In the menu system to set up controls, we can set key bindings for an array of certain things. The main ones being to target the closest enemy, next and previous enemies.
What if we had an option to bind keys to target a set enemy profession?
You could set a key to target the closest, next and previous enemy monk!
You could set a key to target the closest, next and previous warrior!
You could set a key to target the closest, next and previous elemental!
Etc, etc, etc....
Its not always clear in a huge battle, when you have a screen full of enemies and allies running around, doing damage, and visual effects going off, wards being cast, meteroes flying all over the place, fires burning....
....as to which creature or profession your targetting! There are times when its random, just because the pressure is getting intense.
Idealy you want to be targetting a set profession to remove damage, healing, tanking, dege, or interupting, etc etc!
Yes you can press tab and cycle them, and find the target you want. And yes any experienced player can cycle enemies efficient enough, when in the perfect conditions. But its not always the perfect conditions and you can get stressed. Plus cycling enemies is time consuming and you miss the one you wanted because your relying on understanding species to know a profession.
Being able to bind a key to lock onto a set enemy profession, would allow people to shout...
"Take out the monk"
...and we all click the bound key for the monk and wam, we all get the same target(s)!
Good or bad idea?
Let us bind keys to target certain enemy professions?
freekedoutfish
Mitchel
Isnt this Ctrl+Space+Shift?
GD Defender
Target next foe + target priority foe work just fine.
Div
Interesting, but I think it adds a little difficulty in an otherwise easy game. And yes, I did play through a good amount of hard mode.