Animate Flesh Golem {Elite} - Spell
Exploit nearest corpse to animate a level 3-21 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.
Infuse Condition - Spell
For the next 15-51 seconds, whenever you receive a Condition that Condition is transferred to the closest minion of yours instead.
Death Nova - Enchantment Spell
For 30 seconds, if target ally dies, all nearby foes take 26-85 damage and are Poisoned for 15 seconds.
Dark Bond - Enchantment Spell
For the next 30-54 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
Blood Drinker - Spell
If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20-56 Health from target foe.
Gaze of Contempt - Spell
If target foe has more than 50% Health, that foe loses all Enchantments
Draw Conditions - Spell
All negative "Conditions" are transfered from target other ally to yourself. For each condition acquired, you gain 6-22 health.
Resurrection Signet - Signet
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.
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n/mo
attibutes
12death(+3+1)
MAX OUT BLOOD (+1)
have fun
(this is totally random and i never have tried it but it sounds like fun for pvp of PvE.....
suicidle bobbing golem
bathazard
Lord Nibiru
ok,let say it's ok.
Now....what happenes when you lose Golem?
Where is your damage?
why you don't try it?
Now....what happenes when you lose Golem?
Where is your damage?
why you don't try it?
ArKaiN
I was about to criticize, then I noticed how awful this build is.
Its like those warriors that bring golem as an elite.
Its like those warriors that bring golem as an elite.