E/Me UW Solo build... Can this work?
Tarot Ribos
Monks can solo UW. Me/Mo's can solo UW. I get this feeling that there is a chance E/Me's can solo UW... maybe? Here's the build I've come up with:
Water Magic: 16 (12+ Sup Rune + Hat)
Illusion Magic: 12
Inspiration Magic: 3
Energy Storage: 3 (0 + Sup Rune)
Weapon of Choice: Staff w/ 20% chance faster recharge on Water Skills, Staff Wrapping of Enchantment AT LEAST 18%. 20% would be best, if you can afford it.
Skills:
Mist Form (E)
Water Attunement
Ice Spear
Channeling
Spirit of Failure
Distortion
Blurred Vision
Power Drain
How does it work?
Well, I can't get Mist Form to be continuous. Though I've tried. With the staff wrapping, it should last just over 25 seconds. So that gives 5 seconds for those Aatxes to tear through you. BUT WAIT! That's where Blurred Vision and Distortion come in. Blurred Vision spreads to adjacent foes, which should be the other 1-2 in the group you aggro at the start. One Distortion should be all you need to wait for MF to recharge, but you should use it again to cover while you cast MF. Channeling + Water Attunement should make the Ice Spears almost free. This, plus the standard energy recharge, should allow you to maintain the enchantments as needed. Oh wait, and we can't forget Spirit of Failure, can we? Even though it only gives 2 energy per miss, it lasts 30 seconds regardless of attribute level. And that should give plenty of time to gain some energy back.
In the event a Dying Nightmare spawns up, cancel Rend with Power Drain. Simple as that. You shouldn't have to worry about the Grasping Darknesses spamming "Fear Me" on you, as you'll be avoiding attacks to prevent them from building the adrenaline.
I haven't entirely figured out what to do against the Smite Crawlers, so this build only goes as far as the Graspings and Aatxes. For Smites, I know SoJ won't be a problem, but that's as far as I've analyzed.
Please note that this build is entirely theoretical. If for some reason it doesn't actually work, please don't flame me. I haven't actually tried it. However, from the calculations I've done, it looks like it should hold up.
Comments/Questions/Suggestions are all welcomed! Thanks for your time!
Water Magic: 16 (12+ Sup Rune + Hat)
Illusion Magic: 12
Inspiration Magic: 3
Energy Storage: 3 (0 + Sup Rune)
Weapon of Choice: Staff w/ 20% chance faster recharge on Water Skills, Staff Wrapping of Enchantment AT LEAST 18%. 20% would be best, if you can afford it.
Skills:
Mist Form (E)
Water Attunement
Ice Spear
Channeling
Spirit of Failure
Distortion
Blurred Vision
Power Drain
How does it work?
Well, I can't get Mist Form to be continuous. Though I've tried. With the staff wrapping, it should last just over 25 seconds. So that gives 5 seconds for those Aatxes to tear through you. BUT WAIT! That's where Blurred Vision and Distortion come in. Blurred Vision spreads to adjacent foes, which should be the other 1-2 in the group you aggro at the start. One Distortion should be all you need to wait for MF to recharge, but you should use it again to cover while you cast MF. Channeling + Water Attunement should make the Ice Spears almost free. This, plus the standard energy recharge, should allow you to maintain the enchantments as needed. Oh wait, and we can't forget Spirit of Failure, can we? Even though it only gives 2 energy per miss, it lasts 30 seconds regardless of attribute level. And that should give plenty of time to gain some energy back.
In the event a Dying Nightmare spawns up, cancel Rend with Power Drain. Simple as that. You shouldn't have to worry about the Grasping Darknesses spamming "Fear Me" on you, as you'll be avoiding attacks to prevent them from building the adrenaline.
I haven't entirely figured out what to do against the Smite Crawlers, so this build only goes as far as the Graspings and Aatxes. For Smites, I know SoJ won't be a problem, but that's as far as I've analyzed.
Please note that this build is entirely theoretical. If for some reason it doesn't actually work, please don't flame me. I haven't actually tried it. However, from the calculations I've done, it looks like it should hold up.
Comments/Questions/Suggestions are all welcomed! Thanks for your time!
awoeonip
I'm thinking you might have some trouble with the aataxes because although mist form negates damage, their savage slashes will still interrupt you.
Also, they'll sever artery and gash you eventually...mist form won't block those conditions either
Also, they'll sever artery and gash you eventually...mist form won't block those conditions either
Chaotix
In respone to awoeonip post, he brings up a good point about their Savage Slashes and being interrupted, then hit after Mist Form ends. In my opinion perhaps if you substitute Water Attunement for Sympathetic Visage and perhaps add some points into Illusion this way it removes their adrenaline and therefore you reduce the risk of being interrupted and the risk of being hit after Mist Form ends by their Savage Slashes.
Peace,
Chaotix
Peace,
Chaotix
scars of insanity
Would ice spear do any dmg with mist form up?!
If not you would have 5 seconds to pull off one attack.... plenty of time for them to regen.
If it does then this build might work
If not you would have 5 seconds to pull off one attack.... plenty of time for them to regen.
If it does then this build might work
Chaotix
Yes it should deal damage not alot but it would Mist Form doesnt do damage for example if you try to wand them but using skills and spells work.
schutz
You wanna echo mist form, ive tried it to farm trolls with water+earth+fire all fired off quickly but i ran out of energy by the time i had to recast mist form
angshuman
No. The A-Echoed Mist Form build works flawlessly only on relatively low-health stuff like Minos and Griffons since these guys die by the time your 3 Mist Forms run out.
Trolls and especially Aatxes would require a *much* more longer running immunity mechanism which is why the OP's build is a better alternative. With a 20% enchant mod, you need some way to cover those 5 seconds, and arcane echo would work only *once*. After your third Mist Form runs out, you are left with no Mist Form and no Arcane Echo.
Trolls and especially Aatxes would require a *much* more longer running immunity mechanism which is why the OP's build is a better alternative. With a 20% enchant mod, you need some way to cover those 5 seconds, and arcane echo would work only *once*. After your third Mist Form runs out, you are left with no Mist Form and no Arcane Echo.
art_
Quote:
Originally Posted by schutz
You wanna echo mist form, ive tried it to farm trolls with water+earth+fire all fired off quickly but i ran out of energy by the time i had to recast mist form
channeling ^^
awoeonip
Well, the first problem you're going to run into imo is that you're going to die faster than you can ever kill the aataxes because you'll be bleeding/gashed for most of the time and I don't see any self-heals in that build.
Secondly, echo only provides about 60 seconds max of mist form....definately not enough time for you to kill 2 aataxes with just ice spear. You can get mist form running for an infinate time as an e/r with serpent's quickness and a +20 enchant weapon, but then energy will probably be an issue.
Secondly, echo only provides about 60 seconds max of mist form....definately not enough time for you to kill 2 aataxes with just ice spear. You can get mist form running for an infinate time as an e/r with serpent's quickness and a +20 enchant weapon, but then energy will probably be an issue.
saphir
you might consider an earth ele as i've seen one solo the aaxtes in uw before. i think they were e/mo, don't quite remember.. they were using skills such as kinetic armor, armor of earth, stone daggers, aftershock, etc
can't quite remember if they were casting prot spirit or not
can't quite remember if they were casting prot spirit or not
Tarot Ribos
I considered bleeding... but doesn't Mist Form prevent the Sever Artery from actually hitting, thereby avoiding the bleeding from starting? If not, then Spirit of Failure could be... a failure. Crap, I should probably test these skills, shouldn't I?
If Mist Form only negates the damage from attacks, this build could have an issue. Can someone verify this information?
If Mist Form only negates the damage from attacks, this build could have an issue. Can someone verify this information?
King's Spectre
You still get bleeding and such when mist form is on. I was killing the Ice Beast during the Christmas IDS frenzy with my R/W and was definitely able to poison him and bleed him while he had MF going.
W/R sounds like the best bet. Troll's would keep bleeding under control. Blinding them would be the best way to keep from being interupted (or take your chances with a stance). How to do damage and not run out of energy..
W/R sounds like the best bet. Troll's would keep bleeding under control. Blinding them would be the best way to keep from being interupted (or take your chances with a stance). How to do damage and not run out of energy..
Tarot Ribos
KSpec: Ah crap. Well then, this build is screwed and doesn't work. I suppose one COULD find room for Sympathetic Visage, but even with +20% enchant, there'd be downtime long enough for Aatxes to build up the adrenaline for Sever Artery/Gash.
Ah well. It was worth a shot. I shall continue undaunted, however, in my quest to find a UW Solo build for each primary profession! (This is, of course, attempting to avoid the 55 build as much as possible, but I know sometimes it cannot be helped...)
Ah well. It was worth a shot. I shall continue undaunted, however, in my quest to find a UW Solo build for each primary profession! (This is, of course, attempting to avoid the 55 build as much as possible, but I know sometimes it cannot be helped...)
Tarkin
U cant farm UW with a ELE alone, u need help to stay alive and help to kill... my guild use a ELE, and 2 monks to farm in UW, is more fast that trapers and solo monks and a bit less that a complet team... but work fine... the better part is if the tank die, the monks just run away, return, rez and all begin again
DP dont is a problem u fast take DP from way... and u only will die if monks are stupids...
3 man farm work fine with advance ele skills, and simple monk skills this is easy if dont have a 55 monk or advance monk skills...
DP dont is a problem u fast take DP from way... and u only will die if monks are stupids...
3 man farm work fine with advance ele skills, and simple monk skills this is easy if dont have a 55 monk or advance monk skills...
sno
Quote:
Originally Posted by Tarkin
U cant farm UW with a ELE alone, u need help to stay alive and help to kill... my guild use a ELE, and 2 monks to farm in UW, is more fast that trapers and solo monks and a bit less that a complet team... but work fine... the better part is if the tank die, the monks just run away, return, rez and all begin again
DP dont is a problem u fast take DP from way... and u only will die if monks are stupids...
3 man farm work fine with advance ele skills, and simple monk skills this is easy if dont have a 55 monk or advance monk skills... anything is possible. I used to solo trolls with my e/me, using aoe fire and Mistform (lava font and such.) I'm sure someone will come up with a e/ solo build, i hope its you! Good luck
DP dont is a problem u fast take DP from way... and u only will die if monks are stupids...
3 man farm work fine with advance ele skills, and simple monk skills this is easy if dont have a 55 monk or advance monk skills... anything is possible. I used to solo trolls with my e/me, using aoe fire and Mistform (lava font and such.) I'm sure someone will come up with a e/ solo build, i hope its you! Good luck

Y.T.
u can duo with ele/me or ele/mo with earth build and monk, its pretty fast.
Vesital
My advice would be to switch to an E/Mo 55hp build. Ele runes aren't that expensive. Using prot spirit, breeze, and mending will keep you up and running. Then you just have to worry about doing damage, which should be a big deal since your an ele and all :P Best of luck!
Tarot Ribos
Rufu: Yeah, I know, I could just go 55 /mo, but I'd rather not. The 55 build is just asking for nerfing any time now.
Still, it looks like that's the best option. This build can still farm elsewhere (being other farm areas that DON'T cause bleeding)... like trolls... but UW is just a no-no.
Still, it looks like that's the best option. This build can still farm elsewhere (being other farm areas that DON'T cause bleeding)... like trolls... but UW is just a no-no.
CKaz
perma mist form?
http://forums.gwonline.net/showthread.php?t=377037
http://forums.gwonline.net/showthread.php?t=377037
awoeonip
I'm sure an AoE fire build would have been feasible before the nerf. I don't really see any energy effective damage dealer for the ele though
Darkpower Alchemist
This build is so experimental. I have played an E/Mes,and you are dealing no where near enough damage to stay alive. Plus, the flaw of the E/Mes is that it ALWAYS needs a monk to heal it. Go another route to solo Nirvana. This doesnt seem exactly the right path.
Darkpower Alchemist
I've recently started to experiment with my E/mes in a solo build.It's experimentalbut Iike the direction I'm headed in.I'm using illusion,inspiration and earth at the moment. Illusionary Weapon is awesome,just need to get my illusion attribute up some more to break the 40 sec time limit. It lasts 30 seconds,and my E/Mes is only lvl 15.Conjure phantasm and Kinetic armor work well together. 8 sec for Kinetic and 5 sec for phantasm,magnetic aura in a pinch,and physical resistance for added safety. Still experimenting,so we shall see...
Undead Silverhawk
http://www.guildwarsguru.com/forum/s...d.php?t=105676
Change to e/mo and get that build and you're done
//edit
Ah solo.. Missread
Anyway going e/r with serpents quickness as I said in that topic on a reply should work.
Just Gotta get high enough dps that way.
/Silverhawk
Change to e/mo and get that build and you're done
//edit
Ah solo.. Missread
Anyway going e/r with serpents quickness as I said in that topic on a reply should work.
Just Gotta get high enough dps that way.
/Silverhawk
Cherno
Silverhawk,
I've been thinking about your E/R build. Can it work as a solo in UW?
I don't want to spend forever on one group trying to bring them down so I figured bringing an SS Necro would work.
I was thinking about:
Mistform with 20% Echant Staff
Serpent's Quickness
Conjure Frost
Glyph of Concentration (to help against the interrupters)
Then maybe doing some traps for damage.
My main concern is Nightmares. I am assuming that their rend enchantments would strip the mistform. If you have a monk with you, they can always put on spellbreaker, but now we are up to a 3 man team.
There is always a good chance that you can kill the nightmares yourself before they get rend off (customize your weapon, it helps!) but sometimes they can be tricky and hard to target when you are surrounded.
So anyway, how are you doing damage with the E/R build?
I've been thinking about your E/R build. Can it work as a solo in UW?
I don't want to spend forever on one group trying to bring them down so I figured bringing an SS Necro would work.
I was thinking about:
Mistform with 20% Echant Staff
Serpent's Quickness
Conjure Frost
Glyph of Concentration (to help against the interrupters)
Then maybe doing some traps for damage.
My main concern is Nightmares. I am assuming that their rend enchantments would strip the mistform. If you have a monk with you, they can always put on spellbreaker, but now we are up to a 3 man team.
There is always a good chance that you can kill the nightmares yourself before they get rend off (customize your weapon, it helps!) but sometimes they can be tricky and hard to target when you are surrounded.
So anyway, how are you doing damage with the E/R build?
Neriandal Freit
Well, as a user who gets gold from this E/R build, I'll tell you it's a very slow build. You don't do alot of damage fast, but you do damage and you can't get hurt really.
I personally would like to try the E/R build with a 55HP monk and a Me/Mo and see how the three of them work together, how fast they can knock out things, etc.
I personally would like to try the E/R build with a 55HP monk and a Me/Mo and see how the three of them work together, how fast they can knock out things, etc.
[DE]
consider having a secondary professino as ranger, u can use serpents quickness so u can keep mist form active all the time and troll urgent to counter bleeding. ull prolly do less in the dmg department though