Hard mode change suggesttion

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

The current hardmode seems to be a not so well implemented.With the speed buff that apply for all monster that make them too hard for some area.

Because,they are hard to inteurpt,shut down ineffective ,keeping your team mate save very hard,running away from over aggroed mob is almost a team wipeout.

Instead just give the monster the same weapon mod as players have.Like 15^50 on the mob with tanking trait, half cast time for spells for casters.

Or the hardmode only monster skill like some of these.

Am Fah
Chalice of Corruption >>> When you die while this skill in effect. Your corpse is exploite and create an Afficted version of yourself.

Jade brotherhood
Jade Firework >>> Launch the waring signal.All Jade brotherhood factions aware of your presence and increse thier spot range.

Well thats all my idea. Comment accpeted.

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

I agree that the speed on casting and skill times makes it impossible to interrupt - even for a hero interruptor. Seems counter-productive in that they are currently trying to find ways to increase the popularity of mesmers when this will do just the opposite. The health buffs and dmg buffs are alright, it should be tougher but the speed buffs seem a bit much.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

My norgu interupts on HM just fine using migrane + frustation

I would like to request that lina gets added to all missions with a party size of 6 please so I can hero way them properly.