Can someone help me out on this? I have tried searching the internet as well as various Guild Wars sites. I'm trying to figure out how to determine the damage of a weapon (sword, axe, etc) if you don't meet the requirement.
I've found a few different explanations, the problem is they are all different.
One theory was that damage was equal to a starter sword, but I tested various swords versus a starter sword and the starter sword did the least damage (tested this on low level mobs outside of Ascalon). So that one is out.
Another theory was that damage is halved if you don't meet the req. But I tested a sword that was 14-19 req 7, and another that was 15-22 req 10 and the lower req sword did more damage. If damage is indeed halved then the higher damage sword should do more damage, but the lower req and lower damage sword actually did more.
The final theory I found was that damage is reduced by 1 for each point you don't meet the req. This seems the most plausible because it would explain why the req 7 out damaged the higher damage req 10.
Does anyone know for sure how this works? Also, does anyone know what the max damage for a sword is for each req?
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