Yesterday I finally finished the Tyrian Guardian title track solo and I wanted to help other players like me to do the same.
I went through several builds before I finally finished everything, but most of them revolve around an ati-melee and lots of direct damage.
I had three builds that I used myself. I was a monk. I won’t post the picture thingies but just the build and names because I knew a lot of dial up users who solo and the pictures make loading really slow for them. I hope everyone else understands.
So, my builds were:
A ZB
ZB
Gift of Heath/Signet of Devtotion
RoF/Divine Spirit
Guardian
Dismiss Condi
Deny Hexes/Reverse Hex
Prot Spirit/SB
Rebirth
This numbers include runes: 12 or 13 in protection is preferred for this guy. That makes ZB heal for a lot. If you use Gift of health, you want to run around 11 in healing.
I never used superior runes for this build because in the 4 and 6 man teams its very hard to keep from getting hit.
I used this build in the early 4 man and 6 man parts.
An LoD
LoD
Dwayna’s Kiss
Ethereal Light
Heal Area/Words of comfort
Dismiss Condi
Deny Hexes
Holy Haste
Renew Life
I used this in the 8 man parts. I used a superior rune of healing because it is much easier to avoid getting attacked with 8 people. Don’t put too much in prot, but don’t go 20/20/3 either. Dismiss makes for a nice heal when you have your heroes geared to help you.
A BoonProt
RoF
Guardian
Dissmiss Condition
Deny hexes
boon
Offering of Blood
Necrotic Traversal
Rebirth
I used this when I wanted to cheat

I had three heroes that I used for almost the whole game. I tinkered with other builds, but these three did the best job. It was just for a few 6 man areas where you can teleport with corpses. It makes some of the harder bonuses easier.
The heroes I used most often were:
Talkora’s Monk and a half
Mo/Me
Leech Sig
Power drain
Signet of Disruption/inspire enchant
Deny hex/dismiss condi
Blessed signet
Mantra of inscriptions
Life Barrier
Rebirth
Its all the benefits of a two monk backline but you get a pretty solid mesmer too. Keep prot spirit on her and set her to guard mode and she is a very solid interrupter. Depending on the map you play on, you want hex removal or condition. Sometimes, you want both, and you can bring inspire hex to help you and it won’t hurt her energy. Usually, she had the two inspire interrupts and the enchant strip. That’s really helpful against monks (mark of prot is naughty when you are level 30 Anet…)
For Aurora glade its probably better if you give dunkoro the LoD build I showed and you barrier and run crystals while he heals the team. thats how I did it the first time anyway. make sure he has enchant strips though and that he has some interupts too. interupts are nice for him to have because they give him energy.
I used Olias just about everywhere. He had two builds
Fiend MM N/Rt
Summon Fiend
Flesh Golem
Verata Gaze
Malign intervention
Blood of master
Signet of lost souls
Death pact signet
Verata sacrifice
In places where things don’t steal your fiends too much and have lots of fleshy people, this build is really good. Just make sure he has 16 in death magic and you should be fine.
Minion Bomber
Summon bone minion
Jagged Bone
Death Nova
Blood of Master
Signet of lost soul
Death pact signet
Verata gaze
Malign intervention
If there are places where you will be standing around waiting a lot like THK or if there will be a lot of things to steal your minions or if there are well spammers and stuff taking your corpses, this is the better build to bring. Olias is a great bomber MM.
I have Malign intervention on both bars because its very important. Healers need to die quickly and if they can heal your damage like a level 26 can, they won’t. malign Intervention really messes up heals from monks or on eles or mesmers. It makes killing them faster, which makes it sooner that you can fight the other stuff.
Minions are also nice because the AI tends to target the weakest thing in your allies first. They are all weaker level than level 20 so AI goes after them, your “tank”. It’s a funny tank and it doesn’t always do what you want it, but it reduces the damage to your team, spreads bad hexes away from heroes and henchman who need to use skills. The MM is a really great build to run in hard mode, no matter what anyone says about soul reaping now.
The other hero I used was in every fight from start to finish. I never would have made it through with out him.
Master of Whispers.
He ran an SS warder build
Spiteful Spirit
Price of Failure
Reckless haste
Mark of pain
Ward of melle
Ward of stability/elements
Signet of lost souls
Rez sig
Micro manage his wards because he tends to mess up and use the wrong one at the wrong time. Other than that, the build is just mean! SS is AoE, and price and reckless make ward melee and guardian offensive spells almost. Mark of pain is really powerful if mobs try to cluster on you or you accidentally pull a second group. All the minions attacking them add up to lots and LOTS of damage with this spell.
I was running like a 15 in curse and 10 to 8 in earth magic. Your MM gives you plenty of portable energy.
A tip: Take out one of the wards for blood ritual if you are trying to cheat and you can have your necro team sac themselves to death. You don’t really need to sac talkora because even if she is half a map away from you she still gives you her protection.
The henchman I most used were
Dunham
Little Tom axe
Lyna (the protection monk) in 8 mans
Devona or orion in 8 mans
Um…whats his name; the necro hench man but only for beating Glint.
Dunham has crippling anguish for his elite which is nice for snaring monks so they don’t run so much. Stefan is ugly so I always used little tom :P and Lyna brings your most important skill when you LoD for 8 man teams: Prot Spirit. It’s a real life saver and for THK I took out holy haste for it and put some extra in protection.
You want the necro henchman for beating glint and take out olias for a broadhead arrow ranger. Dazed beats her up and grenths balance really messes with her, even in HM.
Well that’s a lot to read so I will stop now. I hope this helps some people. I know it is hard to find groups to play hard mode but it can all be soloed. If anyone has some questions about what I did one some of the missions, I can answer later but I hope you ask soon while it is still fresh in my head but I won’t write anymore because this is already 4 whole pages long in word.
GGs