17 May 2007 at 14:06 - 13
Quote:
How come people don't want the mesmers spells where the opponent takes dmg when they attack or when they cast spells?
SpriteSODA already mentioned Spitefull Spirit.
PvE enemies are not that smart.
They all bunch together, making AoE spells do more damage for the same energy in the same time than single target spells (like backfire or empathy).
Backfire does lots of damage against casters, but in pick-up-groups, most people will focus on the same enemy. When you put backfire on the monk, he's probably dead after it triggers one time, since the whole team is attacking that same monk.
An other attacker that can also do 130 damage for 15 energy in the same time is just as good as a mesmer in that case. If they can do more, it's even better. That's why elementalist and SS necros are preferred by many people.
They do , in the same time, more damage to more enemies for the same energy.
As a mesmer, you want to go off-target, making life worse for enemies that the others are not attacking. That's not only by doing damage, but also by slowing them down, making them cast slower, interrupt them and blind them.
When played right, most people won't even notice what you did, but will say that things were a lot easier compared to their earlier plays in the same mission/quest.
17 May 2007 at 14:18 - 14
Im often online with my Mesmer in PvE and I would love to show you its uberness at any time. My IGN is on the left, under my avatar.
17 May 2007 at 14:46 - 15
I agree with SpiritSODA, the_jos and XvArchonvX regarding why Mesmers are not so powerful everyone should love them.
Having said that, you should realize that many people are to afraid of Mesmers because they don't understand their true power. If something dies people assume it was a Warrior, Ranger, Assassin, Paragon, Dervish or Ele that killed them (or a minion, pet, or Necro). If people see a powerful spell being interupted, the Ranger is given the credit.
PUGs don't like Mesmers because they don't see what they truly do, yet, everyone hates monster mesmers (windriders, etc.) because they cause so much damage to PUGs. Strange that PUGs don't want to give the enemy a taste of their own medicine.
Mesmers are true illusionists, they will conceal themselves and their powers by allowing others to think they don't exist. When in reality, they do more than many know. I've seen people, including my own guildies fight while hexed, then ask, "how do I have no energy?" I respond, because the enemies are using Spirit Shackles.
As the_jos already stated, computer AI isn't exactly smart, so using hexes on them is a good idea.
17 May 2007 at 16:56 - 16
My first character was a Mesmer too, so you're in good company
Starting with a Mesmer is a big challenge because you notice that many of your spells are conditional, and rely on the enemy doing something specific to trigger them. However, as you get deeper into the game, you start to see that you're not only learning about how the Mesmer works, but you're also learning about how all of the other professions work as you have to know what they do in combat to be able to counter them effectively. Starting with a Mesmer is the best crash course in game mechanics you can hope to get.
I also do not believe that the Mesmer is a bad PvE class. While they might be slightly better in PvP due to fewer enemies being around, I've found that having a Mesmer in a PUG in PvE can drastically improve success rates during missions. As a Mesmer, you will want to keep your eyes open, ignore target calls, and focus yourself on identifying and disrupting the monsters which are the true threats to the safety of your party. For example, while the rest of the party is dealing with the enemy monk, you could be neutralising the enemy elementalist before it can nuke your party into oblivion. Also, take advantage of the enemy AI (the_jos and Pick_Me are right when they say that the AI isn't that smart in general PvE). An enemy warrior can and often will Empathy itself to death if the hex isn't removed, although enemy casters will not Backfire themselves to death and switch to their weapon if a Backfire will kill them (at which point you can use Empathy to kill them, if the rest of the party is still focused elsewhere).
Nobody may ever really notice what you're doing so it can be a bit of a thankless profession to play at times, but at the end if the day you can smile and know that you've pulled more asses out of the fire than anyone else ever could.
17 May 2007 at 17:11 - 17
Sound like I picked the class matching perfectly to me 
Not following targets, lot of changes during the game, versatile gameplaye is just what I need!
I've been playing WoW for one year now as a healer, and I am sick of only being able to do one thing :/ So now with this class in Guild Wars I might've found what I'm looking for!
17 May 2007 at 17:16 - 18
Sigh. I thought we were over this discussion.
Degen? Necros are better.
Nuking? Elementalists.
Interruption? Rangers do it as well as mesmers, and they can also stack -billions on ya with burning/apply
Shutdown? SS or insidious parasite.
Caster shutdown? Breadhead arrow.
blah blah blah. Everything a mesmer can do another class can currently do it better in pve. PvP is another story, sure, but this is a noob, fellas. Don't make him hate the game by not being able to join any pugs for the whole game.
17 May 2007 at 17:24 - 19
PM me in game as Huldra Nix and i can help you
17 May 2007 at 17:34 - 20
Quote:
Originally Posted by Rainman
PM me in game as Huldra Nix and i can help you 
Appreciated just like all the other advices and helpfull tips
18 May 2007 at 09:38 - 21
Quote:
Originally Posted by ArKaiN
Sigh. I thought we were over this discussion.
Degen? Necros are better.
Nuking? Elementalists.
Interruption? Rangers do it as well as mesmers, and they can also stack -billions on ya with burning/apply
Shutdown? SS or insidious parasite.
Caster shutdown? Breadhead arrow.
blah blah blah. Everything a mesmer can do another class can currently do it better in pve. PvP is another story, sure, but this is a noob, fellas. Don't make him hate the game by not being able to join any pugs for the whole game.
the problem here is that the dude might not even find the mesmer class to be sucky unless he really looks into it!
ignorance is bliss as they say.
and the thing that you are forgetting - fun.
the mesmer, even in it major glory as being THE suck in pve, is a fun class! and it being his first character he wont have anything to compare it with.
again - ignorance is bliss.
its a fun class and you will learn a lot if you wish so!
have fun with it!
(my first character was a necro/mesmer and i have to say that is one of the best options for a starting caster in gw. you have the easy mode that the necro brings and the mesmer to experiment a bit without having to worry about e-management! just in case if you want to switch  )
18 May 2007 at 12:28 - 22
I personally wouldn't recommend mesmer as first profession to play since they are one of the most difficult to truly excel in. I've always found its better to play other classes first and see what skills they like to use or use most often.Then when you play as mesmer you know what skills to interrupt to make targets of those professions ineffective. That being said, mesmer is definitely a fun class to play.
20 May 2007 at 23:48 - 23
mesmers are also exponentially more powerful in hard mode because of their ability to truly shutdown key targets, something that no other class can do effectively in hard mode.
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