28 Jun 2009 at 21:36 - 54
* Further more i would like to see the following classes added:
- Ranged: Sling shot class
- Melee: Phalanx class, defensive P
- Caster: Muse (music class)
Since the Muse music class is rather new, some spells have come to mind to perhaps start of this class.
Instruments could be, music comming from instruments does damage:
- Flute (Sharp)
- Guitar (Slashing)
- Drums (blunt)
- Violin (Piercing)
* ofcourse instruments can be customised like normal weapons to do
different sorts of damage.
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Poke eyes Instruments
While wielding a sharp musical instrument you poke the eyes
of target foe (in melee range), this foe becomes blinded
for **sec
My violin Shout Musical Inspiration
For **sec, while wielding a Violin, you use this violin as
a bow instead, doing +*damage, This attack has **% armor penetration
My flute Shout Musical inspiration
for **sec, while wielding a Flute, instead of playing on
the flute you throw them. Foe's hit by sharp flutes take +**damage
and suffer from deepwounds for **sec
My guitar Shout
For **sec, while wielding a guitar, any foes hit by your
attack take +**damage and suffer from bleeding for **sec
(barbed guitar strings lengthens bleeding)
My drums Shout
for **sec, you do no damage with your attack, instead
you throw your drumsticks at target for, interupting
targets foe's action(s) if they hit.
Snare Drum
While wielding a Drum, your next attack slows target foes
movement by **%. (snare string on drum lengthens snare)
Sharp Notes Instruments
While you play sharp tunes, target foe looses **hp for every
sharp tune hitting him.
Sickening tunes
while you play these tunes, target foe(s) suffers from desease for **sec
To Loud Instruments
When you play this loud music on target foe, and foes in area,
these foes take **damage to their ears and start bleeding (from
them.)
Not my Instrument Instruments Shout
While protecting your instrument, you you gain +** armor for **sec
against ** attacks.
Whack them on the head
You whack target Foe in melee range on the head with
your instrument, this foe takes **damage and is dazed
for **sec.
Your My Hero Songs (enchantment balade)
While you maintain this enchanting balade on target Ally,
this ally has a +**HP regen.
Energising balade
This hard to play balade make you loose **mana
for **sec, target ally has a +*mana regen
this song causes exhaustion.
Sad tunes Songs
While you play sad tunes foes within earshot get tears
in their eyes and attack **% slower for **sec.
Hyme of Agression Songs
While you play this Hyme, allies within earshot do +**% damage
with their attack.
Hyme of haste Songs
While you play this Hyme, allies within earshot attack +**% faster.
False Note Muse Inspiration
With this false note you interupt target foe's action.
My music Prefails
Remove one enchanting balade from target foe,
for **sec you attack **% slower
Restoring notes
For **sec you play restoring notes, for every note played
Target ally is healed for **HP.
Restoring Balade
While you play this balade, allies within earshot gain +**HP
every second.
Healing orchestra
For **sec, allies within earshot gain a +*HP regen.
for any other music class within earshot, this HP regen
gets a +1 bonus.
Turning the page
When you take a moment to turn the page of your music
you gain a +*HP regen for **sec.
etc.