This game has many of the same aspects of medevil warfare
Soldiers/footman = warriors, Dervish
Archers = rangers
Monks = Suport
Spearmen/leaders = Paragon
Siege Weaponry = Elementalist
etc
We dont have mounted units
SO Where is the Calvary?
Knights, and such
Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
Mounted Units
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lucky k
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Barrett
i like it
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jarrak
me to, but it might be to WoW like imo also
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Div
Quote:
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Originally Posted by lucky k
Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
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Nevin
Your comparisons are extreme long shots..
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dragonofinfinity
the terrain is wrong for mounts and the maps just aren't large enough.
it also poses the problem of the mounts being like rangers pets, AKA a pain if done wrong and the bane of (at least the ones i know) healers.
it also poses the problem of the mounts being like rangers pets, AKA a pain if done wrong and the bane of (at least the ones i know) healers.
dragonslayerfight112
way overpowered, there arent enough paragons in PVP or PVe to do that, basicly there would be lots of bonuses and no disadvantages in Tyria or CAntha b/c of no paragons
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The Herbalizer
no ty, not for gw, it doesnt suit it.
/not signed
/not signed
