Mounted Units

lucky k

lucky k

Ascalonian Squire

Join Date: May 2006

Warriors Isle

Excentrix [PuNK]

Me/E

This game has many of the same aspects of medevil warfare

Soldiers/footman = warriors, Dervish

Archers = rangers

Monks = Suport

Spearmen/leaders = Paragon

Siege Weaponry = Elementalist

etc

We dont have mounted units





SO Where is the Calvary?


Knights, and such

Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.

[M]agna_[C]arta

[M]agna_[C]arta

Desert Nomad

Join Date: Feb 2007

Philippines, LSGH

Legions of the Golden Aguila [PNOY]

A/D

Soldier - Warrior
Pikemen - Dervish,
Archer - Ranger
Medic/Doctors - Monk
Spearmen/Leader - Paragon
Engineer - Elementalist
Strategist - Mesmer
Priest - Ritualist
Crazy Fanatics - Necromancers

????? - Assassins

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

One thing I notice when playing GW is that there are no Horses. There are Pack animals, evil dwarfs riding on beast and drakes, ships, Centaur, and turtle cannon, but no Horse.

Still waiting for a Magical Poney Pet.....

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

as far as op goes..... bleh

and [M]agna [C]arta i figured sins were the easiest to id

Assassins = Assassins

lol

TABellis

TABellis

Academy Page

Join Date: Sep 2006

Honors Glory

A/

Mounted units is not a bad idea, just the idea of basing it off of what other games are doing. Anet has done a pretty good job of keeping the game somewhat unique. That said, having the ability to ride pets into battle would be cool, giving maybe inate abilities like higher AC, or more Eng for casters, or faster run speed. I think it would be cool, and cool looking. Pets could be the Ranger class pets, or just something you could use a purchased Pet Cap Sig to get them with, and they would be a similar setup as ranger pets, meaning there are only certan ones you can cap for riding. Ok, so I didn't really follow the now class idea, more so just built on the pets idea.

funnyman100

funnyman100

Frost Gate Guardian

Join Date: Aug 2006

USA

Silver Chain [SLVR]

N/W

I don't think so

It would be alittle unfair to the people that have a high level character then they came out with a mounted profession.

Or if they came out with a mounted profession, maybe some people would want to have a mount but hate the way the profession works? But, how could you have it as a second profession? You can't it wouldn't work out too well.

so /not signed

[M]agna_[C]arta

[M]agna_[C]arta

Desert Nomad

Join Date: Feb 2007

Philippines, LSGH

Legions of the Golden Aguila [PNOY]

A/D

their weren't assassins in medieval = p!

UnknownGuest01

Ascalonian Squire

Join Date: Mar 2007

Pirate Bay

Pirates Of The Searing[YoHo]

N/W

yes there was some kings hire assassins to kill people they didn't like also the assassins was spies for the king to sneak in the enemy king castle and dig up some infomation so they can prepare to raid it.

System_Crush

System_Crush

Jungle Guide

Join Date: Oct 2006

Tripping in Holland

My guild died :`(

N/

Or an old favorite a Assassin sneaks into a besieged castle and poisons the well.

[M]agna_[C]arta

[M]agna_[C]arta

Desert Nomad

Join Date: Feb 2007

Philippines, LSGH

Legions of the Golden Aguila [PNOY]

A/D

@UG
I thought those were spies^^.

@SC
I nver thought of that^^.!

keyblader319

Ascalonian Squire

Join Date: Mar 2006

The Mrymidon

Rt/Mo

Mounts are a cool idea, but GW is really a PvP based game even if you disagree. Anets idea is that players will do the PvE and then just play the PvP. I'm not sure how mounts would work in PvP because they would give teams an unfair speed advantage.