Show me Enemies Energy bar - with a number - like ours
Juk3n
under their hp bar.
You're right, there is absolutley no problem with the GUI as it is, i agree..and im not complaining about the size of enemies energy pockets,
i 10v3 7h3 [email protected] - more than anyone healthy should ever really love a game!!
BUT, when i hit an enemy monk with a debilitating shot, and my fellow ranger buddy/hero does the same, it'd be nice to see that we've infact cut said enemy monk energy by almost half and that pretty purple -10 is not just for cosmetic purposes.
i mean i know it saaays "-10" but how do we reeaaally know?
im sure u get my point.
/yay
or
/Nay
You're right, there is absolutley no problem with the GUI as it is, i agree..and im not complaining about the size of enemies energy pockets,
i 10v3 7h3 [email protected] - more than anyone healthy should ever really love a game!!
BUT, when i hit an enemy monk with a debilitating shot, and my fellow ranger buddy/hero does the same, it'd be nice to see that we've infact cut said enemy monk energy by almost half and that pretty purple -10 is not just for cosmetic purposes.
i mean i know it saaays "-10" but how do we reeaaally know?
im sure u get my point.
/yay
or
/Nay
Tarun
I'd like to see this in the party menu first, but still /signed
Puebert
/signed.
Letes see how much energy Abbadon has!
Letes see how much energy Abbadon has!
tenshi_strife
/signed mind rack is kinda annoying to know when its working lol same with famine
Lydz
/signed
It would be nice to see whether the person you're fighting in PvP is really a noob or just doesn't have enough energy to do anything to you due to murdering someone else
It would be nice to see whether the person you're fighting in PvP is really a noob or just doesn't have enough energy to do anything to you due to murdering someone else
rohara
/signed
would be nice to see it for your own party members too. tbh, i've always wondered why that feature wasn't implemented from the start.
would be nice to see it for your own party members too. tbh, i've always wondered why that feature wasn't implemented from the start.
william1975
/signed
would love to have an idea of energy on others, as with the others I think some skills need to see how much effect they are having for more skillful play
I play mesmer primarily, but many skills i don't use simply because they are designed around energy asn not knowing how much they have or if they are even habing a detremental effect on certain characters makes me not use them
would love to have an idea of energy on others, as with the others I think some skills need to see how much effect they are having for more skillful play
I play mesmer primarily, but many skills i don't use simply because they are designed around energy asn not knowing how much they have or if they are even habing a detremental effect on certain characters makes me not use them
Teh [prefession]-zorz
Mesmer would get more love if they actully happened?
/signed, great idea
/signed, great idea
karunpav
/signed, would be a really nice addition
Annom
/sign but only if it meant you could only see your party member's Energy.
Interrupting skills used to take so much skill and practice before the feature that even show what the enemy was using in the first place. You had to watch the enemy and look out of any changes or casting animations to give them away.
Interrupting skills used to take so much skill and practice before the feature that even show what the enemy was using in the first place. You had to watch the enemy and look out of any changes or casting animations to give them away.
HawkofStorms
/notsigned
PvE monsters cheat. Look at all the tryia seed monsters and azures that use holy wrath. It can be tested that some PvE monsters have either 200 energy or like +8 regen at all times.
It would hurt certain things in PvP. Mainly, it would make e-denial mesmers job WAY to easy. I've played one for over a year and honestly, knowing the timing and learning to recognize when somebody is useing negative energy sets is half the fun/challenge.
PvE monsters cheat. Look at all the tryia seed monsters and azures that use holy wrath. It can be tested that some PvE monsters have either 200 energy or like +8 regen at all times.
It would hurt certain things in PvP. Mainly, it would make e-denial mesmers job WAY to easy. I've played one for over a year and honestly, knowing the timing and learning to recognize when somebody is useing negative energy sets is half the fun/challenge.
Replicant
/signed for PvE.
Also would be nice to see Conditions/Hexes on that Foe.
and Would also be extremely nice to see Energy bars of Allies in the Party list (maybe use the current size and cut the bar in half horizontally.. making top HP and Bottom Energy. (Especially helpful for Blood Ritual/Blood is Power necros...)
/Notsigned for PvP though.
Also would be nice to see Conditions/Hexes on that Foe.
and Would also be extremely nice to see Energy bars of Allies in the Party list (maybe use the current size and cut the bar in half horizontally.. making top HP and Bottom Energy. (Especially helpful for Blood Ritual/Blood is Power necros...)
/Notsigned for PvP though.