Mounted Units

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lucky k
lucky k
Ascalonian Squire
#1
This game has many of the same aspects of medevil warfare

Soldiers/footman = warriors, Dervish

Archers = rangers

Monks = Suport

Spearmen/leaders = Paragon

Siege Weaponry = Elementalist

etc

We dont have mounted units





SO Where is the Calvary?


Knights, and such

Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
Barrett
Barrett
Lion's Arch Merchant
#2
i like it
jarrak
jarrak
Lion's Arch Merchant
#3
me to, but it might be to WoW like imo also
Div
Div
I like yumy food!
#4
Quote:
Originally Posted by lucky k
Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
Um, no. Everyone will make a knight and even more retards can run droks then!
Nevin
Nevin
Furnace Stoker
#5
Your comparisons are extreme long shots..
dragonofinfinity
dragonofinfinity
Academy Page
#6
the terrain is wrong for mounts and the maps just aren't large enough.
it also poses the problem of the mounts being like rangers pets, AKA a pain if done wrong and the bane of (at least the ones i know) healers.
d
dragonslayerfight112
Ascalonian Squire
#7
way overpowered, there arent enough paragons in PVP or PVe to do that, basicly there would be lots of bonuses and no disadvantages in Tyria or CAntha b/c of no paragons
The Herbalizer
The Herbalizer
<3 Ecto
#8
no ty, not for gw, it doesnt suit it.

/not signed