The Problem With Gold and Bots
Rock Crush
The Problem With Gold and Bots
Why are there bots?
Well the biggest answer is to Sell Gold for real world money.
Now I know Anet is already banning anyone it finds that sells gold for real world money but why not ban the people that buy it.
If every gaming community would stand firm on this that buying gold for real world money is wrong and reports anyone that sells or buys gold you would see the number of bots drop but 75% if not more.
The only bots that would probably be left would be just the ones that are trying to get lots of gold to buy in game items or to farm for items.
We should also put pressure on online ad companies for advertising Gold for Real world money. I’m glad that some companies are already taking a stand on this but more needs to be done.
For those that do buy Gold for real world money you also giving your info to people that use this info for criminal activates.
I guess I would like to see this community and other stand hard on this problem and if all goes well there will be no more or almost no more bot problem.
Why are there bots?
Well the biggest answer is to Sell Gold for real world money.
Now I know Anet is already banning anyone it finds that sells gold for real world money but why not ban the people that buy it.
If every gaming community would stand firm on this that buying gold for real world money is wrong and reports anyone that sells or buys gold you would see the number of bots drop but 75% if not more.
The only bots that would probably be left would be just the ones that are trying to get lots of gold to buy in game items or to farm for items.
We should also put pressure on online ad companies for advertising Gold for Real world money. I’m glad that some companies are already taking a stand on this but more needs to be done.
For those that do buy Gold for real world money you also giving your info to people that use this info for criminal activates.
I guess I would like to see this community and other stand hard on this problem and if all goes well there will be no more or almost no more bot problem.
Ritual del Fuego
I thought it was already against the EULA to purchase gold for real life money. Don't people already get banned for this?
Star Gazer
deal with it and move on. i really am tired of looking at 'anti bot' threads. get. a. life.
WarKaster
Quote:
Originally Posted by Rock Crush
The Problem With Gold and Bots
For those that do buy Gold for real world money you also giving your info to people that use this info for criminal activates. |
zwei2stein
Solution is simple: get rid of goldsinks, you will get rid of people buying egold to pour it in them.
Ebay gold exists only because stuff like fow armour is in game, begging for people to take "shortcut".
Ebay gold exists only because stuff like fow armour is in game, begging for people to take "shortcut".
LONGA
I never support any kind of this activities.Because I see the big picture.Too many games fall because of this kind of things already.
Chestnut
People will buy gold online as long as A.net keeps giving away minis to Japan, and other places that make them extreamly rare.
The only way to affroed a mini Zhed is to buy gold online, buy the ectos, then buy the mini-pet from somoene who buys it for just a few ectos from some Japanese person who has no idea the real value, then JACK the price of the mini pet up to 850 ectos.
Seriously.. How else can we affroed the mini pets?
What else in the game is worth that much gold? .. the mini's are the only thing that is worth ebaying gold for now..
Thanks a.net! Keep giving away unique items that mess up the game! w00t! more rare minis! more ebay gold! quick! more!
The only way to affroed a mini Zhed is to buy gold online, buy the ectos, then buy the mini-pet from somoene who buys it for just a few ectos from some Japanese person who has no idea the real value, then JACK the price of the mini pet up to 850 ectos.
Seriously.. How else can we affroed the mini pets?
What else in the game is worth that much gold? .. the mini's are the only thing that is worth ebaying gold for now..
Thanks a.net! Keep giving away unique items that mess up the game! w00t! more rare minis! more ebay gold! quick! more!
ogre-mage
Quote:
Originally Posted by LONGA
I never support any kind of this activities.Because I see the big picture.Too many games fall because of this kind of things already.
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It's just easier for people to capitalize on bots in Guild Wars because there isn't a monthly fee.
lyra_song
Actually.
Guild Wars is the most immune to gold traders simply because gold is meaningless in this game, and theres no super-l33t swords that can give you an advantage over other players.
The dev changes thats driving some players away have NOTHING to do with bots (ie: HA, skill balancing)
Guild Wars is the most immune to gold traders simply because gold is meaningless in this game, and theres no super-l33t swords that can give you an advantage over other players.
The dev changes thats driving some players away have NOTHING to do with bots (ie: HA, skill balancing)
Dzan
Just wondering, how do people who buy gold for real world money affect you? It can't be economic, because I already proved that wrong here, so the only thing I can think of is a lessening of your personal prestige that you get from other people besides you having nice gear. In that case, QQ moar.
Age
The only way to deal with this is for Anet to compete directly with the gold sellers and botters.This means by putting more gold in to game way more than there is already and yes getting rid of the gold sinks like 100g guild invite.They could reduce the skill cost.The ones that would still buy gold are those that are really lazey and don't put one effort into getting 15 min of farming done.
Dzan
Quote:
Originally Posted by Age
The only way to deal with this is for Anet to compete directly with the gold sellers and botters.This means by putting more gold in to game way more than there is already and yes getting rid of the gold sinks like 100g guild invite.They could reduce the skill cost.The ones that would still buy gold are those that are really lazey and don't put one effort into getting 15 min of farming done.
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Age
Quote:
Originally Posted by Dzan
So your solution to gold selling is to make gold worthless. Brilliant.
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Dzan
Anything trivial to obtain is worthless.
SuperDave
/sigh.. another bot thread. How many of these are on guru now?
Yea, it sucks that there are bots. And yea, it sucks that people buy GW gold for RL money. But, honestly, seeing as buying RL gold is against the EULA anyone caught buying gold will obviously get their naughty bottoms smacked by the ban bat. And I also think that there are hunders of GW players that send the odd support ticket to NCsoft whenever they suspect activity breaching the EULA.
So, what's the point of this thread? Or is this just another "don't bot and buy money" awareness thread?
Yea, it sucks that there are bots. And yea, it sucks that people buy GW gold for RL money. But, honestly, seeing as buying RL gold is against the EULA anyone caught buying gold will obviously get their naughty bottoms smacked by the ban bat. And I also think that there are hunders of GW players that send the odd support ticket to NCsoft whenever they suspect activity breaching the EULA.
So, what's the point of this thread? Or is this just another "don't bot and buy money" awareness thread?
Guardian of the Light
....I....swear....if... I...see one more bot thread.... I am going to go buy 1000K off EBAY!!!! ARRRRRGGGGGGGG!!!
(P.S. you know I'm not really going to do it right?)
(P.S. you know I'm not really going to do it right?)
Patrick Smit
Quote:
Originally Posted by Dzan
Just wondering, how do people who buy gold for real world money affect you? It can't be economic, because I already proved that wrong here, so the only thing I can think of is a lessening of your personal prestige that you get from other people besides you having nice gear. In that case, QQ moar.
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Dzan
Quote:
Originally Posted by Patrick Smit
There is no single shread of evoidence that the other is proven wrong, its just a personal opinion. I could easily state as well that efficiency determines whether flipping burgers is interfering or not. if flipping burgers yields 100 times more gold for cash then playing PvE/HA, then selling gold for cash will interfere with the iingame economy
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It's pretty clear to me that the absolute value of ingame gold is linked most closely to the drop rate of common items for solo farmers, as that change has affected the value of gold more than anything I can recall.
capitalist
Quote:
Originally Posted by WarKaster
you heard it here first......if you buy GW gold on Ebay the terrorists win.
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lennymon
The bots effectively buy more copies of GW than you do, you get no vote.
sag.gw
this is the problem... i don't want to be subjective to this bot-spamming "go to my website to buy gold" crap while playing a game.
Dawgboy
Way to go, Einstien- giving the gold-selling site even more publicity.
(That means black out the names/site in your pic, please. And yes, they are very annoying.)
(That means black out the names/site in your pic, please. And yes, they are very annoying.)
Kool Pajamas
Ah dont worry I've seen other people in game advertising for less. haha.
Oh and all those ones you see advertising are demo accounts. Reporting doesnt do any good to those. Go and try to trade with one and you'll see.
Oh and all those ones you see advertising are demo accounts. Reporting doesnt do any good to those. Go and try to trade with one and you'll see.
pork soldier
I'm going to play devil's advocate here for a moment, stay with me as long as you can.
Say I make $30 an hour at work, say in an hour I could also make ~20-80k Guild Wars gold if I try really hard and I have sufficient starting capital. Assume also that I only make ~80k an hour on certain parts of Friday and Saturday, the rest of the week I'm closer to an average of ~20k/hr if I'm lucky.
Given this info let's assume I can make ~35k an hour averaged over the week and that I can play ~12 hours a day.
Let's see, it's going to take me ~30 hours (28.6) to make 1M - that assumes I have a very large pool of starting capital and that I'm relatively lucky. This is generous, it's more likely that it will take twice as long (60 hours) or longer.
Split that difference, say I can make 1M in ~45 hours of play time. I could have made $30 * 45 = $1350, less the 30% govt cut, = $945 take home.
1M costs $140-165 at certain sites, where is my incentive to make in-game money? Taking the time to grind for cash is boring, why do it? I have a good job for a reason (I paid my dues up front), why not leverage that to make my life better?
</devil's advocate>
Seriously, if you want to stop people taking shortcuts in games you're going to have to address the fact that we can take shortcuts IRL with our money - it's the same damn principal, life (and games) aren't fair.
edit: Until you start linking the account to the person's locality and identity (ie: a secured biometric logon), and linking account rewards to skill instead of time spent, you're going to have problems with people buying and selling outside the game. Get. Over. It.
If you prevent transfer of items between accounts you're going to see services where people play your account for you, it's that simple.
Say I make $30 an hour at work, say in an hour I could also make ~20-80k Guild Wars gold if I try really hard and I have sufficient starting capital. Assume also that I only make ~80k an hour on certain parts of Friday and Saturday, the rest of the week I'm closer to an average of ~20k/hr if I'm lucky.
Given this info let's assume I can make ~35k an hour averaged over the week and that I can play ~12 hours a day.
Let's see, it's going to take me ~30 hours (28.6) to make 1M - that assumes I have a very large pool of starting capital and that I'm relatively lucky. This is generous, it's more likely that it will take twice as long (60 hours) or longer.
Split that difference, say I can make 1M in ~45 hours of play time. I could have made $30 * 45 = $1350, less the 30% govt cut, = $945 take home.
1M costs $140-165 at certain sites, where is my incentive to make in-game money? Taking the time to grind for cash is boring, why do it? I have a good job for a reason (I paid my dues up front), why not leverage that to make my life better?
</devil's advocate>
Seriously, if you want to stop people taking shortcuts in games you're going to have to address the fact that we can take shortcuts IRL with our money - it's the same damn principal, life (and games) aren't fair.
edit: Until you start linking the account to the person's locality and identity (ie: a secured biometric logon), and linking account rewards to skill instead of time spent, you're going to have problems with people buying and selling outside the game. Get. Over. It.
If you prevent transfer of items between accounts you're going to see services where people play your account for you, it's that simple.
Necrotic
Yay! YABT-
I'm sure Anet really wants to eliminate 70% or more of its monthly income (botters have to constantly buy new accounts)....and yes...they really are that big a generator.
I'm sure Anet really wants to eliminate 70% or more of its monthly income (botters have to constantly buy new accounts)....and yes...they really are that big a generator.
klrk
i tell ya
more loot scale , more bots
and gold getting more expensive
period
more loot scale , more bots
and gold getting more expensive
period
Patrick Smit
Quote:
Originally Posted by lennymon
The bots effectively buy more copies of GW than you do, you get no vote.
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Destinyy
Quote:
Originally Posted by pork soldier
Split that difference, say I can make 1M in ~45 hours of play time. I could have made $30 * 45 = $1350, less the 30% govt cut, = $945 take home.
1M costs $140-165 at certain sites, where is my incentive to make in-game money? Taking the time to grind for cash is boring, why do it? I have a good job for a reason (I paid my dues up front), why not leverage that to make my life better? |
Keithark
All they have to do is make gold and/or items easy to get and nobody would go to e-bay. All they would have to do is put skills the way they were before all nerfs, take out scatter and take out loot scale and problem with bots solved. If they did all that you could farm 1million in 4-5 hours
Miral
Quote:
Originally Posted by Dzan
So your solution to gold selling is to make gold worthless. Brilliant.
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really though, gold is only used for two things. 1) buying just-for-looks weapon skins, and buying skills. 2) paying someone else to play the game for you. would it be that bad if gold didn't have worth at all? now, here's a possible solution, the one they're doing with dungeon runners... make it so you can't trade gold. no gold trading, no gold sellers. pretty simple yah? other trades can still go on with a barter system (i'll trade you my mini bone dragon and mini asura for your mini gwen! etc)... now what about rare materials... make em sellable on the rune traders only, this will also have the double effect of making the price reflect supply and demand better. finally, gold will still exist and still drop for you and still reward it from quests, and still be required for armor crafting and skill buying. it may not be a perfect solution, but it is one based off of an original ncsoft idea.
Miral
Quote:
Originally Posted by Patrick Smit
You really think they buy accounts?
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Miral
Quote:
Originally Posted by sag.gw
this is the problem... i don't want to be subjective to this bot-spamming "go to my website to buy gold" crap while playing a game.
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Necrotic
Quote:
Originally Posted by Patrick Smit
You really think they buy accounts?
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Because it's the only reliable way for them to have an account to trade and earn gold with at any time. I suppose you think that all gold seller sites use hacked accounts or something.
Interesting idea Miral....the problem is that when you remove one common trade item as a monetary equivelant, something else takes its place. Ever play City of Heroes? There is no "gold" or "money" in the game, but influence points can be traded....and about a week after release...everyone just called it money. I don't even think it took that long for everyone to realize that it was the equivelant. Whether the item is an icon represented by a gold coin or a glob of ecto-plasm or an iron ingot....if it is tradeable...it is money. Could you imagine there being a website where you can buy with real cash, multiple stacks of cloth or iron ingots to use in game.
lyra_song
Just thought id toss this in here.....
Quote:
Originally Posted by http://www.shacknews.com/onearticle.x/47408
A new service allows gamers to quickly trade currencies from a wide variety of popular MMO games. The marketplace--dubbed Gamer2Gamer--is the work of company Sparter, which bills the service as a way to protect both gamers and developers by supporting safe trade and recognizing intellectual property.
Although the site strictly supports direct sales of currency rather than auctions, Gamer2Gamer resembles a video game-themed Ebay. Reliability ratings accompany each seller's listing, notifying buyers of potentially dishonest dealers. Purchases can be made using credit cards or Paypal, with Gamer2Gamer providing an escrow service to guarantee a safe transaction for the buyer. After in-game delivery is confirmed by the buyer, the site releases the transacted funds to the seller, completing the sale. The service is supported across games such as Blizzard Entertainment's World of Warcraft, Turbine's Lord of the Rings Online, Sony Online Entertainment's EverQuest 2, and CCP's EVE Online. Many argue that MMOs are simply too time-intensive for gamers with full-time jobs to compete in, and that money spent on in-game currency merely levels the field for those who spend their time working, rather than playing. Sparter seems to agree. "Whether it's a job, a partner or kids, we find that we have fewer hours to devote to our game. Sparter provides a means by which the time-challenged among us can keep gaming," reads the company's website. "Our platform makes it possible for gamers to trade directly with each other, saving money in the process and lowering the cost of buying and playing games," said Sparter CEO Dan Kelley. The company requires users to recognize the intellectual property rights of the developers and publishers before making a transaction. "It is imperative that we protect the rights of content originators," stated Sparter chief technology officer Boris Putanec. Competitive pricing on Gamer2Gamer has already lead to the deflation of most currencies. One player-listed World of Warcraft lot consisting of 1,000 gold was priced at $62, with the same amount on the same server running players $96 through gold-seller IGE's website. The launching of Gamer2Gamer comes on a wave of industry discussion over MMO property exchange. Some feel that the very nature of the practice ruins the gaming experience for players who choose not to participate. In clear support of that sentiment, a Florida class action lawsuit was recently filed against IGE. Among the complaints, the lawsuit alleges that the exchange of property devalues in-game currency and puts "honest gamers" at a competitive disadvantage. Others believe that the trade of currency is inevitable, and look to cash in on the trend. "If I can find a way for every type of person in my game to play the way they want to without adversely affecting anyone else, then that's win, win, win. And that's what we'll try to figure out," remarked Turbine executive producer Jeffrey Steefel in a Eurogamer interview last month. "We all know that something will happen in the next two to five years to business models in general, so we're paying attention to what's going on." Despite lawsuits and steady public outcry, gold sellers everywhere are continuing to cash in. For its part, Sparter justifies the process as best it can: "Making gaming pay raises consumer awareness and decreases the cost of playing games supported by Sparter. We believe this will attract new consumers to online games. Granted, many will be newbs, but give them a chance." |
Patrick Smit
Quote:
Originally Posted by Necrotic
I know they do. How you ask?
Because it's the only reliable way for them to have an account to trade and earn gold with at any time. I suppose you think that all gold seller sites use hacked accounts or something. Interesting idea Miral....the problem is that when you remove one common trade item as a monetary equivelant, something else takes its place. Ever play City of Heroes? There is no "gold" or "money" in the game, but influence points can be traded....and about a week after release...everyone just called it money. I don't even think it took that long for everyone to realize that it was the equivelant. Whether the item is an icon represented by a gold coin or a glob of ecto-plasm or an iron ingot....if it is tradeable...it is money. Could you imagine there being a website where you can buy with real cash, multiple stacks of cloth or iron ingots to use in game. |
klrk
these won't happen if anet didn't nerf farming
try check the gw 2 years ago , when people are getting rich from 55ing
do they need to buy golds ?
with all these nerfing ,loot scaling , gw golds are in great demand and worth a lot , the price is still in rise
thanks a lot for letting more bots in anet
you done well in making new player suffers
try check the gw 2 years ago , when people are getting rich from 55ing
do they need to buy golds ?
with all these nerfing ,loot scaling , gw golds are in great demand and worth a lot , the price is still in rise
thanks a lot for letting more bots in anet
you done well in making new player suffers
mvrander
There are only two ways that I can think of that Anet will ever be able to stop gold trading on other sites the first is if they undercut them and sell the gold for less in the guild wars shop, the other is if each skin, item, skill or armour is experience linked in PvE in a similar(ish) way to how they are faction linked in PvP.
Neither of those suggestions could ever be implemented without mass riots and their offices being firebombed by irrate 12 year olds though so I guess it'll not change.
Neither of those suggestions could ever be implemented without mass riots and their offices being firebombed by irrate 12 year olds though so I guess it'll not change.
lennymon
Quote:
Originally Posted by Patrick Smit
You really think they buy accounts?
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If a=b and b=c then a=c...
Engel the Fallen
I do not buy most bots run 10 day trials. It makes no sense. How would a bot burn through the game, get the elite they need, then set up to grind in that time? More so if people are running say at least 4 copies of the game, as most Chinese farming groups would.
Odds are they buy the game for next to nothing or at least Chap 1, then run to at least break even. Since ANET misses the majority of bots and confuses them for real farmers, they go unbanned, and the guys easily break even.
Why do people bot? Because the dollar is worth WAY more than Renminbi. So the people who do bot, are making a small fortune off even say a 100 dollar profit. Beats farming in the fields. No one can stop botting unless they change the way the youth of China looks to make money, as Chinese bots are no doubt the largest group in MMOs.
Odds are they buy the game for next to nothing or at least Chap 1, then run to at least break even. Since ANET misses the majority of bots and confuses them for real farmers, they go unbanned, and the guys easily break even.
Why do people bot? Because the dollar is worth WAY more than Renminbi. So the people who do bot, are making a small fortune off even say a 100 dollar profit. Beats farming in the fields. No one can stop botting unless they change the way the youth of China looks to make money, as Chinese bots are no doubt the largest group in MMOs.
Dzan
Quote:
Originally Posted by Keithark
All they have to do is make gold and/or items easy to get and nobody would go to e-bay. All they would have to do is put skills the way they were before all nerfs, take out scatter and take out loot scale and problem with bots solved. If they did all that you could farm 1million in 4-5 hours
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If you make gold easy to get, ecto will go back up to 15k. Gold is relatively hard to get now, so a perfect rare skin sword will sell for 100k+5 ecto. If you make gold easy to get, the same sword will sell for 100k+25 ecto.
The end result is that items are just as easy or as difficult to aquire as they were before, and there will be the same amount of bots as before.
So I ask again, what is the actual harm in having other people buying gold and having bots farm it? There isn't any harm to the game economy unless there is a real gameplay balance advantage to having a lot of gold, which in Guild Wars, there is not.