Offline play

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

It would be nice to be able to play GW offline.

GW is a great game, and I am addicted to it. So addicted, that I want play all the time. The main problem is that frequently, when I want to play, I am nowhere near an internet connection. Sometimes I have an internet connection, but it is so slow, I spend half my play time getting lag-killed.

I know ANet wants it to be a community game where we play and quest in groups, and that is a large reason the game is so enjoyable. But there are a lot of times where I only have 30 minutes or 45 minutes to play (even if I have an internet connection). Aside from wasting 10-15 minutes trying to get a group together, I don't want to join a group and leave them hanging half way through a quest or mission. So typically, in these instances, I only use henchies or heroes anyway, which is what would be done offline.

I know ANet wants to keep track of potential botting and farming and other things, so maybe they could allow only a certain amount of offline play before a reconnect to the ANet servers is required (reconnect once a week, or every 5 hours of offline play, or whatever). At reconnect, the updated files on my computer would sync with the files on the server and any dev updates would download, etc., etc.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

1 simple word: No.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

this seems.... um..... interesting, i kinda like it but there may be some room for scaming and such from bots. im undecided on this right now lol

TreeDude

TreeDude

Frost Gate Guardian

Join Date: Jun 2005

Buffalo, NY, USA

Dragon Storm

E/Mo

No way. I used to play Phantasy Star Online and being able to play offline with your online characture mean't tons of hacking. Offline means you cannot monitor activiy at all and people will find ways to crack into the game and do what they want.

When they close down the servers, which they will eventually, I think the last thing they should implement is an offline mode (since that will be your only option).

JeniM

Desert Nomad

Join Date: May 2007

W/E

If your off line everything you do would have to be temp stored on your hard drive = a few new titles in a day by editing files

Annom

Annom

Ascalonian Squire

Join Date: Dec 2006

Untimely Demise [Err7]

Me/

No

No

No

No

No

NO!!!!!

Taala

Taala

Krytan Explorer

Join Date: Nov 2006

When Guild Wars servers finally go down in the future, then it would be nice to have some kind of offline play thingy going.

Other than that, no.

Deluxe Emo Reaper

Pre-Searing Cadet

Join Date: May 2007

Akron

Untainted Apocolypse

D/E

Yea, I see your reasoning, but like everyone else said... there would be too much hacking. Also the game is called Guild Wars becausse your also suppose to be in a guild and GvG, which playing offline wouldnt let you do that.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

Aside from possible exploitation, do you know how fun it would be to play with henchies and heroes?

Exactly, it's not.

Lydz

Lydz

Krytan Explorer

Join Date: Jun 2006

Cape Town, South Africa

The Crazy Dragons [TCD]

E/Mo

Erm...I certainly feel weird when I visit a deserted outpost. Doing it over and again would spell disaster!

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

The only real way this could work without the risk of exploitation, would be the characters are only for offline, network play. They could not, should not be playable on ANet.

Enko

Forge Runner

Join Date: Jun 2006

VA

Mo/

Quote:
Originally Posted by Eldin
Aside from possible exploitation, do you know how fun it would be to play with henchies and heroes?

Exactly, it's not.
actually i find it fine. much more enjoyable than playing with a pug that i'm not sure if they know what they're doing or not . ..

BrotherGilburt

BrotherGilburt

Wilds Pathfinder

Join Date: Feb 2006

USA

Mo/

/notsigned

For reasons stated above.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I wouldn't mind an offline feature for testing builds, but I agree with Perkunas, the characters you use would have to be for offline only.

skretth

Krytan Explorer

Join Date: Jan 2006

Australia

i think probably more towards teh end of GW1's life they will release the ability for sum1 to host a server and have a bunch of people connect for "Lan" play or such, using a similar style to how D2 did with a diff set of chars for "OFFLINE" only with no connection to ONLINE players... or rather once u use an online player for offline play it cant be re-used for online play coz of potential farming exploitation etc.etc

TheOneMephisto

TheOneMephisto

Forge Runner

Join Date: Nov 2005

Only way would be with a Diablo-style battlenet singleplayer distinction.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

Either your idea will never work, or it's too ahead of time from the current stage of online games.

/Not signed for a great number of reasons.

Sir Seifus Halbred

Sir Seifus Halbred

Wilds Pathfinder

Join Date: Oct 2006

Ummm...yeah just

/Notsigned

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

LOL

OK OK

I retract my idea.

ANet, you may officially ridicule and laugh at this suggestion.

/notsigned (until GW goes offline...which by then, we'll all be playing GW 3).

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

Quote:
Originally Posted by dts720666
ANet, you may officially ridicule and laugh at this suggestion.
Every idea is valid in a way that promotes discussion and better understanding.

I thank you for your thread and the collective brainstorming that it allowed.

Cheers!

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

The problem with this idea is that you can bot and exploit and do all that other stuff without being monitored.

If separate characters and their belongings can be offline or online only then it would be ok.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Let's turn GW into Diablo 1 and Diablo 2 open mode!

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Like other people have said, the only way I can see this working is if the offline (or private servers) players are never allowed back onto the main servers. Private servers would probably be split between those who don't allow characters from anywhere except trusted servers (assuming a secure server to server transfer system), or those with large populations of hacked characters.

Though I'd prefer ANET try something like Maple Story's business model (free to play, charge for things that give little or no gameplay benefit, like new skins) when its no longer viable to keep the GW1 servers running under the current payment system.

Luna Star

Luna Star

Ascalonian Squire

Join Date: Apr 2007

Noooooooooooooooooooooooooooooooooo!