW1

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

this would be useful why?

JeniM

Desert Nomad

Join Date: May 2007

W/E

how is /deaths useful?
It's not but it's there so why not just for FUN.
Yes belive it or not i am one of the dying population that play the game for fun and its a laugh to share /deaths with guildys and would be fun to have a /kills in GW2
I accept it's too late for this in the current GW

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Oh man, that would be sort of a depressing number to see.

Also, what count as a kill? Any death that your char got experience from?

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

This idea is flawed.
It's too hard to determine who gets the credit for a kill.

Annom

Annom

Ascalonian Squire

Join Date: Dec 2006

Untimely Demise [Err7]

Me/

Besides the fact that there would be no way of ANet reclaiming the amount of monsters you've killed in the past, the number would be so freakin' huge it'd just be annoying.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

HA Kill Count already shows why this mechanic is not viable in the game.
Who gets credit for a kill? The warrior who delievered a finishing blow or a mesmer who was degening the target?

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

You want to see just how much of a genocidal maniac you actually are, right ?

As for who gets the credit for a kill, I say we go with the easy option of giving everyone who gets xp from the kill a point on their kill counter because there is no-one with clean hands here. Not even the monks.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Doesn't matter..This option is very very simple.
Kill will spread across the map for those Allies who have
[LOCKED] on target. So if an ELE, Warrior and Mes both
locked on a target and it dies. That Integer in inputted into
the /kills command function.

Sheesh didn't you guys go to highschool?

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Whenever you get faction for a kill...
public int killCounter(int kill){
kill=kill+1;
return kill;
}

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

you know i was browsing these forums to AVOID my programming Coursework -.-

Still yet another Epeen Thing? whats with all these of late?

/not signed

P.S, /death has at least ONE use - Checking survivor back in the early stages

SniperF0x

SniperF0x

Academy Page

Join Date: Mar 2007

Quote:
Originally Posted by Master Sword Keeper
Doesn't matter..This option is very very simple.
Kill will spread across the map for those Allies who have
[LOCKED] on target. So if an ELE, Warrior and Mes both
locked on a target and it dies. That Integer in inputted into
the /kills command function.

Sheesh didn't you guys go to highschool?
So basicly if you just target a dying enemy, you get the points? Very smart indeed...

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

We all know if we played PvE, our kill count is probably higher than our death count.
And the reason I think deaths was put in was for the Survivor Title, so people know if they died at least once and don't need to get to level 20 just to find out they get no title.

JeniM

Desert Nomad

Join Date: May 2007

W/E

Am i the only person that can notice dying? Everyone needs a death counter to tell them if they still have survivor??

JeniM

Desert Nomad

Join Date: May 2007

W/E

Am i the only person that can notice dying? Everyone needs a death counter to tell them if they still have survivor??