Solo Smites in Hard Mode? - generalized

Nerubz

Ascalonian Squire

Join Date: Feb 2006

Lets see if we can do anything about this - farming smites on hard mode with...lets say W/Rt. There are few things that come up in my mind:

First - Why Hard Mode? The ecto drop is the same in HM but you get nice (and more) golds and rubies maybe (ive seen those dropping from smites)

Second - The problems!
1. Getting there trought the aatxes. In normal they are very easy to skip but in HM you can't overrun them, and the do pretty decent damage too.

2. Surviving amongst the smites. While you are holding VWK your HP is full and it's all ok, but when you aren't you have to use either dolyak or bonetti's (I use both at the same time). So a sup absorb rune is a must I think.

Build: VWK, Vengeful weapon, Dolyak Signet, Bonetti's, Engraged Charge, Sprint, Signet of Stamina, Heal sig

NOTE: Personally, I find the healing signet a pretty useless skill, at least of normal mode.

Final NOTE: I'd really like to work with the community on this to make that run possible!

Jacxxmaster

Jacxxmaster

Academy Page

Join Date: Apr 2006

At my computer, playing Guild Wars, of course!

Lords of Myth [tom]

W/

hmm... Don't think it would work. You'd need a way to kill the aatxes, as they have 50% speed boost, and you have 0-25%. The fastest you can get anyway is 33% with a W/Rt (Sprint + Charge), and that isn't fast enough. I'd say go 55 SS. Should work that way.

Jay0

Jay0

Academy Page

Join Date: Oct 2005

UK

GoF

Mo/

a ranger spirit has a thing that reduces all movement boosts, not sure if HM counts as a boost worth a try though... maybe a r/x hero at the start to make that spirit with a huge range, then just run past the first lot and try and not aggro any of the 2nd lot as ur w/rit?

Slotter

Slotter

Lion's Arch Merchant

Join Date: Sep 2005

Georgia

Mo/

Quote:
Originally Posted by Jay0
a ranger spirit has a thing that reduces all movement boosts, not sure if HM counts as a boost worth a try though... maybe a r/x hero at the start to make that spirit with a huge range, then just run past the first lot and try and not aggro any of the 2nd lot as ur w/rit? 1. The speed boost is inheret.
2. All spirits have the same range to my knowledge.

I might work, I guess....

Nerubz

Ascalonian Squire

Join Date: Feb 2006

The spirit that reduces movement speed is muddy terrain and its only -10% i think. I still cant figure out how to get past trought those aatxes >.> Maybe get a hero with you and flag him at the aatxes and while they are killing him you sneak past them ^^

Jay0

Jay0

Academy Page

Join Date: Oct 2005

UK

GoF

Mo/

monk/mesmer hero
max div favor and smiting
rest in prot/healing
get them to follow u whilst maintaining life bond mending , watchful spirit, succor on you and blessed aura on them for
the next skill ---> have them echo SoJ on u to knockdown aatxes who attack?

or if u cant outrun dying nightmares just let them spam spell breaker and take another hero for soj.... simple

speedy21589

Academy Page

Join Date: Jan 2006

Muddy Terrain does remove the HM speed boost (i've tried it in Stygian Veil). Of course, it means you are also at -10% movement speed.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Quote:
Originally Posted by speedy21589
Muddy Terrain does remove the HM speed boost (i've tried it in Stygian Veil). Of course, it means you are also at -10% movement speed. Hmm. So if you use, say, Dodge under Terrain in HM, do foes break aggro like its NM

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Dash anyone? only run skill that breaks aggro in hard mode, use that, with a shadowform nuker, and gg, haven't tried it yet, but it seems like it might work

Yarrick

Frost Gate Guardian

Join Date: Sep 2005

Serbia

We Never Sleep [ZzzZ]

Veil of Thorns maybe? on a 55 monk

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

btw rubies drop from anything, anywhere, with a low chance. I've gotten them from random lvl 15 foes in tyria.

DvM

DvM

Jungle Guide

Join Date: Aug 2005

Vlaardingen, The Netherlands

Survivor Squad[SS]

You can farm them with a 55 Hp Spoil victor necro, just bring a hero or two to help with the graspings, and they are ok for rebirth situations

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Quote:
Originally Posted by DvM
You can farm them with a 55 Hp Spoil victor necro, just bring a hero or two to help with the graspings, and they are ok for rebirth situations I was thinking about a D/A build, using Dash, and all the normal solo smites skills, except for AV/SV, and put in that wind prayer attrib skills that lets you rend enchants when you hit a foe for that has less health, and run it from there

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

caltrops catched my attention while scrolling trough some skills. running skills would be dark escape and maybe dash. so you have 3 skills, 5 more for killing smites and graspings.
Because I love my w/d using rending aura (and like suggested in post above) lets change to dervish primary.
those 5 skills would than be something like: Zealous vow (e), vital boon, rending aura, conviction, victorious sweep. Don't know if it's enough defense, but having more health than enemy+victorious sweep @ about 12 scythe mastery hitting 3 targets heals you for about 180, and cricitals for about 110 ) Only 3 enemies are attacking you anyway, so the damage you're taking shouldn't be too much.
Don't know how we can exactly alter the other attribute point, but im gonna try something like this as soon as i have the time to get on gw again.

We can also always use heroes to kill graspings. Luring them out without getting the aatxes attack you would be the hardest part. Putting caltrops on aatxes before graspings are with them would be one of the options if you're solo, maybe we can even sacrifice heroes if we bring em.

Jade Zephyr

Jade Zephyr

Lion's Arch Merchant

Join Date: Jun 2006

GWFC

Normal Stoneflesh tank with Deep Freeze? Take quest, Cast it on Aatxe, Agro Graspings and kill them. Then Deep Freeze again when you run past... I guess you could even take it instead of Stormdjinns...

Lint

Lint

Wilds Pathfinder

Join Date: Feb 2006

In a house....

bleh

On hard mode I've manages to get past the first 3 aatxes by using burning speed. Once I also got to the smites, but I normally die at the graspings if I aggro them when running. I may post the build later

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Rit/assassin maybe? Shadow of haste + dark escape. Use the trick runners do in hard mode and run the opposite way with shadow of haste, then dark escape ahead of them.

AscalonWarrior

AscalonWarrior

Wilds Pathfinder

Join Date: Apr 2006

Kokkola, Finland

Mo/

D0pefish's mesmer build can do smite run in Hard Mode
http://www.guildwarsguru.com/forum/s...php?t=10125716

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

as a 55 necro, i don't have any probs with a smite run. KCP's builds works in HM, you just need to get a little more spammy with your cover hex. Here it is:
16 curses (12+hat+sup rune)
9 heal
9 prot
5 blood magic (for energy from offhand)
rest in soul reaping
(my numbers invlove sup runes of all necro atts)

essence bond
Balth's spirit
mending
Prot spirit
healing breeze
Suffering
Reckless haste (another cover hex, use it as an overpowered guardian)
SS

directions are found at KCP's thread.
search Godlike Satan's Solo Smite Runner and you'll get the old build, but read through it for instructions.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Ye I know those 2 (me/e and n/mo) can farm UW in HM, but we are more looking for smite ONLY runners in this thread I think. Not aatxe's + smites, simply because smite only is more profitable and faster.

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Quote:
Originally Posted by Koning
Ye I know those 2 (me/e and n/mo) can farm UW in HM, but we are more looking for smite ONLY runners in this thread I think. Not aatxe's + smites, simply because smite only is more profitable and faster. Aatxe's drop more ectos than smites

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

agree with mickey, ectos have about a 4% chance of dropping from aatxes, less than 2% for smites. about the smite only runners, i see your point, but unless we can find a reliable way to outrun aatxes, smite only runners are outta luck in HM.

Bloodied Blade

Desert Nomad

Join Date: Jan 2006

R/

The math has already been done...many, many, many times. Smite run > Aataxe + smites b/c a smite run is more than 2x faster. Faster run = more profit.

Use the search function and you'll likely find a thread about it...it's been discussion ad nauseam.

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

never said a smite run was less profitable, just agreed that aatxes drop more ectos than smites. sorry if i worded it wrong.

teotuf

Frost Gate Guardian

Join Date: Jul 2006

did you also factor in the 1k entry fee for soloing the UW? the faster you finish a run the faster ur 1ks goes away. as for profit, i'd say they are about equal with everything factored in.

lets do some calculations:
5 smite only runs: cost = 5k, junk drops = 2k, 4-5 ectos (closer to 5)
2 aatxes+smite runs: cost = 2k, junk drops = 2k, 4-5 ectos (closer to 4)
hmmmmmm

Threll

Threll

Academy Page

Join Date: Apr 2007

Missouri

Deranged Old Cows

N/

Quote:
Originally Posted by Fuzzy Taco
Reckless haste (another cover hex, use it as an overpowered guardian) I think Witte has had more luck with Insidious Parasite than Reckless Haste, since HM mobs already have +50% to their attack speed.

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

Quote:
Originally Posted by Threll
I think Witte has had more luck with Insidious Parasite than Reckless Haste, since HM mobs already have +50% to their attack speed. I know, that's why i said what i said. i know it won't increase their atk speed further, but they will miss over 50% of the time, and it's a great blanket hex for smites. usually i'l just bring spirit bond in case HB gets interrupted to make the run easier... and IP would get smited off faster than you can say oops.
btw i can give demos of any necro farm if you need it, my IGN is Noodle Bury Pie.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

I guess the question is "how do the non-ecto Aatxe drops compare to the Smite drops in HM?" 5 - 1? 3 - 1? 1 - 1? 1/0? :snort:

And do the annoying Graspings drop anything worthwhile now in HM? Or still total and utter crap?

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

Quote:
Originally Posted by Ole Man Bourbon
I guess the question is "how do the non-ecto Aatxe drops compare to the Smite drops in HM?" 5 - 1? 3 - 1? 1 - 1? 1/0? :snort:

And do the annoying Graspings drop anything worthwhile now in HM? Or still total and utter crap? from my experiences, Aatxe drops (non-ecto) have been pretty good. a few gold and purple swords, plenty of gp drops. lotsa demonic remains though.
Smites haven't been dropping much good stuff besides the ectos. plenty of white eternal shields and ghostly staffs.

Holz

Lion's Arch Merchant

Join Date: Sep 2006

*bump*

Can't you solo UW on HM with Denzel's good old Rt/Me VwK build? That would suck . I never tried HM, I think I'll give it a shot tomorrow. I'll give my Necro SS and try it with him too, 55 Necro is faster anyways...