everywhere running in their heroes, so i would like to try
something at air side myself and my 2 heroes just for fun and raw damage, i am thinking to get henchie monks for heal and Jin or Norgu for full interrupter. I am not sure about if heroes use in a proper way "Invoke Ligthnig" because in guildwiki says:
"Hero AI treats this spell as causing exhaustion, and will use it sparingly, even while enchanted." And if it's worth to run Invoke ligthning on myself too instead Dual Attunement.
Any feedback will be appreciated or any experience in the past with setting the heroes in Air Element, or with any ligth builds because i rarely used Air before.
Regards.
The builds
Ele/Dervish (Myself)
Air 16 (12+1+3).
Earth Prayers 8.
Rest in Energy Storage.
1.- Air attunement
2.- Elemental attunement
3.- Mystic Regeneration
4.- Glyph of elemental power
5.- Lightning Strike
6.- Lightning Hammer
7.- Lightning Orb
8.- Blinding Flash
For the heroes.
Ele/Rit
Air 16 (12+1+3)
Rest in Energy Storage.
1.- Air attunement
2.- Glyph of Lesser Energy
3.- Invoke Lightning (Elite)
4.- Chain Lightning
5.- Lightning Strike
6.- Lightning Orb
7.- Enervating Charge
8.- Blinding Flash or Death Pact Signet for rez.
